Player Matchup

Sylvanus
Sylvanus
CadetKetchup
Sylvanus
Level 116
God Stats
5W - 8L
1,504 SR
Queue Stats
122W - 121L
1,471 Elo+
Party 2
Pele
Pele
XxDadFartsxX
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,390 Elo+
Party 2
Scylla
Scylla
XxTheGhostFishxX
Scylla
Level 87
God Stats
0W - 6L
1,037 SR
Queue Stats
155W - 184L
1,346 Elo+
Party 2
Chaac
Chaac
car_car_7
Chaac
Level 15
God Stats
3W - 4L
1,464 SR
Queue Stats
11W - 14L
1,322 Elo+
Party 2
Neith
Neith
mfreee64
Neith
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Team Averages
Level 46
1,401 SR
1,406 Elo+

VS

Team Averages
Level 17
1,595 SR
1,577 Elo+
Sobek
Sobek
CaptainRambo32
Sobek
Level 28
God Stats
14W - 15L
1,458 SR
Queue Stats
31W - 54L
1,358 Elo+
Party 1
Hades
Hades
CoomeyBear
Hades
Level 6
God Stats
2W - 0L
1,721 SR
Queue Stats
9W - 4L
1,793 Elo+
Party 1
Apollo
Apollo
EliteTortoise44
Apollo
Level 6
God Stats
3W - 2L
1,695 SR
Queue Stats
8W - 2L
1,793 Elo+
Party 1
Thanatos
Thanatos
Rhonir Volakiir
Thanatos
Level 29
God Stats
13W - 13L
1,601 SR
Queue Stats
16W - 17L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
xElgranVIDUx
Sylvanus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CadetKetchup
Sylvanus
14
2 / 3 / 7
9,200
400
8,791
11,517
10,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
12 / 4 / 3
12,117
527
17,103
19,037
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 9 / 3
10,397
452
10,107
14,073
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
car_car_7
Chaac
14
0 / 4 / 3
8,625
375
6,425
10,803
8,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
mfreee64
Neith
14
0 / 3 / 2
8,098
352
3,940
7,025
2,115
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 7
8,902
387
2,612
17,013
13,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
20
10 / 1 / 3
13,965
607
18,644
16,603
9,050
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 5 / 6
10,689
465
6,003
15,480
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
17
6 / 5 / 2
11,264
490
5,498
13,852
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
xElgranVIDUx
Sylvanus
20
5 / 4 / 0
13,174
573
11,253
17,797
19,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
19
Kills
23
23
Deaths
19
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CadetKetchup
Sylvanus
2
3
7
1.83
W
0
4
7
0.88
W
Hades
10
1
3
11.5
W
2
5
6
1
W
Thanatos
6
5
2
1.4
L
12
4
3
3.38
L
5
9
3
0.72
L
Chaac
car_car_7
Chaac
0
4
3
0.38
L
Neith
mfreee64
Neith
0
3
2
0.33
W
Sylvanus
xElgranVIDUx
Sylvanus
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,366
Damage
44,010
62,455
Taken
80,745
33,498
Mitigated
51,103
11,876
Healing
30,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CadetKetchup
Sylvanus
8,791
2,318
375
2,780
11,517
10,734
272
4,570
6,947
32,184
11,929
W
2,612
165
0
1,421
17,013
13,020
130
4,665
12,348
16,806
0
W
Hades
18,644
2,862
322
11,334
16,603
9,050
1,418
4,353
12,250
111,710
0
W
6,003
3,475
0
3,072
15,480
5,109
1,714
5,356
10,124
0
90,894
W
Thanatos
5,498
824
0
7,748
13,852
4,835
0
2,808
11,044
0
53,330
L
17,103
4,995
0
4,847
19,037
8,144
0
9,758
9,279
0
89,718
L
10,107
673
0
295
14,073
4,162
0
6,898
7,175
68,815
0
L
Chaac
car_car_7
Chaac
6,425
1,095
0
3,185
10,803
8,343
0
6,838
3,965
0
35,932
L
Neith
mfreee64
Neith
3,940
1,253
0
394
7,025
2,115
0
3,235
3,790
0
34,154
W
Sylvanus
xElgranVIDUx
Sylvanus
11,253
4,056
0
6,613
17,797
19,089
2,360
1,415
15,261
85,951
20,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
57,994
449
Minions Killed
651
0
Camps Cleared
0
1,847,648
Distance Traveled
1,997,750
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,200
400
65
3
0
342,758
4
W
Sobek
8,902
387
27
1
0
421,200
3
W
Hades
13,965
607
179
8
0
454,763
4
W
Apollo
10,689
465
164
7
0
354,481
3
W
Thanatos
11,264
490
89
4
0
471,995
0
L
Pele
12,117
527
132
6
0
437,237
1
L
Scylla
10,397
452
118
5
0
372,532
0
L
Chaac
8,625
375
70
3
0
371,968
1
L
Neith
8,098
352
64
3
0
323,153
0
W
Sylvanus
13,174
573
192
8
0
295,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role