Player Matchup

Khepri
Khepri
Aubour
Khepri
Level 65
God Stats
46W - 38L
1,667 SR
Queue Stats
65W - 60L
1,577 Elo+
Solo
Medusa
Medusa
CHJack
Medusa
Level 114
God Stats
9W - 5L
1,492 SR
Queue Stats
60W - 75L
1,566 Elo+
Party 2
The Morrigan
The Morrigan
Susan-Oh357
The Morrigan
Level 151
God Stats
2W - 1L
1,492 SR
Queue Stats
31W - 29L
1,601 Elo+
Party 2
Cabrakan
Cabrakan
x1manDeathMarch
Cabrakan
Level 143
God Stats
57W - 34L
1,654 SR
Queue Stats
496W - 449L
1,599 Elo+
Party 1
Tyr
Tyr
x1manKaiser
Tyr
Level 137
God Stats
26W - 23L
1,599 SR
Queue Stats
474W - 421L
1,602 Elo+
Party 1
Team Averages
Level 122
1,581 SR
1,589 Elo+

VS

Team Averages
Level 118
1,625 SR
1,580 Elo+
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kawaii Killer
Skadi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 95L
1,633 Elo+
Solo
Nu Wa
Nu Wa
KlNG_MJ_
Nu Wa
Level 142
God Stats
20W - 11L
1,655 SR
Queue Stats
110W - 109L
1,582 Elo+
Solo
Ne Zha
Ne Zha
Luckylogan2
Ne Zha
Level 145
God Stats
27W - 13L
1,695 SR
Queue Stats
342W - 334L
1,600 Elo+
Solo
Zeus
Zeus
SensAsian2280
Zeus
Level 61
God Stats
3W - 0L
1,777 SR
Queue Stats
272W - 253L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aubour
Khepri
16
1 / 3 / 5
10,471
1,047
5,647
18,580
23,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
CHJack
Medusa
16
1 / 2 / 4
9,586
959
6,867
8,969
4,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Susan-Oh357
The Morrigan
15
3 / 3 / 4
9,817
982
5,946
5,680
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
15
1 / 3 / 5
9,221
922
7,806
11,465
10,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 5
9,127
913
4,824
8,992
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

210

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 1 / 6
11,183
1,118
8,154
9,845
13,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 5
9,129
913
6,997
7,630
2,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
KlNG_MJ_
Nu Wa
16
2 / 0 / 9
10,148
1,015
12,858
3,534
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
16
3 / 0 / 7
10,353
1,035
9,099
7,254
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 3 / 4
9,493
949
12,256
4,993
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
7
Kills
12
12
Deaths
7
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
6
7
L
Khepri
Aubour
Khepri
1
3
5
1.17
L
Medusa
CHJack
Medusa
1
2
4
1.5
W
1
3
5
1.17
W
Nu Wa
KlNG_MJ_
Nu Wa
2
0
9
6.5
W
Ne Zha
3
0
7
6.5
W
2
3
4
1.33
L
The Morrigan
Susan-Oh357
The Morrigan
3
3
4
1.67
L
Cabrakan
1
3
5
1.17
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
49,364
53,686
Taken
33,256
47,819
Mitigated
24,281
4,085
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,154
912
2,088
2,261
9,845
13,934
0
3,692
5,899
22,746
0
L
Khepri
Aubour
Khepri
5,647
92
0
1,867
18,580
23,559
0
11,234
6,562
18,973
0
L
Medusa
CHJack
Medusa
6,867
2,085
0
0
8,969
4,355
0
6,109
2,499
0
54,375
W
6,997
1,985
0
71
7,630
2,495
0
3,855
3,680
0
18,812
W
Nu Wa
KlNG_MJ_
Nu Wa
12,858
5,138
0
0
3,534
1,276
0
2,637
897
44,889
0
W
Ne Zha
9,099
2,023
0
2,525
7,254
4,815
0
4,046
3,122
0
26,250
W
12,256
619
0
0
4,993
1,761
0
3,505
1,449
31,173
0
L
The Morrigan
Susan-Oh357
The Morrigan
5,946
748
0
562
5,680
2,649
0
3,448
2,039
37,774
2,172
L
Cabrakan
7,806
568
0
540
11,465
10,850
0
5,579
5,384
16,877
0
L
4,824
364
0
1,116
8,992
6,406
0
5,680
2,962
0
13,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,222
Gold Earned
50,306
237
Minions Killed
227
6
Camps Cleared
10
986,646
Distance Traveled
994,749
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,183
1,118
27
3
3
185,526
2
L
Khepri
10,471
1,047
20
2
0
215,733
2
L
Medusa
9,586
959
104
10
3
193,220
0
W
Skadi
9,129
913
38
4
1
190,964
0
W
Nu Wa
10,148
1,015
66
7
1
210,542
2
W
Ne Zha
10,353
1,035
37
4
3
216,193
1
W
Zeus
9,493
949
59
6
2
191,524
1
L
The Morrigan
9,817
982
81
8
1
188,488
0
L
Cabrakan
9,221
922
20
2
1
171,490
0
L
Tyr
9,127
913
12
1
1
217,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role