Player Matchup
Team Averages
Masters
Average Tier
Level 139
1,869 SR
2,547
MMR
VS
Team Averages
Diamond II
Average Tier
Level 38
1,500 SR
2,225
MMR
Mercury
Diamond II
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
2,225
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
RyanDaGamerzz
Apollo
12
4 / 0 / 0
6,116
1,223
4,359
3,058
1,384
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Balanced Blade
+15
Physical Power
+15%
Attack Speed
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BrendaWithYou
Mercury
8
0 / 4 / 0
4,275
855
1,310
6,110
2,757
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,275
855
33
7
0
123,806
1
W
6,116
1,223
71
14
6
102,195
2