Player Matchup

Artemis
Artemis
ApoloBTRD
Artemis
Level 4
God Stats
2W - 1L
1,750 SR
Queue Stats
2W - 3L
1,651 Elo+
Party 2
Pele
Pele
GianOsitoPro
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,759 Elo+
Solo
Kuzenbo
Kuzenbo
Piroket
Kuzenbo
Level 29
God Stats
7W - 0L
1,966 SR
Queue Stats
122W - 137L
1,430 Elo+
Party 3
Cthulhu
Cthulhu
SixFlew
Cthulhu
Level 5
God Stats
2W - 2L
1,516 SR
Queue Stats
3W - 4L
1,496 Elo+
Party 2
Scylla
Scylla
capitao-decimal
Scylla
Level 22
God Stats
1W - 2L
1,233 SR
Queue Stats
51W - 50L
1,441 Elo+
Party 3
Team Averages
Level 15
1,593 SR
1,556 Elo+

VS

Team Averages
Level 17
1,571 SR
1,470 Elo+
Merlin
Merlin
Big Eduks
Merlin
Level 18
God Stats
8W - 16L
1,506 SR
Queue Stats
17W - 26L
1,413 Elo+
Party 1
Agni
Agni
Møod
Agni
Level 28
God Stats
5W - 3L
1,698 SR
Queue Stats
147W - 93L
1,636 Elo+
Solo
Yemoja
Yemoja
RedHands1234
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Retro--Ronin
Tsukuyomi
Level 17
God Stats
14W - 23L
1,439 SR
Queue Stats
23W - 33L
1,429 Elo+
Party 1
Neith
Neith
sanguefresquinho
Neith
Level 22
God Stats
1W - 1L
1,712 SR
Queue Stats
22W - 32L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ApoloBTRD
Artemis
11
2 / 1 / 1
7,070
442
3,311
5,166
1,441
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

20
21 / 0 / 1
12,647
790
22,885
14,199
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Piroket
Kuzenbo
12
0 / 3 / 6
7,632
477
4,140
12,154
12,579
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
SixFlew
Cthulhu
10
0 / 2 / 2
6,433
402
839
10,964
6,580
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 9 / 4
7,756
485
4,070
8,613
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Big Eduks
Merlin
11
2 / 8 / 1
7,461
466
3,051
10,008
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Møod
Agni
16
7 / 3 / 1
9,562
598
11,254
11,084
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Yemoja
11
0 / 4 / 4
7,144
447
2,189
10,409
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
Retro--Ronin
Tsukuyomi
11
1 / 7 / 4
6,957
435
5,052
11,522
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 4 / 1
7,142
446
5,051
6,355
1,182
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
25
Kills
13
15
Deaths
26
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
ApoloBTRD
Artemis
2
1
1
2.5
L
Merlin
Big Eduks
Merlin
2
8
1
0.31
W
21
0
1
21.5
L
Agni
Møod
Agni
7
3
1
2.5
W
Kuzenbo
Piroket
Kuzenbo
0
3
6
1
L
Yemoja
0
4
4
0.5
L
Tsukuyomi
Retro--Ronin
Tsukuyomi
1
7
4
0.43
W
Cthulhu
SixFlew
Cthulhu
0
2
2
0.5
W
2
9
4
0.44
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,245
Damage
26,597
51,096
Taken
49,378
29,020
Mitigated
13,553
9,197
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ApoloBTRD
Artemis
3,311
1,638
0
788
5,166
1,441
402
501
4,665
0
43,928
L
Merlin
Big Eduks
Merlin
3,051
174
0
1,160
10,008
1,893
215
1,711
8,297
42,153
0
W
22,885
7,442
0
7,164
14,199
5,676
0
4,441
9,758
0
104,937
L
Agni
Møod
Agni
11,254
1,075
0
4,122
11,084
2,804
712
2,852
8,232
75,687
0
W
Kuzenbo
Piroket
Kuzenbo
4,140
1,227
0
0
12,154
12,579
375
6,316
5,838
28,484
0
L
Yemoja
2,189
440
401
2,465
10,409
4,850
282
2,946
7,463
16,090
0
L
Tsukuyomi
Retro--Ronin
Tsukuyomi
5,052
903
0
2,958
11,522
2,824
114
629
10,893
0
33,952
W
Cthulhu
SixFlew
Cthulhu
839
348
0
900
10,964
6,580
0
759
10,205
27,000
0
W
4,070
382
0
345
8,613
2,744
180
5,031
3,582
32,744
0
L
5,051
2,437
0
1,167
6,355
1,182
0
911
5,444
0
33,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,538
Gold Earned
38,266
381
Minions Killed
390
0
Camps Cleared
0
1,542,381
Distance Traveled
1,454,210
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,070
442
51
3
0
302,655
1
L
Merlin
7,461
466
94
6
0
277,486
0
W
Pele
12,647
790
185
12
0
391,463
2
L
Agni
9,562
598
134
8
0
306,661
3
W
Kuzenbo
7,632
477
41
3
0
302,999
0
L
Yemoja
7,144
447
35
2
0
266,175
0
L
Tsukuyomi
6,957
435
54
3
0
294,925
1
W
Cthulhu
6,433
402
38
2
0
313,149
0
W
Scylla
7,756
485
66
4
0
232,115
0
L
Neith
7,142
446
73
5
0
308,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role