Player Matchup

Raijin
Raijin
Brex82869
Raijin
Level 129
God Stats
1W - 0L
1,717 SR
Queue Stats
61W - 51L
1,521 Elo+
Party 1
Cerberus
Cerberus
Fuderu98
Cerberus
Level 84
God Stats
1W - 0L
1,575 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 1
Tiamat
Tiamat
MugJohnson
Tiamat
Level 84
God Stats
2W - 1L
1,211 SR
Queue Stats
42W - 36L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
SafeRapier75351
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
johny5054
Olorun
Level 142
God Stats
1W - 0L
1,739 SR
Queue Stats
23W - 20L
1,538 Elo+
Party 1
Team Averages
Level 91
1,548 SR
1,451 Elo+

VS

Team Averages
Level 111
1,539 SR
1,494 Elo+
Kumbhakarna
Kumbhakarna
AnormalBLACKguy
Kumbhakarna
Level 158
God Stats
24W - 15L
1,667 SR
Queue Stats
531W - 406L
1,567 Elo+
Party 3
Cernunnos
Cernunnos
Eliteforce1008
Cernunnos
Level 85
God Stats
9W - 5L
1,841 SR
Queue Stats
265W - 287L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
JDP55
Tsukuyomi
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
224W - 196L
1,530 Elo+
Party 3
Nu Wa
Nu Wa
Meatyfajita
Nu Wa
Level 160
God Stats
10W - 12L
1,516 SR
Queue Stats
930W - 763L
1,598 Elo+
Party 3
Olorun
Olorun
raotgodspeed
Olorun
Level 15
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brex82869
Raijin
17
5 / 4 / 15
10,907
839
14,315
13,360
6,507
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Fuderu98
Cerberus
15
4 / 7 / 13
10,103
777
10,514
21,984
25,255
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
MugJohnson
Tiamat
14
2 / 6 / 11
9,133
703
4,766
13,515
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 2 / 15
11,686
899
14,097
18,951
28,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
johny5054
Olorun
20
9 / 3 / 10
12,217
940
15,205
14,156
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnormalBLACKguy
Kumbhakarna
15
2 / 6 / 12
9,404
723
6,916
18,652
21,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Eliteforce1008
Cernunnos
16
2 / 5 / 10
9,608
739
8,082
9,556
3,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
JDP55
Tsukuyomi
20
10 / 5 / 8
10,571
813
20,433
24,170
24,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 6 / 11
11,425
879
24,553
15,700
11,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
2
0 / 2 / 0
3,764
290
0
1,202
204

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
63
24
Kills
22
22
Deaths
24
64
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AnormalBLACKguy
Kumbhakarna
2
6
12
1.33
W
Raijin
Brex82869
Raijin
5
4
15
3.13
L
Cernunnos
Eliteforce1008
Cernunnos
2
5
10
1.4
W
Cerberus
Fuderu98
Cerberus
4
7
13
1.5
L
Tsukuyomi
JDP55
Tsukuyomi
10
5
8
2.8
L
8
6
11
2.25
W
Tiamat
MugJohnson
Tiamat
2
6
11
1.25
W
4
2
15
5.75
W
Olorun
johny5054
Olorun
9
3
10
4.67
L
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,897
Damage
59,984
81,966
Taken
69,280
75,529
Mitigated
60,906
28,214
Healing
21,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AnormalBLACKguy
Kumbhakarna
6,916
450
911
3,101
18,652
21,452
128
15,251
3,401
9,026
0
W
Raijin
Brex82869
Raijin
14,315
2,041
1,089
2,598
13,360
6,507
494
5,475
7,638
35,526
0
L
Cernunnos
Eliteforce1008
Cernunnos
8,082
2,873
1,042
1,589
9,556
3,413
956
7,974
1,582
0
21,041
W
Cerberus
Fuderu98
Cerberus
10,514
817
0
4,898
21,984
25,255
114
8,183
13,238
16,896
0
L
Tsukuyomi
JDP55
Tsukuyomi
20,433
2,859
1,161
7,858
24,170
24,487
339
18,975
5,195
0
30,772
L
24,553
7,232
989
4,968
15,700
11,350
1,985
13,525
2,175
47,292
0
W
Tiamat
MugJohnson
Tiamat
4,766
674
1,996
3,328
13,515
6,692
306
4,931
8,407
9,049
0
W
14,097
615
3,411
3,264
18,951
28,457
241
7,377
11,077
32,824
0
W
Olorun
johny5054
Olorun
15,205
8,584
2,733
4,897
14,156
8,618
3,739
5,503
8,340
33,900
3,061
L
Olorun
0
0
0
0
1,202
204
0
1,202
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,046
Gold Earned
44,772
156
Minions Killed
107
0
Camps Cleared
0
1,125,593
Distance Traveled
812,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,404
723
2
0
0
236,539
0
W
Raijin
10,907
839
47
4
0
226,976
0
L
Cernunnos
9,608
739
41
3
0
151,712
0
W
Cerberus
10,103
777
27
2
0
218,934
1
L
Tsukuyomi
10,571
813
15
1
0
236,407
0
L
Nu Wa
11,425
879
49
4
0
188,222
0
W
Tiamat
9,133
703
2
0
0
211,897
0
W
Cthulhu
11,686
899
38
3
0
255,804
0
W
Olorun
12,217
940
42
3
0
211,982
0
L
Olorun
3,764
290
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role