Player Matchup

Chiron
Chiron
 
Chiron
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Unkleshelly
Pele
Level 26
God Stats
3W - 1L
1,708 SR
Queue Stats
162W - 138L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
smitesmurf99
Cthulhu
Level 47
God Stats
35W - 18L
1,731 SR
Queue Stats
70W - 51L
1,588 Elo+
Solo
Persephone
Persephone
snowbxnni
Persephone
Level 82
God Stats
10W - 7L
1,734 SR
Queue Stats
80W - 57L
1,545 Elo+
Party 2
Team Averages
Level 49
1,635 SR
1,544 Elo+

VS

Team Averages
Level 68
1,696 SR
1,575 Elo+
Neith
Neith
CeIsius
Neith
Level 124
God Stats
2W - 0L
1,684 SR
Queue Stats
134W - 123L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
SirSaltmine
Ne Zha
Level 46
God Stats
3W - 2L
1,568 SR
Queue Stats
26W - 10L
1,741 Elo+
Party 1
Cthulhu
Cthulhu
SkyFIakes
Cthulhu
Level 101
God Stats
6W - 3L
1,839 SR
Queue Stats
56W - 44L
1,579 Elo+
Party 1
Tiamat
Tiamat
TELARIUS
Tiamat
Level 36
God Stats
2W - 0L
1,750 SR
Queue Stats
6W - 5L
1,480 Elo+
Solo
Cliodhna
Cliodhna
xxRedsixx
Cliodhna
Level 31
God Stats
7W - 3L
1,641 SR
Queue Stats
137W - 132L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 1 / 0
6,110
555
3,811
6,995
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
 
Cerberus
8
0 / 1 / 2
4,967
452
3,082
6,641
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 4 / 1
5,746
522
2,160
8,998
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
smitesmurf99
Cthulhu
10
1 / 1 / 0
6,034
549
5,581
7,178
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
snowbxnni
Persephone
10
2 / 3 / 1
6,337
576
3,815
6,340
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CeIsius
Neith
11
2 / 0 / 1
6,482
589
4,145
4,781
1,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ne Zha
9
4 / 0 / 5
6,459
587
4,467
8,366
4,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
SkyFIakes
Cthulhu
9
0 / 1 / 1
5,488
499
1,934
7,298
4,394
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
TELARIUS
Tiamat
7
0 / 3 / 1
4,601
418
1,621
4,690
1,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cliodhna
xxRedsixx
Cliodhna
12
4 / 1 / 3
6,786
617
9,327
7,017
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
10
10
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
L
Cerberus
 
Cerberus
0
1
2
1
W
Neith
CeIsius
Neith
2
0
1
2.5
W
Ne Zha
4
0
5
6.5
W
Cthulhu
SkyFIakes
Cthulhu
0
1
1
0.5
W
Tiamat
TELARIUS
Tiamat
0
3
1
0.17
L
2
4
1
0.63
L
Cthulhu
smitesmurf99
Cthulhu
1
1
0
1
L
Persephone
snowbxnni
Persephone
2
3
1
0.83
W
Cliodhna
xxRedsixx
Cliodhna
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,449
Damage
21,494
36,152
Taken
32,152
15,342
Mitigated
14,000
14,308
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,811
1,471
308
4,220
6,995
1,877
0
160
6,835
0
45,039
L
Cerberus
 
Cerberus
3,082
314
0
2,122
6,641
5,151
0
679
5,922
13,091
0
W
Neith
CeIsius
Neith
4,145
1,880
0
863
4,781
1,165
0
89
4,692
0
41,008
W
Ne Zha
4,467
1,480
1,009
2,069
8,366
4,892
0
2,554
5,580
0
20,679
W
Cthulhu
SkyFIakes
Cthulhu
1,934
470
0
2,661
7,298
4,394
0
3,742
2,543
27,616
0
W
Tiamat
TELARIUS
Tiamat
1,621
101
0
1,071
4,690
1,405
0
3,177
1,349
14,003
0
L
2,160
517
0
2,518
8,998
2,176
0
315
8,683
0
29,408
L
Cthulhu
smitesmurf99
Cthulhu
5,581
791
0
3,663
7,178
4,673
50
1,934
5,244
31,368
0
L
Persephone
snowbxnni
Persephone
3,815
325
0
1,477
6,340
1,465
114
547
5,750
30,035
0
W
Cliodhna
xxRedsixx
Cliodhna
9,327
716
0
3,231
7,017
2,144
0
1,313
5,510
0
47,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
29,816
316
Minions Killed
313
0
Camps Cleared
0
1,056,706
Distance Traveled
1,085,095
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,110
555
81
7
0
195,397
5
L
Cerberus
4,967
452
37
3
0
230,023
1
W
Neith
6,482
589
99
9
0
206,107
2
W
Ne Zha
6,459
587
27
2
0
238,628
0
W
Cthulhu
5,488
499
58
5
0
218,411
2
W
Tiamat
4,601
418
31
3
0
175,150
3
L
Pele
5,746
522
58
5
0
216,528
3
L
Cthulhu
6,034
549
69
6
0
208,664
0
L
Persephone
6,337
576
71
6
0
206,094
3
W
Cliodhna
6,786
617
98
9
0
246,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role