Player Matchup

Izanami
Izanami
Amerigucci
Izanami
Level 29
God Stats
68W - 48L
1,505 SR
Queue Stats
150W - 158L
1,439 Elo+
Party 3
Bacchus
Bacchus
DiDuM DiRtY x
Bacchus
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
43W - 41L
1,468 Elo+
Party 1
Anubis
Anubis
NJustice9602
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,336 Elo+
Party 1
Fenrir
Fenrir
RicedUpZ
Fenrir
Level 37
God Stats
3W - 6L
1,587 SR
Queue Stats
97W - 126L
1,446 Elo+
Solo
Poseidon
Poseidon
xClickk
Poseidon
Level 103
God Stats
0W - 3L
1,365 SR
Queue Stats
52W - 58L
1,454 Elo+
Party 3
Team Averages
Level 55
1,448 SR
1,429 Elo+

VS

Team Averages
Level 101
1,697 SR
1,686 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CHILLERKILLER03
Kukulkan
Level 6
God Stats
2W - 1L
1,640 SR
Queue Stats
3W - 1L
1,576 Elo+
Party 2
Ah Puch
Ah Puch
Dubba Prod
Ah Puch
Level 68
God Stats
2W - 0L
1,776 SR
Queue Stats
20W - 6L
1,734 Elo+
Party 2
Achilles
Achilles
Juicagee
Achilles
Level 121
God Stats
1W - 0L
1,889 SR
Queue Stats
22W - 5L
1,794 Elo+
Party 2
Sylvanus
Sylvanus
Workagee
Sylvanus
Level 157
God Stats
1W - 0L
1,680 SR
Queue Stats
45W - 25L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amerigucci
Izanami
15
1 / 4 / 3
9,230
923
8,908
20,476
6,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
15
0 / 2 / 6
9,024
902
7,949
14,745
16,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
0 / 9 / 3
8,553
855
3,741
18,984
6,495
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
RicedUpZ
Fenrir
15
4 / 5 / 2
10,252
1,025
11,326
18,977
8,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
xClickk
Poseidon
16
2 / 4 / 5
9,930
993
10,351
16,599
10,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

117

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
0 / 1 / 15
9,688
969
16,197
5,088
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
16
2 / 1 / 10
9,737
974
10,689
3,660
1,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Dubba Prod
Ah Puch
17
8 / 1 / 11
11,472
1,147
15,096
7,260
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Juicagee
Achilles
17
7 / 3 / 13
11,205
1,121
21,512
21,082
20,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Workagee
Sylvanus
17
7 / 1 / 11
10,685
1,069
22,527
11,618
6,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
7
Kills
24
24
Deaths
7
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
15
7.5
L
Izanami
Amerigucci
Izanami
1
4
3
0.63
W
Kukulkan
2
1
10
7
L
Bacchus
0
2
6
1.5
W
Ah Puch
Dubba Prod
Ah Puch
8
1
11
13.5
W
Achilles
Juicagee
Achilles
7
3
13
4.5
L
Anubis
0
9
3
0.17
L
Fenrir
RicedUpZ
Fenrir
4
5
2
1
W
Sylvanus
Workagee
Sylvanus
7
1
11
12.5
L
Poseidon
xClickk
Poseidon
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,275
Damage
86,021
89,781
Taken
48,708
49,927
Mitigated
34,634
7,721
Healing
23,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,197
3,508
0
665
5,088
1,886
0
2,282
2,806
30,405
0
L
Izanami
Amerigucci
Izanami
8,908
6,564
0
975
20,476
6,775
0
12,998
6,978
0
32,538
W
Kukulkan
10,689
191
0
274
3,660
1,487
0
1,668
1,992
29,967
0
L
Bacchus
7,949
583
0
1,435
14,745
16,908
0
11,065
3,345
17,272
0
W
Ah Puch
Dubba Prod
Ah Puch
15,096
420
128
2,399
7,260
3,587
0
1,497
5,763
39,092
0
W
Achilles
Juicagee
Achilles
21,512
7,559
366
9,406
21,082
20,767
0
9,055
11,615
0
33,064
L
Anubis
3,741
915
0
1,273
18,984
6,495
0
13,769
4,934
10,196
0
L
Fenrir
RicedUpZ
Fenrir
11,326
3,219
0
997
18,977
8,954
0
13,892
4,855
0
24,676
W
Sylvanus
Workagee
Sylvanus
22,527
6,754
3,883
6,527
11,618
6,907
0
6,714
4,904
32,338
0
L
Poseidon
xClickk
Poseidon
10,351
2,345
0
3,041
16,599
10,795
0
12,785
3,550
37,072
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,989
Gold Earned
52,787
211
Minions Killed
170
6
Camps Cleared
7
905,968
Distance Traveled
939,528
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,688
969
30
3
1
180,705
3
L
Izanami
9,230
923
78
8
1
167,285
0
W
Kukulkan
9,737
974
37
4
1
212,892
1
L
Bacchus
9,024
902
17
2
1
202,045
0
W
Ah Puch
11,472
1,147
54
5
1
176,272
0
W
Achilles
11,205
1,121
25
3
1
204,319
2
L
Anubis
8,553
855
11
1
0
165,024
0
L
Fenrir
10,252
1,025
34
3
3
180,950
0
W
Sylvanus
10,685
1,069
24
2
3
165,340
0
L
Poseidon
9,930
993
71
7
1
190,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role