Player Matchup

Ullr
Ullr
Jhoanlee_Oficial
Ullr
Level 18
God Stats
2W - 0L
1,665 SR
Queue Stats
52W - 47L
1,617 Elo+
Solo
Merlin
Merlin
XxSocks4YouxX
Merlin
Level 27
God Stats
7W - 6L
1,519 SR
Queue Stats
24W - 29L
1,499 Elo+
Solo
Cerberus
Cerberus
iwuldzi
Cerberus
Level 29
God Stats
10W - 5L
1,640 SR
Queue Stats
136W - 127L
1,584 Elo+
Solo
Bellona
Bellona
jjulio93
Bellona
Level 8
God Stats
2W - 0L
1,594 SR
Queue Stats
7W - 5L
1,442 Elo+
Solo
Vamana
Vamana
yourt123
Vamana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,741 Elo+
Solo
Team Averages
Level 19
1,584 SR
1,577 Elo+

VS

Team Averages
Level 14
1,474 SR
1,491 Elo+
Loki
Loki
L4L0_1643
Loki
Level 16
God Stats
3W - 5L
1,630 SR
Queue Stats
15W - 25L
1,369 Elo+
Solo
Ymir
Ymir
Shmitty03
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Neith
Neith
VodkaSourGirl
Neith
Level 15
God Stats
0W - 2L
1,240 SR
Queue Stats
22W - 16L
1,514 Elo+
Solo
Thor
Thor
argentina_86jyv
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
gilberto123lolro
Sun Wukong
Level 26
God Stats
10W - 13L
1,499 SR
Queue Stats
59W - 61L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,428
571
5,117
5,322
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 2 / 4
6,544
503
4,562
3,362
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
iwuldzi
Cerberus
12
4 / 1 / 8
7,300
562
3,788
7,012
5,773
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
jjulio93
Bellona
9
1 / 2 / 4
6,012
462
3,267
6,839
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
yourt123
Vamana
13
7 / 0 / 4
7,909
608
5,111
8,373
4,423
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 4 / 1
5,926
456
1,784
8,494
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
8
1 / 6 / 1
5,835
449
3,312
9,391
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 0 / 0
4,650
358
2,051
2,450
404
Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 6 / 0
5,039
388
1,019
6,666
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
gilberto123lolro
Sun Wukong
8
1 / 5 / 1
5,454
420
5,196
9,410
5,573
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
21
Kills
4
5
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Loki
1
4
1
0.38
L
Ymir
1
6
1
0.25
L
0
0
0
0
W
4
2
4
3
L
1
6
0
0.17
L
Sun Wukong
gilberto123lolro
Sun Wukong
1
5
1
0.3
W
Cerberus
iwuldzi
Cerberus
4
1
8
8
W
Bellona
jjulio93
Bellona
1
2
4
1.5
W
Vamana
yourt123
Vamana
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,845
Damage
13,362
30,908
Taken
36,411
18,520
Mitigated
17,328
10,859
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,117
2,008
0
2,473
5,322
1,774
1,018
300
4,936
0
39,961
L
Loki
1,784
156
0
1,895
8,494
2,132
82
493
8,001
0
31,211
L
Ymir
3,312
562
0
414
9,391
7,010
168
3,035
6,356
8,687
0
L
2,051
1,282
0
1,233
2,450
404
0
203
2,247
0
12,955
W
4,562
334
0
0
3,362
865
1,161
631
2,731
23,740
0
L
1,019
499
0
500
6,666
2,209
0
3,459
3,207
0
9,641
L
Sun Wukong
gilberto123lolro
Sun Wukong
5,196
768
0
1,004
9,410
5,573
75
1,979
7,431
0
19,747
W
Cerberus
iwuldzi
Cerberus
3,788
358
463
2,843
7,012
5,773
33
960
6,052
37,039
0
W
Bellona
jjulio93
Bellona
3,267
762
0
499
6,839
5,685
288
698
5,791
4,436
14,781
W
Vamana
yourt123
Vamana
5,111
2,994
58
4,523
8,373
4,423
34
723
7,484
0
42,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
26,904
329
Minions Killed
164
0
Camps Cleared
0
1,188,208
Distance Traveled
974,804
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,428
571
79
6
0
233,886
1
L
Loki
5,926
456
58
4
0
243,805
0
L
Ymir
5,835
449
10
1
0
219,034
2
L
Neith
4,650
358
25
2
0
92,466
1
W
Merlin
6,544
503
38
3
0
226,189
0
L
Thor
5,039
388
29
2
0
187,782
0
L
Sun Wukong
5,454
420
42
3
0
231,717
1
W
Cerberus
7,300
562
78
6
0
235,662
1
W
Bellona
6,012
462
44
3
0
233,405
0
W
Vamana
7,909
608
90
7
0
259,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role