Player Matchup

Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
LiLBIGPP
Chernobog
Level 108
God Stats
7W - 2L
1,816 SR
Queue Stats
99W - 78L
1,703 Elo+
Party 1
Arachne
Arachne
MiniPerc
Arachne
Level 122
God Stats
6W - 5L
1,762 SR
Queue Stats
194W - 202L
1,616 Elo+
Party 1
Thanatos
Thanatos
TangledAnt50083
Thanatos
Level 152
God Stats
22W - 17L
1,660 SR
Queue Stats
377W - 344L
1,688 Elo+
Party 1
Sobek
Sobek
ho66o6
Sobek
Level 123
God Stats
2W - 4L
1,415 SR
Queue Stats
90W - 79L
1,650 Elo+
Party 1
Team Averages
Level 122
1,631 SR
1,631 Elo+

VS

Team Averages
Level 122
1,583 SR
1,622 Elo+
Nu Wa
Nu Wa
ETERNALCRYPT
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 240L
1,611 Elo+
Party 2
Chaac
Chaac
Handitord
Chaac
Level 128
God Stats
3W - 4L
1,633 SR
Queue Stats
259W - 241L
1,621 Elo+
Solo
Nox
Nox
MarioMoneyBags
Nox
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
335W - 312L
1,623 Elo+
Solo
Loki
Loki
RedBearv808
Loki
Level 107
God Stats
201W - 122L
1,681 SR
Queue Stats
267W - 208L
1,676 Elo+
Party 2
Izanami
Izanami
bloodymist23
Izanami
Level 108
God Stats
25W - 22L
1,599 SR
Queue Stats
479W - 481L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 3 / 0
4,953
495
3,184
4,684
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
LiLBIGPP
Chernobog
10
2 / 2 / 0
5,639
564
5,829
8,757
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MiniPerc
Arachne
10
3 / 2 / 1
6,055
606
3,557
7,875
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
11
3 / 3 / 2
6,350
635
7,707
11,047
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
ho66o6
Sobek
7
0 / 2 / 0
4,544
454
2,530
8,018
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,079
608
6,743
5,668
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Handitord
Chaac
10
2 / 3 / 1
5,965
597
7,075
9,770
5,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 3
5,939
594
3,304
5,165
2,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
7 / 2 / 1
6,595
660
4,525
6,197
1,796
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
bloodymist23
Izanami
10
0 / 1 / 3
5,502
550
4,462
6,179
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
8
Kills
12
12
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
W
1
2
6
2
W
Chaac
Handitord
Chaac
2
3
1
0.83
L
Chernobog
LiLBIGPP
Chernobog
2
2
0
1
W
2
0
3
3.5
L
Arachne
MiniPerc
Arachne
3
2
1
1.75
W
7
2
1
3.75
L
Thanatos
3
3
2
1.33
W
Izanami
bloodymist23
Izanami
0
1
3
1.5
L
Sobek
ho66o6
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
26,109
40,381
Taken
32,979
14,894
Mitigated
12,795
18,073
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,184
301
0
769
4,684
1,368
0
2,063
2,535
24,930
0
W
6,743
1,587
0
550
5,668
1,480
0
2,156
3,360
36,336
0
W
Chaac
Handitord
Chaac
7,075
624
0
3,800
9,770
5,901
0
178
9,566
3,858
29,610
L
Chernobog
LiLBIGPP
Chernobog
5,829
4,132
0
2,888
8,757
2,188
120
1,589
7,064
0
35,984
W
3,304
360
919
2,214
5,165
2,033
0
885
4,236
18,418
0
L
Arachne
MiniPerc
Arachne
3,557
2,203
0
3,174
7,875
2,821
0
2,678
5,049
0
33,971
W
4,525
2,101
0
2,227
6,197
1,796
0
626
5,503
0
25,864
L
Thanatos
7,707
3,647
0
8,641
11,047
4,624
558
2,537
8,418
0
34,500
W
Izanami
bloodymist23
Izanami
4,462
3,367
0
1,748
6,179
1,585
290
1,579
4,600
0
34,524
L
Sobek
ho66o6
Sobek
2,530
364
0
2,601
8,018
3,893
0
2,073
5,835
7,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
30,080
273
Minions Killed
337
0
Camps Cleared
0
1,011,561
Distance Traveled
1,010,810
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,953
495
49
5
0
188,488
3
W
Nu Wa
6,079
608
79
8
0
183,968
2
W
Chaac
5,965
597
79
8
0
206,992
2
L
Chernobog
5,639
564
67
7
0
183,915
0
W
Nox
5,939
594
45
5
0
191,410
2
L
Arachne
6,055
606
67
7
0
215,632
3
W
Loki
6,595
660
59
6
0
225,935
0
L
Thanatos
6,350
635
76
8
0
221,294
0
W
Izanami
5,502
550
75
8
0
202,505
0
L
Sobek
4,544
454
14
1
0
202,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role