Player Matchup

Hel
Hel
Omnipotentt
Hel
Level 159
God Stats
3W - 5L
1,724 SR
Queue Stats
361W - 330L
1,641 Elo+
Solo
Odin
Odin
XxXYHAMPIEROXxX
Odin
Level 160
God Stats
1W - 2L
1,561 SR
Queue Stats
66W - 65L
1,594 Elo+
Party 2
Hou Yi
Hou Yi
francologan12
Hou Yi
Level 102
God Stats
4W - 5L
1,486 SR
Queue Stats
75W - 65L
1,583 Elo+
Party 2
Team Averages
Level 140
1,590 SR
1,606 Elo+

VS

Team Averages
Level 92
1,463 SR
1,541 Elo+
Kuzenbo
Kuzenbo
KonekoSama
Kuzenbo
Level 85
God Stats
7W - 2L
1,638 SR
Queue Stats
89W - 87L
1,475 Elo+
Party 1
Chang'e
Chang'e
Tiovwvoto
Chang'e
Level 76
God Stats
1W - 1L
1,198 SR
Queue Stats
61W - 53L
1,522 Elo+
Party 1
Apollo
Apollo
chapterone0919
Apollo
Level 115
God Stats
7W - 12L
1,554 SR
Queue Stats
729W - 753L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
9,099
607
11,122
16,247
6,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 4
9,425
628
10,332
18,414
12,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 6 / 3
8,730
582
7,827
13,096
4,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KonekoSama
Kuzenbo
14
3 / 3 / 10
10,038
669
9,427
16,356
16,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Tiovwvoto
Chang'e
15
3 / 2 / 9
10,135
676
10,306
11,747
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 2 / 3
11,221
748
22,289
13,880
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
15
15
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
KonekoSama
Kuzenbo
3
3
10
2.67
L
2
4
5
1.13
W
Chang'e
Tiovwvoto
Chang'e
3
2
9
3.75
L
3
5
4
1
W
9
2
3
5.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
42,022
47,757
Taken
41,983
22,961
Mitigated
27,589
13,701
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
KonekoSama
Kuzenbo
9,427
2,467
0
1,811
16,356
16,462
283
3,845
12,511
21,047
0
L
11,122
1,016
5,344
7,029
16,247
6,517
219
8,220
7,731
33,374
0
W
Chang'e
Tiovwvoto
Chang'e
10,306
1,170
4,608
7,181
11,747
4,252
538
3,999
7,748
47,793
0
L
10,332
1,164
0
350
18,414
12,298
0
6,758
11,418
0
32,844
W
22,289
14,773
0
4,400
13,880
6,875
2,308
4,093
9,787
0
56,396
L
7,827
4,563
0
978
13,096
4,146
144
5,006
7,906
0
26,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
31,394
161
Minions Killed
166
4
Camps Cleared
9
729,179
Distance Traveled
808,154
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,038
669
19
1
0
276,941
2
L
Hel
9,099
607
55
4
1
255,717
5
W
Chang'e
10,135
676
75
5
4
271,464
2
L
Odin
9,425
628
63
4
0
263,521
6
W
Apollo
11,221
748
72
5
5
259,749
3
L
Hou Yi
8,730
582
43
3
3
209,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role