Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BoperScred
Ne Zha
Level 123
God Stats
2W - 4L
1,356 SR
Queue Stats
110W - 133L
1,471 Elo+
Solo
Fenrir
Fenrir
Deadwidow
Fenrir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 161L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lil_Loser21
Tsukuyomi
Level 96
God Stats
7W - 2L
1,620 SR
Queue Stats
337W - 347L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kkingblm
Morgan Le Fay
Level 121
God Stats
11W - 12L
1,508 SR
Queue Stats
625W - 671L
1,441 Elo+
Solo
Team Averages
Level 109
1,497 SR
1,469 Elo+

VS

Team Averages
Level 90
1,510 SR
1,477 Elo+
Ra
Ra
EvangelionU1
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,412 Elo+
Party 2
Baba Yaga
Baba Yaga
JAAG
Baba Yaga
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,351 Elo+
Party 2
Janus
Janus
Nubila
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
griilz
Cthulhu
Level 88
God Stats
13W - 1L
1,690 SR
Queue Stats
253W - 219L
1,593 Elo+
Party 1
Chaac
Chaac
rocklandreject
Chaac
Level 66
God Stats
7W - 2L
1,360 SR
Queue Stats
237W - 196L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 4 / 10
9,127
608
9,158
23,770
27,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
BoperScred
Ne Zha
18
5 / 5 / 10
10,584
706
10,113
15,978
7,136
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Deadwidow
Fenrir
18
9 / 7 / 10
11,163
744
18,517
20,049
17,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Lil_Loser21
Tsukuyomi
15
2 / 7 / 11
9,944
663
24,574
13,380
5,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
kkingblm
Morgan Le Fay
19
4 / 2 / 12
10,633
709
23,999
14,275
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 15
11,180
745
14,017
20,169
10,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
JAAG
Baba Yaga
17
3 / 3 / 11
10,434
696
13,101
12,057
5,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Nubila
Janus
19
7 / 5 / 10
12,155
810
10,143
15,906
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
griilz
Cthulhu
19
3 / 5 / 16
11,251
750
19,638
24,657
30,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 4 / 11
11,985
799
17,843
27,879
37,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
87
22
Kills
24
25
Deaths
22
53
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
10
1.75
L
Ne Zha
BoperScred
Ne Zha
5
5
10
2
L
Fenrir
Deadwidow
Fenrir
9
7
10
2
W
4
5
15
2.3
W
Baba Yaga
JAAG
Baba Yaga
3
3
11
2.83
L
Tsukuyomi
Lil_Loser21
Tsukuyomi
2
7
11
1.07
W
Janus
Nubila
Janus
7
5
10
2.4
W
Cthulhu
griilz
Cthulhu
3
5
16
2.2
L
Morgan Le Fay
kkingblm
Morgan Le Fay
4
2
12
5
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,361
Damage
74,742
87,452
Taken
100,668
64,014
Mitigated
90,734
40,627
Healing
45,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,158
544
9,037
11,149
23,770
27,943
269
15,210
8,560
1,251
13,191
L
Ne Zha
BoperScred
Ne Zha
10,113
4,638
1,070
4,602
15,978
7,136
917
10,841
5,137
0
21,725
L
Fenrir
Deadwidow
Fenrir
18,517
4,415
1,539
4,077
20,049
17,436
0
13,744
6,305
0
25,126
W
14,017
1,482
11,004
7,549
20,169
10,009
1,188
5,327
14,595
29,948
0
W
Baba Yaga
JAAG
Baba Yaga
13,101
919
970
2,985
12,057
5,968
1,245
4,062
7,849
25,240
0
L
Tsukuyomi
Lil_Loser21
Tsukuyomi
24,574
3,811
475
1,181
13,380
5,513
0
8,637
4,743
0
45,373
W
Janus
Nubila
Janus
10,143
499
540
2,589
15,906
6,841
1,345
3,225
12,454
30,924
0
W
Cthulhu
griilz
Cthulhu
19,638
1,351
2,910
3,717
24,657
30,787
408
7,165
17,220
34,217
0
L
Morgan Le Fay
kkingblm
Morgan Le Fay
23,999
565
2,683
4,814
14,275
5,986
948
9,954
4,321
46,791
0
W
17,843
4,701
3,321
9,609
27,879
37,129
1,189
5,459
22,019
2,887
28,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,451
Gold Earned
57,005
132
Minions Killed
147
0
Camps Cleared
0
1,497,154
Distance Traveled
1,349,620
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,127
608
4
0
0
324,894
4
L
Ne Zha
10,584
706
21
1
0
281,091
1
L
Fenrir
11,163
744
17
1
0
274,982
0
W
Ra
11,180
745
37
2
0
236,114
0
W
Baba Yaga
10,434
696
23
2
0
265,666
0
L
Tsukuyomi
9,944
663
41
3
0
291,003
0
W
Janus
12,155
810
53
4
0
258,568
1
W
Cthulhu
11,251
750
25
2
0
294,228
2
L
Morgan Le Fay
10,633
709
49
3
0
325,184
1
W
Chaac
11,985
799
9
1
0
295,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role