Player Matchup

Chronos
Chronos
BlackBearMan7
Chronos
Level 102
God Stats
1W - 1L
1,248 SR
Queue Stats
20W - 18L
1,512 Elo+
Party 2
Arachne
Arachne
HiroDaMighty
Arachne
Level 123
God Stats
2W - 0L
1,709 SR
Queue Stats
128W - 135L
1,456 Elo+
Solo
Ah Puch
Ah Puch
Ridog33
Ah Puch
Level 138
God Stats
4W - 0L
1,583 SR
Queue Stats
189W - 204L
1,501 Elo+
Party 2
Cerberus
Cerberus
SKIGURL
Cerberus
Level 114
God Stats
3W - 6L
1,237 SR
Queue Stats
171W - 175L
1,397 Elo+
Party 3
He Bo
He Bo
bub2
He Bo
Level 143
God Stats
4W - 2L
1,519 SR
Queue Stats
116W - 139L
1,401 Elo+
Party 3
Team Averages
Level 124
1,459 SR
1,453 Elo+

VS

Team Averages
Level 85
1,527 SR
1,528 Elo+
Anhur
Anhur
Lallamagamer55
Anhur
Level 67
God Stats
1W - 1L
1,714 SR
Queue Stats
15W - 16L
1,483 Elo+
Solo
Vulcan
Vulcan
PapasmurfQQ
Vulcan
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
TinyBattle 22
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,531 Elo+
Party 1
Thor
Thor
camp-and-run
Thor
Level 154
God Stats
7W - 17L
1,420 SR
Queue Stats
833W - 858L
1,550 Elo+
Solo
Arachne
Arachne
llLastneaonll
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
8 / 1 / 13
11,565
826
11,956
11,087
5,181
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
HiroDaMighty
Arachne
17
4 / 4 / 13
10,724
766
9,882
12,792
5,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Ridog33
Ah Puch
19
8 / 1 / 12
11,540
824
17,950
6,386
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
SKIGURL
Cerberus
18
1 / 3 / 20
10,360
740
7,812
22,671
31,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
bub2
He Bo
17
6 / 3 / 13
10,868
776
10,341
11,057
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
8,950
639
8,256
10,841
4,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
18
3 / 4 / 4
9,988
713
15,323
10,157
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TinyBattle 22
Erlang Shen
16
2 / 7 / 4
9,248
661
11,296
18,365
11,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 1
8,619
616
7,913
7,264
2,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
15
4 / 10 / 5
9,670
691
8,858
15,606
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
27
Kills
12
12
Deaths
27
71
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
8
1
13
14.5
W
Arachne
HiroDaMighty
Arachne
4
4
13
2.63
L
1
3
7
1.5
L
Vulcan
3
4
4
1.25
W
Ah Puch
Ridog33
Ah Puch
8
1
12
14
W
Cerberus
SKIGURL
Cerberus
1
3
20
3.67
L
Erlang Shen
TinyBattle 22
Erlang Shen
2
7
4
0.57
W
He Bo
bub2
He Bo
6
3
13
4.17
L
2
3
1
0.83
L
Arachne
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,941
Damage
51,646
63,993
Taken
62,233
49,400
Mitigated
27,754
18,188
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
11,956
3,707
1,628
1,584
11,087
5,181
688
2,880
8,071
36,813
0
W
Arachne
HiroDaMighty
Arachne
9,882
7,310
452
1,161
12,792
5,291
2,231
2,617
9,777
0
18,337
L
8,256
2,898
2,427
2,521
10,841
4,306
0
8,381
2,362
0
23,906
L
Vulcan
15,323
2,454
1,103
1,806
10,157
3,904
0
7,367
2,620
39,773
0
W
Ah Puch
Ridog33
Ah Puch
17,950
767
2,471
1,605
6,386
3,600
816
2,179
4,070
48,160
0
W
Cerberus
SKIGURL
Cerberus
7,812
756
903
3,608
22,671
31,160
626
6,005
16,156
17,830
0
L
Erlang Shen
TinyBattle 22
Erlang Shen
11,296
2,577
160
3,966
18,365
11,070
0
14,784
3,310
6,451
15,665
W
He Bo
bub2
He Bo
10,341
65
2,803
1,973
11,057
4,168
958
3,539
7,238
25,039
0
L
7,913
312
1,920
814
7,264
2,714
0
5,932
1,292
0
17,690
L
Arachne
8,858
5,277
205
3,003
15,606
5,760
0
10,864
4,590
0
13,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,057
Gold Earned
46,475
229
Minions Killed
174
0
Camps Cleared
0
1,287,874
Distance Traveled
1,140,565
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,565
826
56
4
0
246,849
3
W
Arachne
10,724
766
26
2
0
222,602
0
L
Anhur
8,950
639
67
5
0
230,678
1
L
Vulcan
9,988
713
49
4
0
271,539
0
W
Ah Puch
11,540
824
65
5
0
267,984
2
W
Cerberus
10,360
740
38
3
0
270,970
3
L
Erlang Shen
9,248
661
30
2
0
238,367
0
W
He Bo
10,868
776
44
3
0
279,469
1
L
Thor
8,619
616
17
1
0
205,055
0
L
Arachne
9,670
691
11
1
0
194,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role