Player Matchup

Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Lackin Kraken
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,722 Elo+
Party 1
He Bo
He Bo
PlanWAFFLEO
He Bo
Level 144
God Stats
1W - 0L
1,208 SR
Queue Stats
324W - 315L
1,571 Elo+
Party 1
Team Averages
Level 103
1,403 SR
1,598 Elo+

VS

Team Averages
Level 73
1,739 SR
1,390 Elo+
Ullr
Ullr
DEVLIX13
Ullr
Level 68
God Stats
7W - 5L
1,636 SR
Queue Stats
145W - 198L
1,350 Elo+
Solo
Erlang Shen
Erlang Shen
Maximuslives
Erlang Shen
Level 87
God Stats
1W - 4L
1,817 SR
Queue Stats
180W - 185L
1,438 Elo+
Solo
Scylla
Scylla
XxFakeKillerXx
Scylla
Level 65
God Stats
6W - 3L
1,764 SR
Queue Stats
109W - 149L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 0 / 7
7,883
788
8,692
11,292
10,252
Izanami
10
1 / 2 / 10
7,101
710
4,926
6,641
1,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 0 / 7
7,990
799
14,079
4,825
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 3 / 1
6,236
624
5,051
8,381
2,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Maximuslives
Erlang Shen
9
0 / 4 / 1
5,732
573
4,659
14,956
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 6 / 1
6,135
614
3,748
7,158
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
7
9.5
L
Ullr
1
3
1
0.5
W
Izanami
1
2
10
3
L
Erlang Shen
Maximuslives
Erlang Shen
0
4
1
0.13
W
6
0
7
9.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,697
Damage
13,458
22,758
Taken
30,495
13,542
Mitigated
13,392
10,304
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,692
1,303
566
6,170
11,292
10,252
402
930
10,117
0
24,150
L
Ullr
5,051
2,458
709
825
8,381
2,927
0
3,571
4,678
0
19,446
W
Izanami
4,926
3,927
444
2,073
6,641
1,865
1,465
2,439
3,877
0
17,168
L
Erlang Shen
Maximuslives
Erlang Shen
4,659
1,669
276
3,066
14,956
7,809
0
5,606
9,089
0
13,315
W
14,079
1,318
0
1,051
4,825
1,425
607
593
4,103
34,389
0
L
3,748
211
300
221
7,158
2,656
0
4,412
2,472
10,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,974
Gold Earned
18,103
110
Minions Killed
82
5
Camps Cleared
2
548,585
Distance Traveled
470,237
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,883
788
33
3
1
202,863
2
L
Ullr
6,236
624
41
4
0
150,792
2
W
Izanami
7,101
710
31
3
1
164,946
5
L
Erlang Shen
5,732
573
28
3
2
184,299
2
W
He Bo
7,990
799
46
5
3
180,776
1
L
Scylla
6,135
614
13
1
0
135,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role