Player Matchup

Artemis
Artemis
 
Artemis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Aqu4r1an
Ah Puch
Level 14
God Stats
2W - 3L
1,745 SR
Queue Stats
45W - 45L
1,515 Elo+
Solo
Merlin
Merlin
BoByOwNaGe29
Merlin
Level 6
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kali
Kali
LoboGris4
Kali
Level 17
God Stats
4W - 7L
1,841 SR
Queue Stats
30W - 29L
1,547 Elo+
Solo
Thor
Thor
vokedraco
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,613 SR
1,512 Elo+

VS

Team Averages
Level 19
1,552 SR
1,379 Elo+
Bellona
Bellona
Becc6130
Bellona
Level 22
God Stats
21W - 16L
1,506 SR
Queue Stats
55W - 79L
1,332 Elo+
Solo
Ao Kuang
Ao Kuang
DarkPoshio
Ao Kuang
Level 17
God Stats
3W - 0L
1,712 SR
Queue Stats
19W - 24L
1,098 Elo+
Solo
Yemoja
Yemoja
ErrorFighter
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Gakhi
Izanami
Level 23
God Stats
9W - 9L
1,542 SR
Queue Stats
122W - 113L
1,588 Elo+
Solo
Set
Set
SinNoodle
Set
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 415L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 5 / 0
4,938
412
2,710
5,807
708
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Aqu4r1an
Ah Puch
11
4 / 2 / 1
6,500
542
9,831
6,342
1,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
6
0 / 6 / 0
4,399
367
1,166
5,285
454
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
10
1 / 3 / 0
6,610
551
5,067
11,338
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
7
0 / 7 / 2
4,958
413
4,175
7,313
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Becc6130
Bellona
12
3 / 1 / 0
6,695
558
8,530
7,839
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
DarkPoshio
Ao Kuang
10
3 / 3 / 2
5,759
480
3,105
8,560
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
3 / 1 / 9
6,718
560
4,017
7,623
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Gakhi
Izanami
13
14 / 0 / 3
8,028
669
10,946
5,953
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 2
4,987
416
1,033
6,462
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
23
23
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
0
0.2
L
Ah Puch
Aqu4r1an
Ah Puch
4
2
1
2.25
W
Bellona
Becc6130
Bellona
3
1
0
3
L
Merlin
0
6
0
0
W
Ao Kuang
DarkPoshio
Ao Kuang
3
3
2
1.33
W
Yemoja
3
1
9
7.5
W
Izanami
Gakhi
Izanami
14
0
3
15.5
L
Kali
1
3
0
0.33
W
0
1
2
1
L
Thor
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,949
Damage
27,631
36,085
Taken
36,437
9,070
Mitigated
17,876
9,805
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,710
982
0
350
5,807
708
105
1,011
4,796
0
15,047
L
Ah Puch
Aqu4r1an
Ah Puch
9,831
1,166
0
3,148
6,342
1,722
165
3,168
3,174
38,198
0
W
Bellona
Becc6130
Bellona
8,530
5,051
0
2,733
7,839
5,479
243
0
7,839
333
34,730
L
Merlin
1,166
65
0
70
5,285
454
137
840
4,445
7,806
0
W
Ao Kuang
DarkPoshio
Ao Kuang
3,105
982
33
1,810
8,560
3,372
0
4,450
4,110
17,433
3,246
W
Yemoja
4,017
770
533
1,364
7,623
4,758
355
2,971
4,652
16,236
0
W
Izanami
Gakhi
Izanami
10,946
6,344
0
1,817
5,953
1,940
1,473
1,756
4,197
0
49,876
L
Kali
5,067
3,355
0
5,786
11,338
4,018
350
0
11,338
0
35,079
W
1,033
551
0
809
6,462
2,327
255
1,820
4,642
0
16,078
L
Thor
4,175
1,635
0
451
7,313
2,168
0
1,758
5,555
0
17,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
32,187
186
Minions Killed
272
0
Camps Cleared
0
914,183
Distance Traveled
1,107,076
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,938
412
21
2
0
177,246
2
L
Ah Puch
6,500
542
46
4
0
168,216
2
W
Bellona
6,695
558
74
6
0
238,421
0
L
Merlin
4,399
367
15
1
0
180,580
3
W
Ao Kuang
5,759
480
50
4
0
208,231
1
W
Yemoja
6,718
560
19
2
0
222,669
3
W
Izanami
8,028
669
93
8
0
208,999
1
L
Kali
6,610
551
76
6
0
187,685
3
W
Set
4,987
416
36
3
0
228,756
0
L
Thor
4,958
413
28
2
0
200,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role