Player Matchup

Hel
Hel
Laukrr
Hel
Level 4
God Stats
5W - 3L
1,277 SR
Queue Stats
36W - 36L
1,180 Elo+
Solo
Heimdallr
Heimdallr
Leodsgamer072
Heimdallr
Level 29
God Stats
2W - 3L
1,479 SR
Queue Stats
69W - 91L
1,370 Elo+
Party 1
Nemesis
Nemesis
Wagakkii
Nemesis
Level 15
God Stats
2W - 2L
1,614 SR
Queue Stats
15W - 15L
1,535 Elo+
Solo
Guan Yu
Guan Yu
brutasdatuf
Guan Yu
Level 18
God Stats
4W - 3L
1,720 SR
Queue Stats
85W - 82L
1,542 Elo+
Solo
Zeus
Zeus
ySmoooTh
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,404 Elo+
Party 1
Team Averages
Level 16
1,518 SR
1,406 Elo+

VS

Team Averages
Level 16
1,500 SR
1,397 Elo+
Cthulhu
Cthulhu
Hermes2712
Cthulhu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,207 Elo+
Solo
Artio
Artio
NoiadoApelao
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,636 Elo+
Solo
Kukulkan
Kukulkan
TNTx Alive
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 63L
1,388 Elo+
Solo
Loki
Loki
UndeadKillerTwo
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Solo
Neith
Neith
coring4_esparta_
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Laukrr
Hel
15
3 / 8 / 0
9,360
446
5,999
14,284
6,587
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Leodsgamer072
Heimdallr
13
6 / 10 / 3
8,871
422
13,146
16,426
6,130
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Wagakkii
Nemesis
13
2 / 5 / 4
8,498
405
3,912
16,266
6,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
brutasdatuf
Guan Yu
15
1 / 3 / 0
8,809
419
4,261
13,654
9,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
11
1 / 12 / 3
7,422
353
7,613
12,642
3,485
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hermes2712
Cthulhu
13
2 / 1 / 19
9,252
441
6,310
13,400
10,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 1 / 7
11,023
525
9,148
15,075
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
TNTx Alive
Kukulkan
15
5 / 3 / 7
10,021
477
7,029
9,225
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
26 / 0 / 3
13,341
635
24,635
14,904
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 8 / 8
9,047
431
6,143
11,105
3,566
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
13
Kills
37
38
Deaths
13
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hermes2712
Cthulhu
2
1
19
11.5
L
Hel
Laukrr
Hel
3
8
0
0.38
L
Heimdallr
Leodsgamer072
Heimdallr
6
10
3
0.75
W
1
1
7
4.5
W
Kukulkan
TNTx Alive
Kukulkan
5
3
7
2.83
W
26
0
3
27.5
L
Nemesis
Wagakkii
Nemesis
2
5
4
0.8
L
Guan Yu
brutasdatuf
Guan Yu
1
3
0
0.33
W
3
8
8
0.88
L
Zeus
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,931
Damage
53,265
73,272
Taken
63,709
33,004
Mitigated
38,772
15,597
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hermes2712
Cthulhu
6,310
857
0
4,729
13,400
10,081
92
4,701
8,699
26,902
0
L
Hel
Laukrr
Hel
5,999
745
2,378
4,322
14,284
6,587
72
3,210
10,834
54,220
0
L
Heimdallr
Leodsgamer072
Heimdallr
13,146
5,670
204
1,334
16,426
6,130
671
5,548
10,765
0
47,219
W
9,148
1,260
1,347
7,468
15,075
15,951
132
743
14,332
63,815
0
W
Kukulkan
TNTx Alive
Kukulkan
7,029
1,032
0
0
9,225
3,342
624
4,588
4,637
44,105
0
W
24,635
8,654
0
2,323
14,904
5,832
0
1,073
13,831
0
124,333
L
Nemesis
Wagakkii
Nemesis
3,912
882
0
3,474
16,266
6,952
0
2,120
14,134
0
47,977
L
Guan Yu
brutasdatuf
Guan Yu
4,261
172
195
3,690
13,654
9,850
934
7,009
6,645
0
42,933
W
6,143
3,664
0
1,297
11,105
3,566
3,587
2,578
8,527
0
35,119
L
Zeus
7,613
1,594
0
0
12,642
3,485
359
4,117
8,407
23,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
52,684
380
Minions Killed
485
0
Camps Cleared
0
1,760,884
Distance Traveled
2,197,055
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,252
441
37
2
0
467,039
3
L
Hel
9,360
446
117
6
0
370,200
0
L
Heimdallr
8,871
422
63
3
0
335,043
4
W
Artio
11,023
525
123
6
0
399,721
7
W
Kukulkan
10,021
477
105
5
0
410,402
4
W
Loki
13,341
635
145
7
0
525,843
0
L
Nemesis
8,498
405
70
3
0
357,866
4
L
Guan Yu
8,809
419
99
5
0
401,694
5
W
Neith
9,047
431
75
4
0
394,050
0
L
Zeus
7,422
353
31
1
0
296,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role