Player Matchup

Anubis
Anubis
Zezinho_Drade
Anubis
Level 115
God Stats
7W - 14L
1,400 SR
Queue Stats
323W - 309L
1,568 Elo+
Party 1
Thor
Thor
navilocks5
Thor
Level 146
God Stats
1W - 1L
1,501 SR
Queue Stats
211W - 204L
1,606 Elo+
Party 1
Hercules
Hercules
xxxxjohnny
Hercules
Level 63
God Stats
7W - 5L
1,564 SR
Queue Stats
171W - 123L
1,588 Elo+
Party 1
Team Averages
Level 108
1,488 SR
1,587 Elo+

VS

Team Averages
Level 83
1,426 SR
1,568 Elo+
Poseidon
Poseidon
 
Poseidon
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BevinBames
Chaac
Level 68
God Stats
18W - 12L
1,588 SR
Queue Stats
165W - 121L
1,576 Elo+
Party 2
Ullr
Ullr
KockMastaFlex
Ullr
Level 92
God Stats
0W - 3L
1,189 SR
Queue Stats
91W - 60L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
9,394
723
8,695
10,322
4,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 4
8,351
642
3,858
7,749
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
xxxxjohnny
Hercules
13
0 / 1 / 9
8,139
626
4,610
8,587
6,009
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 5 / 1
7,404
570
6,545
5,791
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
11
1 / 3 / 1
7,704
593
12,305
10,828
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 2 / 2
7,496
577
3,289
5,011
1,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
5
1
0.3
L
Chaac
1
3
1
0.5
L
0
2
2
0.5
W
7
1
3
8.5
W
3
0
4
5
W
Hercules
xxxxjohnny
Hercules
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,163
Damage
22,139
26,658
Taken
21,630
13,313
Mitigated
11,440
7,992
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,545
377
0
258
5,791
1,562
130
1,723
4,068
14,981
0
L
Chaac
12,305
1,369
0
2,485
10,828
8,423
93
4,804
6,024
0
28,794
L
3,289
996
0
663
5,011
1,455
175
2,699
2,312
0
22,385
W
8,695
826
384
4,370
10,322
4,634
0
1,850
7,630
43,439
0
W
3,858
853
0
446
7,749
2,670
0
1,249
5,706
0
19,490
W
Hercules
xxxxjohnny
Hercules
4,610
2,019
793
1,999
8,587
6,009
0
2,905
4,863
0
12,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
22,604
134
Minions Killed
115
8
Camps Cleared
3
731,492
Distance Traveled
674,399
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,404
570
31
2
1
201,312
3
L
Chaac
7,704
593
43
3
0
253,540
2
L
Ullr
7,496
577
41
3
2
219,547
4
W
Anubis
9,394
723
90
7
6
227,392
4
W
Thor
8,351
642
26
2
2
254,391
3
W
Hercules
8,139
626
18
1
0
249,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role