Player Matchup

Chiron
Chiron
Acheron27
Chiron
Level 149
God Stats
14W - 11L
1,654 SR
Queue Stats
366W - 344L
1,582 Elo+
Party 2
Horus
Horus
DazaWhaler
Horus
Level 102
God Stats
5W - 8L
1,636 SR
Queue Stats
46W - 45L
1,515 Elo+
Party 2
Zeus
Zeus
G0ttiTTV
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,520 Elo+
Party 2
Mulan
Mulan
Lord of Winters
Mulan
Level 151
God Stats
2W - 5L
1,386 SR
Queue Stats
233W - 245L
1,539 Elo+
Party 2
Mercury
Mercury
ZOhM GEE
Mercury
Level 158
God Stats
9W - 16L
1,418 SR
Queue Stats
402W - 444L
1,521 Elo+
Party 2
Team Averages
Level 116
1,519 SR
1,535 Elo+

VS

Team Averages
Level 67
1,580 SR
1,506 Elo+
Agni
Agni
Ludwiigdidit
Agni
Level 107
God Stats
1W - 3L
1,628 SR
Queue Stats
437W - 452L
1,498 Elo+
Party 1
Skadi
Skadi
RTClownzzz
Skadi
Level 46
God Stats
0W - 1L
1,759 SR
Queue Stats
60W - 44L
1,572 Elo+
Solo
Thor
Thor
TheBlackketchum
Thor
Level 106
God Stats
12W - 10L
1,493 SR
Queue Stats
351W - 349L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
Zegg7825
Cthulhu
Level 46
God Stats
93W - 87L
1,520 SR
Queue Stats
229W - 235L
1,462 Elo+
Party 1
Sobek
Sobek
turyy04
Sobek
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 39L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Acheron27
Chiron
15
2 / 1 / 1
8,945
559
3,967
9,252
2,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
13
2 / 0 / 7
8,336
521
6,224
10,217
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
16
6 / 0 / 3
9,630
602
10,777
7,127
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 2 / 2
9,175
573
12,768
14,097
11,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
ZOhM GEE
Mercury
14
4 / 2 / 5
8,708
544
6,869
10,433
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,700
481
6,327
9,927
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
1 / 1 / 0
8,218
514
8,239
8,882
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 2
8,004
500
3,364
12,937
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Zegg7825
Cthulhu
13
2 / 2 / 1
7,392
462
7,182
13,270
15,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
turyy04
Sobek
10
0 / 4 / 1
6,555
410
2,845
16,062
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
5
5
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
Acheron27
Chiron
2
1
1
2.5
W
Horus
2
0
7
5.5
W
Zeus
6
0
3
7.5
W
1
2
2
1
L
1
4
0
0.25
L
Skadi
1
1
0
1
L
1
4
2
0.5
W
Mercury
ZOhM GEE
Mercury
4
2
5
3.25
L
Cthulhu
Zegg7825
Cthulhu
2
2
1
1.25
L
Sobek
turyy04
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,605
Damage
27,957
51,126
Taken
61,078
28,422
Mitigated
37,957
20,586
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Acheron27
Chiron
3,967
2,035
440
3,377
9,252
2,506
474
919
8,333
0
66,632
W
Horus
6,224
2,485
1,303
5,374
10,217
8,144
50
3,071
7,146
0
16,451
W
Zeus
10,777
1,267
0
4,080
7,127
3,030
64
3,546
3,581
74,208
0
W
12,768
1,095
0
5,762
14,097
11,099
0
5,591
7,297
7,019
63,554
L
6,327
119
365
3,530
9,927
3,567
0
4,874
5,053
51,567
0
L
Skadi
8,239
3,101
0
4,421
8,882
2,607
0
102
8,780
0
67,394
L
3,364
477
0
3,696
12,937
4,758
0
3,110
9,827
0
50,499
W
Mercury
ZOhM GEE
Mercury
6,869
3,541
0
250
10,433
3,643
0
1,930
8,415
0
60,675
L
Cthulhu
Zegg7825
Cthulhu
7,182
246
0
5,806
13,270
15,131
0
1,246
12,024
39,630
0
L
Sobek
turyy04
Sobek
2,845
462
0
4,466
16,062
11,894
0
2,719
13,343
22,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,794
Gold Earned
37,869
559
Minions Killed
411
0
Camps Cleared
0
1,636,346
Distance Traveled
1,521,605
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,945
559
143
9
0
286,082
0
W
Horus
8,336
521
22
1
0
358,627
3
W
Zeus
9,630
602
151
9
0
283,663
0
W
Mulan
9,175
573
145
9
0
336,611
3
L
Agni
7,700
481
103
6
0
276,451
4
L
Skadi
8,218
514
111
7
0
301,428
1
L
Thor
8,004
500
102
6
0
314,349
0
W
Mercury
8,708
544
98
6
0
371,363
8
L
Cthulhu
7,392
462
63
4
0
335,474
1
L
Sobek
6,555
410
32
2
0
293,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role