Player Matchup

Apollo
Apollo
BeanMachine6453
Apollo
Level 5
God Stats
1W - 0L
1,317 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
King_Levy_OX
Artemis
Level 24
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 2L
1,678 Elo+
Party 2
Odin
Odin
Potato_Man305
Odin
Level 16
God Stats
3W - 2L
1,534 SR
Queue Stats
21W - 11L
1,559 Elo+
Solo
Discordia
Discordia
ReignOfTwo
Discordia
Level 110
God Stats
10W - 8L
1,596 SR
Queue Stats
71W - 56L
1,612 Elo+
Party 1
Fenrir
Fenrir
hoodiesnutz
Fenrir
Level 25
God Stats
1W - 0L
1,620 SR
Queue Stats
38W - 22L
1,610 Elo+
Party 2
Team Averages
Level 36
1,550 SR
1,592 Elo+

VS

Team Averages
Level 16
1,741 SR
1,442 Elo+
Hachiman
Hachiman
AVAD OSTRICH
Hachiman
Level 21
God Stats
8W - 16L
1,611 SR
Queue Stats
44W - 60L
1,422 Elo+
Solo
Olorun
Olorun
Nicofasgard
Olorun
Level 7
God Stats
0W - 1L
1,845 SR
Queue Stats
3W - 6L
1,411 Elo+
Party 3
Baron Samedi
Baron Samedi
SourZ_Raze
Baron Samedi
Level 27
God Stats
12W - 7L
1,700 SR
Queue Stats
50W - 37L
1,446 Elo+
Solo
Bellona
Bellona
TurfyCat4719
Bellona
Level 14
God Stats
10W - 12L
1,933 SR
Queue Stats
51W - 42L
1,432 Elo+
Solo
Vamana
Vamana
xSolo-_-RnSg-
Vamana
Level 9
God Stats
0W - 2L
1,618 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 14
9,735
464
7,424
15,884
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
King_Levy_OX
Artemis
16
3 / 6 / 7
10,298
490
7,989
14,059
4,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
15 / 2 / 5
13,314
634
15,325
15,677
12,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ReignOfTwo
Discordia
19
14 / 2 / 14
12,900
614
22,078
13,412
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
32 / 0 / 10
14,711
701
36,879
18,268
8,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AVAD OSTRICH
Hachiman
14
10 / 9 / 0
9,566
456
12,202
15,297
4,077
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
14
1 / 19 / 3
8,548
407
6,382
25,719
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
SourZ_Raze
Baron Samedi
15
5 / 11 / 5
10,179
485
11,866
25,870
10,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TurfyCat4719
Bellona
12
1 / 12 / 1
8,255
393
8,799
23,616
12,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 15 / 0
7,142
340
6,342
22,606
10,113
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
66
Kills
18
18
Deaths
66
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AVAD OSTRICH
Hachiman
10
9
0
1.11
W
2
8
14
1.13
W
Artemis
King_Levy_OX
Artemis
3
6
7
1.08
L
Olorun
1
19
3
0.13
W
15
2
5
8.75
W
Discordia
ReignOfTwo
Discordia
14
2
14
10.5
L
Baron Samedi
SourZ_Raze
Baron Samedi
5
11
5
0.68
L
Bellona
TurfyCat4719
Bellona
1
12
1
0.13
W
Fenrir
32
0
10
37
L
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,695
Damage
45,591
77,300
Taken
113,108
35,627
Mitigated
44,240
18,834
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AVAD OSTRICH
Hachiman
12,202
5,742
0
1,660
15,297
4,077
108
1,865
13,432
0
45,032
W
7,424
3,999
0
1,718
15,884
4,879
1,675
7,062
8,822
0
22,466
W
Artemis
King_Levy_OX
Artemis
7,989
4,286
0
2,774
14,059
4,462
1,119
3,321
10,738
0
60,815
L
Olorun
6,382
2,601
372
4,594
25,719
7,435
380
6,959
18,760
36,467
0
W
15,325
2,054
0
1,500
15,677
12,078
1,166
2,697
12,784
17,835
70,131
W
Discordia
ReignOfTwo
Discordia
22,078
2,386
0
1,908
13,412
5,659
1,057
2,210
11,202
104,110
0
L
Baron Samedi
SourZ_Raze
Baron Samedi
11,866
1,120
459
6,889
25,870
10,214
475
4,047
21,704
39,985
0
L
Bellona
TurfyCat4719
Bellona
8,799
2,071
0
743
23,616
12,401
0
8,000
15,336
0
35,121
W
Fenrir
36,879
14,859
0
10,934
18,268
8,549
6,110
3,111
15,157
0
109,857
L
6,342
3,611
0
2,617
22,606
10,113
224
5,531
17,075
0
25,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,958
Gold Earned
43,690
576
Minions Killed
266
0
Camps Cleared
0
1,909,956
Distance Traveled
1,659,396
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,566
456
61
3
0
322,867
2
W
Apollo
9,735
464
38
2
0
365,719
0
W
Artemis
10,298
490
80
4
0
334,692
0
L
Olorun
8,548
407
54
3
0
309,013
0
W
Odin
13,314
634
164
8
0
360,886
3
W
Discordia
12,900
614
157
7
0
371,418
1
L
Baron Samedi
10,179
485
50
2
0
312,592
3
L
Bellona
8,255
393
70
3
0
353,652
1
W
Fenrir
14,711
701
137
7
0
477,241
0
L
Vamana
7,142
340
31
1
0
361,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role