Player Matchup

Bellona
Bellona
ErIcK_RP
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
Ikinorb
Neith
Level 24
God Stats
3W - 3L
1,223 SR
Queue Stats
92W - 134L
1,393 Elo+
Party 1
Scylla
Scylla
Lukrathor
Scylla
Level 22
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Syllaff_14
Fenrir
Level 27
God Stats
3W - 3L
1,560 SR
Queue Stats
46W - 28L
1,571 Elo+
Party 2
Hera
Hera
Tigraoazul
Hera
Level 29
God Stats
6W - 9L
1,502 SR
Queue Stats
151W - 200L
1,416 Elo+
Party 1
Team Averages
Level 21
1,424 SR
1,476 Elo+

VS

Team Averages
Level 16
1,588 SR
1,393 Elo+
Baron Samedi
Baron Samedi
Higor21
Baron Samedi
Level 28
God Stats
5W - 3L
1,578 SR
Queue Stats
73W - 88L
1,383 Elo+
Solo
Pele
Pele
Hyts987
Pele
Level 21
God Stats
9W - 8L
1,665 SR
Queue Stats
78W - 83L
1,397 Elo+
Party 3
Bellona
Bellona
KiroJoga
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PANCHOTO
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 3
Heimdallr
Heimdallr
oliversacamierda
Heimdallr
Level 25
God Stats
8W - 2L
1,699 SR
Queue Stats
61W - 59L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ErIcK_RP
Bellona
8
0 / 4 / 0
4,670
467
808
5,759
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Ikinorb
Neith
8
1 / 1 / 5
4,959
496
2,640
3,502
990
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Lukrathor
Scylla
10
4 / 0 / 2
5,943
594
3,848
3,109
918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Syllaff_14
Fenrir
11
10 / 1 / 0
6,770
677
5,837
7,025
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 4
4,782
478
3,040
4,703
1,060
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Higor21
Baron Samedi
7
1 / 3 / 3
4,658
466
2,129
5,304
1,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Hyts987
Pele
8
2 / 2 / 2
5,403
540
3,722
5,241
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
KiroJoga
Bellona
6
0 / 4 / 0
4,229
423
865
4,448
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
PANCHOTO
Kukulkan
8
4 / 5 / 0
5,430
543
3,524
4,542
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
7
2 / 3 / 2
4,907
491
2,891
5,675
1,608
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
9
9
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
ErIcK_RP
Bellona
0
4
0
0
L
Baron Samedi
Higor21
Baron Samedi
1
3
3
0.83
L
Pele
Hyts987
Pele
2
2
2
1.5
W
Neith
Ikinorb
Neith
1
1
5
3.5
L
Bellona
KiroJoga
Bellona
0
4
0
0
W
Scylla
Lukrathor
Scylla
4
0
2
5
L
Kukulkan
PANCHOTO
Kukulkan
4
5
0
0.8
W
Fenrir
Syllaff_14
Fenrir
10
1
0
10
W
1
3
4
1
L
Heimdallr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,173
Damage
13,131
24,098
Taken
25,210
10,132
Mitigated
8,319
7,086
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ErIcK_RP
Bellona
808
129
0
363
5,759
4,024
140
2,310
3,203
3,289
12,200
L
Baron Samedi
Higor21
Baron Samedi
2,129
579
242
1,006
5,304
1,947
0
2,348
2,956
13,213
0
L
Pele
Hyts987
Pele
3,722
811
0
1,210
5,241
1,140
0
310
4,931
0
20,258
W
Neith
Ikinorb
Neith
2,640
1,040
186
954
3,502
990
438
1,094
2,408
0
19,260
L
Bellona
KiroJoga
Bellona
865
42
0
328
4,448
2,504
170
2,643
1,805
0
6,825
W
Scylla
Lukrathor
Scylla
3,848
1,045
0
1,021
3,109
918
633
688
2,381
20,726
0
L
Kukulkan
PANCHOTO
Kukulkan
3,524
1,151
0
210
4,542
1,120
496
484
4,058
17,071
0
W
Fenrir
Syllaff_14
Fenrir
5,837
1,623
0
3,364
7,025
3,140
390
318
6,667
0
32,348
W
3,040
1,009
175
1,023
4,703
1,060
361
917
3,786
15,355
0
L
Heimdallr
2,891
1,486
0
764
5,675
1,608
224
1,103
4,572
0
21,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
24,627
202
Minions Killed
160
0
Camps Cleared
0
864,823
Distance Traveled
789,517
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,670
467
33
3
0
185,028
0
L
Baron Samedi
4,658
466
22
2
0
162,250
2
L
Pele
5,403
540
40
4
0
198,901
0
W
Neith
4,959
496
38
4
0
162,516
1
L
Bellona
4,229
423
12
1
0
112,450
1
W
Scylla
5,943
594
44
4
0
161,513
2
L
Kukulkan
5,430
543
41
4
0
152,986
0
W
Fenrir
6,770
677
58
6
0
191,584
0
W
Hera
4,782
478
29
3
0
164,182
1
L
Heimdallr
4,907
491
45
5
0
162,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role