Player Matchup

Cthulhu
Cthulhu
IronTide42
Cthulhu
Level 17
God Stats
6W - 13L
1,443 SR
Queue Stats
14W - 34L
1,220 Elo+
Party 2
Serqet
Serqet
SpiffySmolz
Serqet
Level 43
God Stats
4W - 3L
1,602 SR
Queue Stats
32W - 48L
1,320 Elo+
Party 2
Discordia
Discordia
SpiffyToasters
Discordia
Level 58
God Stats
10W - 5L
1,704 SR
Queue Stats
57W - 89L
1,374 Elo+
Party 2
Team Averages
Level 39
1,583 SR
1,305 Elo+

VS

Team Averages
Level 38
1,612 SR
1,562 Elo+
Yemoja
Yemoja
Nolcier
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,494 Elo+
Party 1
Anubis
Anubis
SirColddd
Anubis
Level 26
God Stats
56W - 31L
1,691 SR
Queue Stats
152W - 119L
1,563 Elo+
Party 1
Tyr
Tyr
zalbino
Tyr
Level 84
God Stats
4W - 0L
1,644 SR
Queue Stats
187W - 179L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IronTide42
Cthulhu
11
1 / 3 / 12
11,226
561
4,152
9,308
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
18
7 / 8 / 12
14,304
715
20,785
22,965
16,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SpiffyToasters
Discordia
19
14 / 6 / 8
14,726
736
28,205
16,935
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nolcier
Yemoja
15
2 / 5 / 9
12,499
625
6,115
18,886
20,732
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
SirColddd
Anubis
16
7 / 11 / 5
14,187
709
12,515
18,763
6,285
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
18
6 / 7 / 8
14,775
739
15,877
26,151
25,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
22
Kills
15
17
Deaths
23
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
IronTide42
Cthulhu
1
3
12
2.33
W
Yemoja
Nolcier
Yemoja
2
5
9
1.3
W
Anubis
SirColddd
Anubis
7
11
5
0.86
L
Serqet
7
8
12
1.63
L
Discordia
SpiffyToasters
Discordia
14
6
8
3
W
Tyr
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,142
Damage
34,507
49,208
Taken
63,800
32,088
Mitigated
52,885
1,755
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
IronTide42
Cthulhu
4,152
472
0
432
9,308
9,274
39
3,050
6,258
13,982
0
W
Yemoja
Nolcier
Yemoja
6,115
1,261
2,148
1,265
18,886
20,732
336
10,797
6,417
17,724
0
W
Anubis
SirColddd
Anubis
12,515
314
812
5,106
18,763
6,285
1,479
8,761
9,230
54,327
0
L
Serqet
20,785
3,789
0
827
22,965
16,619
0
8,106
14,859
953
43,661
L
Discordia
SpiffyToasters
Discordia
28,205
2,357
0
496
16,935
6,195
532
7,729
9,206
74,673
0
W
Tyr
15,877
2,668
0
6,612
26,151
25,868
947
11,959
11,478
518
46,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
41,461
177
Minions Killed
157
7
Camps Cleared
7
857,868
Distance Traveled
927,823
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,226
561
14
1
0
169,893
0
W
Yemoja
12,499
625
22
1
0
324,281
0
W
Anubis
14,187
709
70
4
5
256,594
0
L
Serqet
14,304
715
50
3
5
350,244
4
L
Discordia
14,726
736
113
6
2
337,731
1
W
Tyr
14,775
739
65
3
2
346,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role