Player Matchup

Chaac
Chaac
AdeptParrotTtv
Chaac
Level 106
God Stats
1W - 0L
1,177 SR
Queue Stats
6W - 5L
1,372 Elo+
Party 1
Sol
Sol
BlessedLifeMan1
Sol
Level 61
God Stats
2W - 2L
1,541 SR
Queue Stats
15W - 19L
1,375 Elo+
Party 1
Arachne
Arachne
COREYWEIGLE
Arachne
Level 103
God Stats
1W - 0L
1,369 SR
Queue Stats
4W - 7L
1,233 Elo+
Party 1
Neith
Neith
StealthyxSnipes
Neith
Level 69
God Stats
2W - 1L
1,218 SR
Queue Stats
2W - 2L
733 Elo+
Party 1
Team Averages
Level 85
1,326 SR
1,178 Elo+

VS

Team Averages
Level 61
1,332 SR
899 Elo+
Gilgamesh
Gilgamesh
AnthonyCT
Gilgamesh
Level 100
God Stats
0W - 18L
1,394 SR
Queue Stats
5W - 60L
963 Elo+
Party 2
Danzaburou
Danzaburou
Diabetreez
Danzaburou
Level 33
God Stats
1W - 18L
1,370 SR
Queue Stats
3W - 57L
858 Elo+
Party 2
Cthulhu
Cthulhu
MAcookies_1328
Cthulhu
Level 78
God Stats
0W - 2L
1,248 SR
Queue Stats
4W - 61L
852 Elo+
Party 2
Fenrir
Fenrir
Peachguy_Stone18
Fenrir
Level 33
God Stats
0W - 3L
1,314 SR
Queue Stats
4W - 57L
923 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
11,115
855
10,116
12,118
12,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 5
10,570
813
10,771
10,144
4,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
COREYWEIGLE
Arachne
17
7 / 1 / 7
11,890
915
9,841
9,963
5,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 8
12,119
932
9,703
9,141
3,992
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnthonyCT
Gilgamesh
17
6 / 3 / 1
10,736
826
8,958
15,029
11,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Diabetreez
Danzaburou
14
0 / 4 / 1
8,494
653
1,478
8,365
3,661
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 3
8,994
692
7,526
16,047
12,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 8 / 0
9,559
735
5,118
13,318
7,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
8
8
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Gilgamesh
AnthonyCT
Gilgamesh
6
3
1
2.17
W
2
5
5
0.9
W
Arachne
COREYWEIGLE
Arachne
7
1
7
10.5
L
Danzaburou
Diabetreez
Danzaburou
0
4
1
0.13
L
0
5
3
0.3
L
2
8
0
0.25
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,431
Damage
23,080
41,366
Taken
52,759
26,630
Mitigated
34,078
17,904
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,116
3,333
347
8,753
12,118
12,781
158
2,768
9,108
264
38,774
L
Gilgamesh
AnthonyCT
Gilgamesh
8,958
1,571
0
1,504
15,029
11,063
0
1,838
13,191
0
39,860
W
10,771
4,061
71
2,387
10,144
4,735
1,017
3,463
6,370
42,818
0
W
Arachne
COREYWEIGLE
Arachne
9,841
7,641
746
3,517
9,963
5,122
2,776
910
8,849
0
29,013
L
Danzaburou
Diabetreez
Danzaburou
1,478
834
0
81
8,365
3,661
0
1,471
6,894
0
25,568
L
7,526
943
25
1,149
16,047
12,166
0
7,982
8,065
26,439
0
L
5,118
2,396
0
864
13,318
7,188
0
240
13,078
0
26,922
W
9,703
4,413
435
1,648
9,141
3,992
4,048
803
8,170
0
53,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
37,783
249
Minions Killed
217
13
Camps Cleared
7
1,030,579
Distance Traveled
715,567
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,115
855
55
4
2
285,592
0
L
Gilgamesh
10,736
826
73
6
6
191,207
1
W
Sol
10,570
813
56
4
5
233,940
1
W
Arachne
11,890
915
34
3
4
290,611
2
L
Danzaburou
8,494
653
45
3
0
141,059
0
L
Cthulhu
8,994
692
50
4
1
177,641
0
L
Fenrir
9,559
735
49
4
0
205,660
0
W
Neith
12,119
932
104
8
2
220,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role