Player Matchup

Morgan Le Fay
Morgan Le Fay
BladeTusuya
Morgan Le Fay
Level 141
God Stats
3W - 2L
1,307 SR
Queue Stats
64W - 91L
1,336 Elo+
Party 2
Artio
Artio
Double_M681
Artio
Level 109
God Stats
4W - 0L
1,659 SR
Queue Stats
63W - 95L
1,347 Elo+
Party 2
Hercules
Hercules
XLord_TenebrisX
Hercules
Level 109
God Stats
8W - 16L
1,331 SR
Queue Stats
46W - 73L
1,324 Elo+
Party 2
Team Averages
Level 120
1,433 SR
1,335 Elo+

VS

Team Averages
Level 62
1,481 SR
1,365 Elo+
Rama
Rama
 
Rama
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Afromane26
Merlin
Level 65
God Stats
2W - 4L
1,618 SR
Queue Stats
41W - 56L
1,252 Elo+
Solo
Sun Wukong
Sun Wukong
Subby5667
Sun Wukong
Level 57
God Stats
8W - 16L
1,326 SR
Queue Stats
20W - 25L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BladeTusuya
Morgan Le Fay
15
8 / 0 / 5
11,554
680
18,579
9,354
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
5 / 2 / 8
11,081
652
7,686
21,299
14,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
12
1 / 1 / 10
9,939
585
6,304
18,399
19,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 7 / 3
9,319
548
11,130
13,748
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Afromane26
Merlin
13
2 / 3 / 1
9,795
576
11,799
10,891
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Subby5667
Sun Wukong
9
1 / 4 / 0
8,669
510
6,102
10,911
9,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
7
3
0.21
L
Merlin
Afromane26
Merlin
2
3
1
0.83
W
Morgan Le Fay
BladeTusuya
Morgan Le Fay
8
0
5
10.5
W
5
2
8
4.5
L
Sun Wukong
Subby5667
Sun Wukong
1
4
0
0.25
W
Hercules
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,569
Damage
29,031
49,052
Taken
35,550
37,480
Mitigated
19,033
20,958
Healing
1,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,130
4,924
0
124
13,748
5,370
0
10,505
3,243
0
34,435
L
Merlin
Afromane26
Merlin
11,799
130
157
1,061
10,891
4,115
0
9,402
1,489
38,686
0
W
Morgan Le Fay
BladeTusuya
Morgan Le Fay
18,579
3,325
0
1,692
9,354
3,473
1,016
2,100
7,254
50,795
0
W
7,686
518
1,810
8,830
21,299
14,486
1,464
5,670
15,629
35,247
0
L
Sun Wukong
Subby5667
Sun Wukong
6,102
1,217
0
648
10,911
9,548
0
6,692
4,219
0
12,176
W
Hercules
6,304
2,099
1,121
7,505
18,399
19,521
588
5,882
11,485
0
22,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
27,783
133
Minions Killed
135
8
Camps Cleared
4
911,021
Distance Traveled
740,409
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,319
548
53
3
2
253,277
1
L
Merlin
9,795
576
64
4
1
269,659
4
W
Morgan Le Fay
11,554
680
57
3
3
320,279
0
W
Artio
11,081
652
43
3
5
301,146
0
L
Sun Wukong
8,669
510
18
1
1
217,473
2
W
Hercules
9,939
585
33
2
0
289,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role