Player Matchup

Arachne
Arachne
ItsSlick
Arachne
Level 147
God Stats
1W - 0L
1,313 SR
Queue Stats
36W - 47L
1,443 Elo+
Party 2
Chang'e
Chang'e
KittySama
Chang'e
Level 146
God Stats
6W - 6L
1,533 SR
Queue Stats
67W - 81L
1,468 Elo+
Party 2
Jormungandr
Jormungandr
Ninjazombie667
Jormungandr
Level 160
God Stats
13W - 8L
1,638 SR
Queue Stats
90W - 96L
1,497 Elo+
Party 2
Chaac
Chaac
captaingruntt
Chaac
Level 133
God Stats
1W - 0L
1,754 SR
Queue Stats
40W - 29L
1,644 Elo+
Party 2
Team Averages
Level 147
1,559 SR
1,513 Elo+

VS

Team Averages
Level 129
1,482 SR
1,539 Elo+
Eset
Eset
ArkAngelOfKhaos
Eset
Level 146
God Stats
3W - 3L
1,583 SR
Queue Stats
149W - 150L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
Aytrinex
Gilgamesh
Level 142
God Stats
10W - 13L
1,580 SR
Queue Stats
147W - 148L
1,617 Elo+
Party 1
Sol
Sol
MAG-Vinny
Sol
Level 85
God Stats
1W - 2L
1,568 SR
Queue Stats
14W - 12L
1,526 Elo+
Solo
Apollo
Apollo
ObeyRigo209
Apollo
Level 144
God Stats
0W - 1L
1,197 SR
Queue Stats
2W - 6L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItsSlick
Arachne
18
6 / 1 / 4
12,302
820
9,027
16,833
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
KittySama
Chang'e
17
1 / 2 / 4
11,835
789
6,650
9,705
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Ninjazombie667
Jormungandr
17
4 / 0 / 11
11,966
798
17,691
13,397
16,850
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 1 / 4
12,423
828
14,541
12,604
17,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,997
733
10,261
11,281
4,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Aytrinex
Gilgamesh
16
2 / 6 / 1
10,461
697
11,997
26,506
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 3 / 0
8,953
597
4,011
4,728
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
17
1 / 6 / 1
10,613
708
7,427
15,012
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
19
Kills
4
4
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Gilgamesh
Aytrinex
Gilgamesh
2
6
1
0.42
W
Arachne
ItsSlick
Arachne
6
1
4
8
W
Chang'e
KittySama
Chang'e
1
2
4
1.5
L
0
3
0
0
W
Jormungandr
Ninjazombie667
Jormungandr
4
0
11
9.5
L
Apollo
1
6
1
0.25
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,909
Damage
33,696
52,539
Taken
57,527
43,941
Mitigated
25,168
23,307
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,261
582
1,692
3,115
11,281
4,231
0
5,071
6,210
63,599
0
L
Gilgamesh
Aytrinex
Gilgamesh
11,997
2,501
0
6,299
26,506
13,588
0
10,817
15,689
0
46,032
W
Arachne
ItsSlick
Arachne
9,027
5,398
0
8,229
16,833
6,492
3,369
5,217
11,346
0
39,367
W
Chang'e
KittySama
Chang'e
6,650
843
2,414
4,484
9,705
3,517
1,455
2,542
6,926
49,454
0
L
4,011
1,662
0
958
4,728
1,361
477
1,667
3,061
16,046
0
W
Jormungandr
Ninjazombie667
Jormungandr
17,691
3,299
0
1,465
13,397
16,850
936
2,830
10,046
51,337
0
L
Apollo
7,427
3,841
0
2,023
15,012
5,988
0
7,215
7,797
0
37,977
W
14,541
2,533
0
6,715
12,604
17,082
542
4,649
7,740
0
42,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,526
Gold Earned
41,024
270
Minions Killed
279
19
Camps Cleared
10
1,199,618
Distance Traveled
879,096
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,997
733
107
7
2
261,595
1
L
Gilgamesh
10,461
697
77
5
3
250,202
2
W
Arachne
12,302
820
66
4
7
331,317
0
W
Chang'e
11,835
789
92
6
6
248,784
0
L
Sol
8,953
597
34
2
4
120,648
1
W
Jormungandr
11,966
798
58
4
1
304,509
0
L
Apollo
10,613
708
61
4
1
246,651
0
W
Chaac
12,423
828
54
4
5
315,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role