Player Matchup

Tiamat
Tiamat
Denrixx
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
TrashMan1348
Cernunnos
Level 67
God Stats
9W - 8L
1,539 SR
Queue Stats
54W - 56L
1,468 Elo+
Party 2
Ares
Ares
beasts-4
Ares
Level 108
God Stats
8W - 4L
1,657 SR
Queue Stats
65W - 47L
1,589 Elo+
Party 2
Team Averages
Level 68
1,565 SR
1,502 Elo+

VS

Team Averages
Level 75
1,382 SR
1,369 Elo+
Agni
Agni
ARowingBoat
Agni
Level 67
God Stats
1W - 1L
1,532 SR
Queue Stats
6W - 6L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
ImTheStreets
Sylvanus
Level 142
God Stats
0W - 2L
1,368 SR
Queue Stats
59W - 68L
1,418 Elo+
Party 1
Fenrir
Fenrir
Leonardo5185
Fenrir
Level 16
God Stats
0W - 3L
1,245 SR
Queue Stats
4W - 15L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Denrixx
Tiamat
13
0 / 2 / 7
8,351
597
4,207
5,574
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
TrashMan1348
Cernunnos
14
4 / 1 / 4
9,371
669
8,897
7,137
2,992
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
5 / 0 / 4
10,108
722
8,647
7,621
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,620
616
7,881
5,523
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
ImTheStreets
Sylvanus
11
1 / 3 / 1
7,756
554
4,944
13,655
14,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
11
0 / 4 / 2
7,604
543
2,292
7,528
2,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Tiamat
Denrixx
Tiamat
0
2
7
1.75
L
Sylvanus
ImTheStreets
Sylvanus
1
3
1
0.5
L
Fenrir
0
4
2
0.25
W
Cernunnos
TrashMan1348
Cernunnos
4
1
4
6
W
Ares
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
15,117
20,332
Taken
26,706
13,127
Mitigated
19,480
5,219
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,881
111
0
1,018
5,523
2,031
0
2,220
3,303
36,861
0
W
Tiamat
Denrixx
Tiamat
4,207
281
216
1,369
5,574
2,639
0
4,576
998
33,058
0
L
Sylvanus
ImTheStreets
Sylvanus
4,944
1,080
933
4,442
13,655
14,493
0
7,514
6,141
17,978
4,093
L
Fenrir
2,292
226
0
568
7,528
2,956
0
3,645
3,883
0
10,942
W
Cernunnos
TrashMan1348
Cernunnos
8,897
3,715
0
2,722
7,137
2,992
631
4,651
2,486
0
38,506
W
Ares
8,647
184
0
912
7,621
7,496
53
3,706
3,915
11,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,830
Gold Earned
23,980
178
Minions Killed
123
6
Camps Cleared
6
740,963
Distance Traveled
734,225
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,620
616
72
5
3
250,113
5
W
Tiamat
8,351
597
81
6
1
236,545
5
L
Sylvanus
7,756
554
33
2
2
231,408
2
L
Fenrir
7,604
543
18
1
1
252,704
1
W
Cernunnos
9,371
669
87
6
5
240,415
7
W
Ares
10,108
722
10
1
0
264,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role