Player Matchup

Neith
Neith
RascalGaming_
Neith
Level 29
God Stats
15W - 17L
1,407 SR
Queue Stats
17W - 20L
1,337 Elo+
Party 3
Raijin
Raijin
TheDonkeyReject
Raijin
Level 28
God Stats
3W - 3L
1,524 SR
Queue Stats
48W - 44L
1,437 Elo+
Party 3
Guan Yu
Guan Yu
ks-jhawks
Guan Yu
Level 29
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 3L
1,462 Elo+
Party 2
Ares
Ares
ksjhawks
Ares
Level 65
God Stats
1W - 3L
1,541 SR
Queue Stats
65W - 51L
1,532 Elo+
Party 2
Arachne
Arachne
obeyynoe
Arachne
Level 57
God Stats
10W - 8L
1,390 SR
Queue Stats
64W - 70L
1,385 Elo+
Party 3
Team Averages
Level 42
1,522 SR
1,431 Elo+

VS

Team Averages
Level 81
1,581 SR
1,524 Elo+
Awilix
Awilix
Avenger1031
Awilix
Level 129
God Stats
9W - 2L
1,750 SR
Queue Stats
148W - 137L
1,544 Elo+
Party 1
Ganesha
Ganesha
Demolisher1030
Ganesha
Level 69
God Stats
15W - 8L
1,624 SR
Queue Stats
126W - 112L
1,550 Elo+
Party 1
Izanami
Izanami
HIddinBeast
Izanami
Level 88
God Stats
1W - 0L
1,572 SR
Queue Stats
42W - 35L
1,535 Elo+
Party 1
Mulan
Mulan
Hmoob2beast4u
Mulan
Level 49
God Stats
8W - 11L
1,453 SR
Queue Stats
80W - 78L
1,564 Elo+
Party 1
Janus
Janus
stranger211
Janus
Level 68
God Stats
2W - 1L
1,507 SR
Queue Stats
158W - 166L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
4,948
450
3,748
7,976
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 5 / 0
5,679
516
3,225
9,606
2,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ks-jhawks
Guan Yu
10
1 / 3 / 0
5,621
511
3,450
8,797
9,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
9
1 / 9 / 0
5,676
516
2,092
11,268
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
obeyynoe
Arachne
9
0 / 3 / 1
5,288
481
3,848
8,658
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 0 / 1
7,083
644
4,268
6,744
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 16
7,366
670
7,483
7,201
7,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
HIddinBeast
Izanami
13
16 / 1 / 2
8,213
747
12,633
7,276
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 1
7,258
660
6,935
6,444
5,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
3 / 1 / 5
7,296
663
5,749
4,499
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
28
28
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
0
1
4.5
W
2
0
16
10
W
Izanami
HIddinBeast
Izanami
16
1
2
17
W
3
1
1
3.5
L
0
8
1
0.06
L
1
5
0
0.2
L
Guan Yu
ks-jhawks
Guan Yu
1
3
0
0.33
L
Ares
1
9
0
0.11
L
Arachne
obeyynoe
Arachne
0
3
1
0.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,363
Damage
37,068
46,305
Taken
32,164
22,934
Mitigated
18,962
9,934
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
4,268
1,426
0
3,733
6,744
2,100
0
0
6,699
0
43,992
W
7,483
1,027
368
1,402
7,201
7,401
187
1,744
5,457
26,980
0
W
Izanami
HIddinBeast
Izanami
12,633
9,033
0
2,888
7,276
2,893
1,585
1,187
6,089
0
54,530
W
6,935
1,045
0
1,278
6,444
5,185
537
0
5,912
0
42,345
L
3,748
1,446
0
1,181
7,976
1,552
0
2,850
5,104
0
18,885
L
3,225
226
0
2,906
9,606
2,460
0
4,066
5,195
30,474
0
L
Guan Yu
ks-jhawks
Guan Yu
3,450
264
132
2,964
8,797
9,625
0
0
8,797
0
21,861
L
Ares
2,092
936
0
132
11,268
6,477
0
4,848
6,420
10,344
0
L
Arachne
obeyynoe
Arachne
3,848
2,077
0
2,619
8,658
2,820
0
1,005
7,557
0
28,138
W
5,749
238
0
2,077
4,499
1,383
86
2,386
2,113
40,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
37,216
207
Minions Killed
422
0
Camps Cleared
0
1,043,043
Distance Traveled
1,091,194
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,083
644
93
8
0
261,202
0
W
Ganesha
7,366
670
25
2
0
226,825
2
W
Izanami
8,213
747
120
11
0
214,778
1
W
Mulan
7,258
660
101
9
0
190,879
3
L
Neith
4,948
450
30
3
0
191,835
2
L
Raijin
5,679
516
64
6
0
196,967
3
L
Guan Yu
5,621
511
47
4
0
205,689
0
L
Ares
5,676
516
11
1
0
200,221
0
L
Arachne
5,288
481
55
5
0
248,331
2
W
Janus
7,296
663
83
8
0
197,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role