Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Deadpool7u7
Achilles
Level 21
God Stats
1W - 0L
1,346 SR
Queue Stats
4W - 7L
1,317 Elo+
Party 2
Scylla
Scylla
Dumbest2089
Scylla
Level 146
God Stats
38W - 11L
1,749 SR
Queue Stats
124W - 57L
1,712 Elo+
Party 1
Nemesis
Nemesis
Zirtiel
Nemesis
Level 137
God Stats
1W - 1L
1,325 SR
Queue Stats
159W - 141L
1,513 Elo+
Party 2
Skadi
Skadi
cormoranstrike
Skadi
Level 43
God Stats
1W - 0L
1,578 SR
Queue Stats
188W - 139L
1,518 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,512 Elo+

VS

Team Averages
Level 108
1,427 SR
1,448 Elo+
Set
Set
 
Set
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
JiicIv03
Izanami
Level 54
God Stats
9W - 14L
1,504 SR
Queue Stats
18W - 20L
1,462 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Stallionzsparta
Morgan Le Fay
Level 158
God Stats
0W - 2L
1,350 SR
Queue Stats
51W - 74L
1,399 Elo+
Party 3
Ra
Ra
vV_MrThumper_Vv
Ra
Level 142
God Stats
0W - 4L
1,308 SR
Queue Stats
34W - 48L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
whispy16
Gilgamesh
Level 48
God Stats
7W - 7L
1,473 SR
Queue Stats
158W - 169L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
3 / 2 / 15
12,045
753
9,892
18,022
26,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Deadpool7u7
Achilles
17
2 / 1 / 14
11,126
695
5,441
10,587
11,366
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
20
7 / 2 / 6
12,530
783
20,390
12,948
5,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Zirtiel
Nemesis
20
6 / 1 / 10
12,337
771
16,638
15,448
12,186
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 2 / 13
10,974
686
7,390
9,722
3,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
3 / 5 / 1
11,580
724
10,352
17,450
12,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
JiicIv03
Izanami
18
0 / 2 / 2
10,401
650
5,489
12,206
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Stallionzsparta
Morgan Le Fay
17
0 / 4 / 6
10,129
633
13,811
14,178
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 3
11,000
688
8,901
12,673
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
whispy16
Gilgamesh
16
2 / 4 / 5
10,485
655
13,867
14,535
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
20
Kills
8
8
Deaths
20
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
15
5.25
L
Set
 
Set
3
5
1
0.7
W
Achilles
Deadpool7u7
Achilles
2
1
14
9
W
Scylla
7
2
6
5
L
Izanami
JiicIv03
Izanami
0
2
2
0.5
L
Morgan Le Fay
Stallionzsparta
Morgan Le Fay
0
4
6
0.75
W
Nemesis
Zirtiel
Nemesis
6
1
10
11
W
2
2
13
4.25
L
3
5
3
0.9
L
Gilgamesh
whispy16
Gilgamesh
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,751
Damage
52,420
66,727
Taken
71,042
58,723
Mitigated
34,321
15,432
Healing
15,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,892
1,287
3,585
5,466
18,022
26,091
74
4,678
12,547
28,302
0
L
Set
 
Set
10,352
4,058
448
2,523
17,450
12,608
696
6,407
11,043
0
41,691
W
Achilles
Deadpool7u7
Achilles
5,441
1,180
0
104
10,587
11,366
803
3,043
7,258
0
23,074
W
Scylla
20,390
1,536
457
2,694
12,948
5,243
1,387
6,434
5,776
76,780
0
L
Izanami
JiicIv03
Izanami
5,489
3,354
151
1,713
12,206
4,395
1,186
5,723
6,483
0
43,022
L
Morgan Le Fay
Stallionzsparta
Morgan Le Fay
13,811
717
185
2,211
14,178
5,292
1
7,598
6,580
42,522
0
W
Nemesis
Zirtiel
Nemesis
16,638
9,996
0
2,253
15,448
12,186
1,439
2,988
11,775
0
48,382
W
7,390
2,421
0
873
9,722
3,837
1,406
4,494
4,730
0
25,609
L
8,901
309
3,798
2,515
12,673
4,426
589
5,786
6,887
45,360
0
L
Gilgamesh
whispy16
Gilgamesh
13,867
1,889
0
2,012
14,535
7,600
0
5,971
8,564
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,012
Gold Earned
53,595
342
Minions Killed
410
5
Camps Cleared
9
1,559,941
Distance Traveled
1,516,860
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,045
753
31
2
0
295,340
0
L
Set
11,580
724
93
6
2
301,205
2
W
Achilles
11,126
695
42
3
0
276,466
0
W
Scylla
12,530
783
149
9
0
323,997
1
L
Izanami
10,401
650
106
7
2
320,633
0
L
Morgan Le Fay
10,129
633
72
5
4
308,629
9
W
Nemesis
12,337
771
81
5
4
358,398
1
W
Skadi
10,974
686
39
2
1
305,740
0
L
Ra
11,000
688
99
6
1
287,381
4
L
Gilgamesh
10,485
655
40
3
0
299,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role