Player Matchup

Zeus
Zeus
Chef Wr3n
Zeus
Level 7
God Stats
6W - 2L
1,828 SR
Queue Stats
35W - 19L
1,675 Elo+
Solo
Nemesis
Nemesis
Pekextrem
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 26L
1,240 Elo+
Solo
Hera
Hera
TexasLonestar
Hera
Level 12
God Stats
2W - 4L
1,401 SR
Queue Stats
17W - 20L
1,435 Elo+
Party 1
Thanatos
Thanatos
Tw_andres205
Thanatos
Level 17
God Stats
4W - 9L
1,311 SR
Queue Stats
32W - 23L
1,565 Elo+
Solo
Cupid
Cupid
vulpesvulpix33
Cupid
Level 49
God Stats
4W - 3L
1,738 SR
Queue Stats
17W - 19L
1,445 Elo+
Party 1
Team Averages
Level 18
1,556 SR
1,472 Elo+

VS

Team Averages
Level 49
1,723 SR
1,663 Elo+
Tiamat
Tiamat
DeduhDe
Tiamat
Level 7
God Stats
8W - 5L
1,547 SR
Queue Stats
10W - 7L
1,419 Elo+
Solo
Susano
Susano
Mal_Givenchy95
Susano
Level 4
God Stats
12W - 1L
1,974 SR
Queue Stats
31W - 10L
1,798 Elo+
Party 2
Artemis
Artemis
NasabiWinja
Artemis
Level 7
God Stats
6W - 1L
1,911 SR
Queue Stats
15W - 4L
1,786 Elo+
Party 2
Bacchus
Bacchus
Pur3_killer2000
Bacchus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 300L
1,644 Elo+
Party 2
Achilles
Achilles
godofdownbad
Achilles
Level 82
God Stats
2W - 1L
1,681 SR
Queue Stats
53W - 23L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 3 / 2
11,667
972
22,535
12,802
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Pekextrem
Nemesis
16
0 / 13 / 4
9,705
809
4,181
18,918
7,151
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 5 / 4
9,988
832
10,112
12,627
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Tw_andres205
Thanatos
16
0 / 16 / 5
9,904
825
10,727
23,235
9,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 7 / 3
10,347
862
5,751
19,595
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

36

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeduhDe
Tiamat
19
5 / 2 / 25
12,029
1,002
13,698
10,874
6,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 2 / 18
11,104
925
4,161
9,545
3,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
NasabiWinja
Artemis
20
19 / 2 / 16
13,459
1,122
26,874
11,222
4,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 0 / 28
13,540
1,128
20,488
15,488
25,650
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
godofdownbad
Achilles
19
9 / 1 / 18
12,473
1,039
16,108
13,611
15,173
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
149
7
Kills
44
44
Deaths
7
18
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
3
2
2
W
Tiamat
DeduhDe
Tiamat
5
2
25
8.75
W
3
2
18
6
W
Artemis
NasabiWinja
Artemis
19
2
16
13.5
L
Nemesis
Pekextrem
Nemesis
0
13
4
0.15
W
8
0
28
22
L
0
5
4
0.4
L
Thanatos
Tw_andres205
Thanatos
0
16
5
0.16
W
Achilles
godofdownbad
Achilles
9
1
18
18
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,306
Damage
81,329
87,177
Taken
60,740
34,285
Mitigated
54,705
5,943
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
22,535
1,469
0
556
12,802
5,009
0
4,752
8,050
51,417
0
W
Tiamat
DeduhDe
Tiamat
13,698
1,370
117
3,397
10,874
6,269
0
5,201
5,446
30,978
0
W
4,161
113
0
0
9,545
3,305
0
5,313
3,899
0
9,834
W
Artemis
NasabiWinja
Artemis
26,874
18,737
0
4,800
11,222
4,308
0
6,585
4,386
0
60,463
L
Nemesis
Pekextrem
Nemesis
4,181
1,878
0
100
18,918
7,151
0
9,358
9,560
0
11,553
W
20,488
2,842
0
5,702
15,488
25,650
0
8,150
6,959
35,467
0
L
10,112
2,655
0
0
12,627
5,134
0
4,493
8,134
32,484
0
L
Thanatos
Tw_andres205
Thanatos
10,727
5,355
241
3,381
23,235
9,751
0
5,657
17,578
0
26,831
W
Achilles
godofdownbad
Achilles
16,108
5,328
0
3,489
13,611
15,173
0
5,930
7,238
0
34,329
L
5,751
3,280
286
1,379
19,595
7,240
0
9,926
9,669
0
28,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,611
Gold Earned
62,605
208
Minions Killed
212
6
Camps Cleared
8
897,255
Distance Traveled
1,064,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,667
972
82
7
0
180,262
0
W
Tiamat
12,029
1,002
40
3
0
185,719
0
W
Susano
11,104
925
17
1
0
233,707
0
W
Artemis
13,459
1,122
74
6
2
203,069
0
L
Nemesis
9,705
809
14
1
1
158,121
0
W
Bacchus
13,540
1,128
37
3
2
211,739
0
L
Hera
9,988
832
47
4
0
186,034
0
L
Thanatos
9,904
825
23
2
2
196,041
0
W
Achilles
12,473
1,039
44
4
4
230,309
0
L
Cupid
10,347
862
42
4
3
176,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role