Player Matchup

Awilix
Awilix
EXTREME LEMON8
Awilix
Level 101
God Stats
3W - 5L
1,600 SR
Queue Stats
63W - 55L
1,493 Elo+
Party 1
Odin
Odin
Marcelery
Odin
Level 45
God Stats
1W - 2L
1,752 SR
Queue Stats
52W - 67L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
Saint Fuqledoo
Kukulkan
Level 143
God Stats
1W - 4L
1,391 SR
Queue Stats
47W - 35L
1,610 Elo+
Party 1
Team Averages
Level 96
1,581 SR
1,491 Elo+

VS

Team Averages
Level 101
1,479 SR
1,391 Elo+
Hel
Hel
Kingdwarf420
Hel
Level 95
God Stats
54W - 67L
1,411 SR
Queue Stats
99W - 153L
1,351 Elo+
Party 2
Agni
Agni
Mr WhiteKnights
Agni
Level 113
God Stats
5W - 3L
1,680 SR
Queue Stats
104W - 119L
1,430 Elo+
Solo
Yemoja
Yemoja
T Homie SWIFT
Yemoja
Level 95
God Stats
1W - 2L
1,348 SR
Queue Stats
39W - 59L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 8
8,788
799
10,306
7,155
2,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
11
3 / 2 / 10
8,309
755
7,573
8,093
7,448
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
13
5 / 2 / 8
8,820
802
17,559
7,450
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,936
721
3,697
14,442
5,249
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 6 / 2
8,027
730
5,409
9,600
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 3
8,236
749
6,866
14,991
13,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
7
7
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
2
5
3
0.7
W
Odin
3
2
10
4
L
3
6
2
0.67
W
Kukulkan
5
2
8
4.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,438
Damage
15,972
22,698
Taken
39,033
13,162
Mitigated
21,708
4,545
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,306
4,827
0
285
7,155
2,799
1,389
5,442
1,713
0
25,102
L
3,697
324
2,052
4,466
14,442
5,249
0
7,745
6,697
13,897
0
W
Odin
7,573
1,811
0
2,746
8,093
7,448
586
5,303
2,790
0
13,485
L
5,409
317
0
1,090
9,600
3,027
0
3,279
6,321
29,752
0
W
Kukulkan
17,559
760
0
1,514
7,450
2,915
996
5,784
1,666
48,645
0
L
6,866
1,245
1,245
4,098
14,991
13,432
72
6,925
8,066
15,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,917
Gold Earned
24,199
117
Minions Killed
102
6
Camps Cleared
3
626,319
Distance Traveled
565,173
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,788
799
23
2
2
215,032
1
L
Hel
7,936
721
34
3
1
193,971
0
W
Odin
8,309
755
13
1
1
213,794
1
L
Agni
8,027
730
46
4
1
184,950
4
W
Kukulkan
8,820
802
81
7
3
197,493
3
L
Yemoja
8,236
749
22
2
1
186,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role