Player Matchup

Hera
Hera
I-NightKnight1-I
Hera
Level 37
God Stats
3W - 3L
1,231 SR
Queue Stats
13W - 19L
1,371 Elo+
Party 3
Arachne
Arachne
JaayFlexx-
Arachne
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 58L
1,356 Elo+
Party 2
Apollo
Apollo
MarcGunner
Apollo
Level 17
God Stats
4W - 1L
1,632 SR
Queue Stats
18W - 22L
1,210 Elo+
Party 3
Ares
Ares
denogizmo
Ares
Level 16
God Stats
4W - 1L
1,467 SR
Queue Stats
22W - 20L
1,416 Elo+
Party 3
Bellona
Bellona
iCatchBricks-
Bellona
Level 17
God Stats
6W - 5L
1,484 SR
Queue Stats
11W - 17L
1,244 Elo+
Party 2
Team Averages
Level 25
1,463 SR
1,319 Elo+

VS

Team Averages
Level 9
1,460 SR
1,378 Elo+
Ymir
Ymir
DartMonkey1234
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
Dr cucuy999
Odin
Level 8
God Stats
3W - 9L
1,349 SR
Queue Stats
7W - 14L
1,264 Elo+
Party 1
Danzaburou
Danzaburou
Dr toxic5051
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TTVbbpwassup
Tsukuyomi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Vulcan
Vulcan
Tas97459
Vulcan
Level 15
God Stats
1W - 2L
1,453 SR
Queue Stats
18W - 33L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 10
7,822
521
10,870
6,370
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
JaayFlexx-
Arachne
13
7 / 1 / 4
8,520
568
7,473
12,364
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
MarcGunner
Apollo
13
10 / 5 / 5
8,506
567
8,428
9,677
3,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
11
5 / 1 / 13
8,092
539
6,023
8,267
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
10
3 / 1 / 7
7,138
476
2,098
8,824
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 7
6,566
438
2,904
10,432
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

5
0 / 9 / 0
4,988
333
1,928
11,766
4,102
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Dr toxic5051
Danzaburou
10
4 / 5 / 3
7,891
526
6,391
7,014
2,099
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TTVbbpwassup
Tsukuyomi
10
3 / 8 / 3
7,025
468
6,008
10,427
2,866
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
Tas97459
Vulcan
11
4 / 5 / 1
7,049
470
9,935
9,621
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
33
Kills
11
11
Deaths
33
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
0
9
0
0
L
Danzaburou
Dr toxic5051
Danzaburou
4
5
3
1.1
W
8
3
10
4.33
W
Arachne
JaayFlexx-
Arachne
7
1
4
9
W
Apollo
MarcGunner
Apollo
10
5
5
2.5
L
Tsukuyomi
TTVbbpwassup
Tsukuyomi
3
8
3
0.56
L
Vulcan
Tas97459
Vulcan
4
5
1
0.9
W
Ares
5
1
13
11.5
W
Bellona
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,892
Damage
27,166
45,502
Taken
49,260
20,115
Mitigated
19,765
11,905
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,904
403
0
666
10,432
7,342
182
5,035
5,232
14,873
0
L
1,928
1,151
0
770
11,766
4,102
0
3,844
7,838
0
12,160
L
Danzaburou
Dr toxic5051
Danzaburou
6,391
2,543
0
1,160
7,014
2,099
476
2,272
4,620
0
24,720
W
10,870
2,629
0
242
6,370
2,278
649
2,668
3,702
33,796
0
W
Arachne
JaayFlexx-
Arachne
7,473
5,264
0
7,162
12,364
4,406
0
2,507
9,857
0
48,787
W
Apollo
MarcGunner
Apollo
8,428
4,679
55
2,724
9,677
3,008
2,287
1,640
8,037
0
50,719
L
Tsukuyomi
TTVbbpwassup
Tsukuyomi
6,008
1,864
0
296
10,427
2,866
322
2,270
8,041
0
30,347
L
Vulcan
Tas97459
Vulcan
9,935
2,384
0
1,867
9,621
3,356
301
2,775
6,636
38,371
0
W
Ares
6,023
2,170
0
1,003
8,267
4,717
490
3,431
4,836
16,699
0
W
Bellona
2,098
269
0
719
8,824
5,706
1,694
2,593
6,231
0
20,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
33,519
303
Minions Killed
203
0
Camps Cleared
0
1,435,713
Distance Traveled
1,296,577
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,566
438
18
1
0
255,274
0
L
Odin
4,988
333
24
2
0
257,752
1
L
Danzaburou
7,891
526
42
3
0
240,652
1
W
Hera
7,822
521
64
4
0
242,579
1
W
Arachne
8,520
568
96
6
0
355,089
0
W
Apollo
8,506
567
91
6
0
247,690
0
L
Tsukuyomi
7,025
468
53
4
0
264,756
0
L
Vulcan
7,049
470
66
4
0
278,143
4
W
Ares
8,092
539
13
1
0
284,669
0
W
Bellona
7,138
476
39
3
0
305,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role