Player Matchup

Chiron
Chiron
HolyPaladin006
Chiron
Level 24
God Stats
3W - 6L
1,389 SR
Queue Stats
9W - 15L
1,316 Elo+
Party 1
Tiamat
Tiamat
Tommyjrr
Tiamat
Level 126
God Stats
14W - 8L
1,515 SR
Queue Stats
36W - 31L
1,450 Elo+
Party 2
Hades
Hades
sadbihour
Hades
Level 123
God Stats
3W - 4L
1,807 SR
Queue Stats
15W - 17L
1,592 Elo+
Party 1
Awilix
Awilix
the halfxican95
Awilix
Level 109
God Stats
0W - 1L
1,365 SR
Queue Stats
3W - 7L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
xeno126
Cthulhu
Level 25
God Stats
2W - 6L
1,469 SR
Queue Stats
11W - 11L
1,393 Elo+
Party 2
Team Averages
Level 81
1,509 SR
1,431 Elo+

VS

Team Averages
Level 66
1,547 SR
1,449 Elo+
Olorun
Olorun
ArcherYu
Olorun
Level 17
God Stats
3W - 4L
1,510 SR
Queue Stats
35W - 38L
1,474 Elo+
Party 3
Izanami
Izanami
EZGOSS
Izanami
Level 104
God Stats
71W - 50L
1,556 SR
Queue Stats
241W - 231L
1,471 Elo+
Party 3
Charybdis
Charybdis
ItsallLIT
Charybdis
Level 61
God Stats
26W - 26L
1,546 SR
Queue Stats
230W - 253L
1,465 Elo+
Party 3
Ares
Ares
Luiper222
Ares
Level 44
God Stats
2W - 1L
1,681 SR
Queue Stats
24W - 37L
1,339 Elo+
Solo
Cliodhna
Cliodhna
Vin3yardW
Cliodhna
Level 104
God Stats
6W - 7L
1,442 SR
Queue Stats
255W - 231L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,496
393
2,518
8,158
1,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Tommyjrr
Tiamat
12
1 / 4 / 0
7,183
513
3,719
8,896
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
sadbihour
Hades
12
0 / 5 / 0
6,863
490
6,247
12,149
7,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 7 / 0
5,135
367
2,612
10,176
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
xeno126
Cthulhu
8
0 / 4 / 1
5,514
394
5,640
13,633
7,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArcherYu
Olorun
14
3 / 1 / 5
8,660
619
7,962
8,428
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
EZGOSS
Izanami
15
4 / 0 / 2
9,394
671
6,284
7,582
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
ItsallLIT
Charybdis
13
3 / 1 / 6
7,718
551
8,162
6,580
2,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
2 / 0 / 4
7,349
525
4,676
8,876
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
Vin3yardW
Cliodhna
15
13 / 0 / 8
9,344
667
13,456
10,182
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
25
26
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
ArcherYu
Olorun
3
1
5
5.5
W
Izanami
EZGOSS
Izanami
4
0
2
5
L
1
6
0
0.17
W
Charybdis
ItsallLIT
Charybdis
3
1
6
6
W
Ares
2
0
4
4
L
Tiamat
Tommyjrr
Tiamat
1
4
0
0.25
W
Cliodhna
Vin3yardW
Cliodhna
13
0
8
17
L
Hades
sadbihour
Hades
0
5
0
0
L
0
7
0
0
L
Cthulhu
xeno126
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,736
Damage
40,540
53,012
Taken
41,648
24,580
Mitigated
18,479
10,449
Healing
19,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ArcherYu
Olorun
7,962
4,561
96
4,745
8,428
3,753
3,204
4,224
4,204
49,788
7,129
W
Izanami
EZGOSS
Izanami
6,284
5,523
0
5,632
7,582
2,583
2,269
3,147
4,435
0
60,738
L
2,518
943
656
726
8,158
1,718
90
990
7,168
0
21,465
W
Charybdis
ItsallLIT
Charybdis
8,162
4,285
0
1,771
6,580
2,152
0
1,548
5,032
0
49,915
W
Ares
4,676
295
0
3,556
8,876
6,242
12
4,545
4,331
23,750
0
L
Tiamat
Tommyjrr
Tiamat
3,719
173
0
1,182
8,896
5,449
0
2,879
6,017
40,708
0
W
Cliodhna
Vin3yardW
Cliodhna
13,456
3,618
0
3,966
10,182
3,749
342
2,142
8,040
0
57,778
L
Hades
sadbihour
Hades
6,247
705
55
4,597
12,149
7,664
33
2,196
9,953
39,471
0
L
2,612
1,041
0
1,900
10,176
2,558
0
1,816
8,360
0
21,138
L
Cthulhu
xeno126
Cthulhu
5,640
664
832
501
13,633
7,191
72
3,764
9,869
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,191
Gold Earned
42,465
303
Minions Killed
510
0
Camps Cleared
0
1,262,290
Distance Traveled
1,359,269
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,660
619
134
10
0
259,751
2
W
Izanami
9,394
671
146
10
0
233,674
6
L
Chiron
5,496
393
48
3
0
235,824
0
W
Charybdis
7,718
551
102
7
0
268,653
2
W
Ares
7,349
525
32
2
0
268,404
0
L
Tiamat
7,183
513
84
6
0
268,796
2
W
Cliodhna
9,344
667
96
7
0
328,787
0
L
Hades
6,863
490
103
7
0
231,314
5
L
Awilix
5,135
367
37
3
0
253,670
0
L
Cthulhu
5,514
394
31
2
0
272,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role