Player Matchup

Hercules
Hercules
Masters
Armand1
Hercules
Masters
Level 100
God Stats
97W - 88L
1,635 SR
Queue Stats
368W - 367L
2,564 MMR
Solo
Ullr
Ullr
Diamond II
Azazvl
Ullr
Diamond II
Level 111
God Stats
16W - 5L
1,734 SR
Queue Stats
201W - 175L
2,424 MMR
Party 2
Artio
Artio
Diamond IV
ImADumb8YearOld
Artio
Diamond IV
Level 105
God Stats
4W - 3L
1,631 SR
Queue Stats
117W - 92L
2,260 MMR
Party 2
Hun Batz
Hun Batz
Masters
LoserLeo
Hun Batz
Masters
Level 143
God Stats
13W - 11L
1,675 SR
Queue Stats
429W - 425L
2,424 MMR
Solo
Persephone
Persephone
Masters
kr3eps
Persephone
Masters
Level 160
God Stats
5W - 10L
1,588 SR
Queue Stats
456W - 423L
3,002 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,653 SR
2,535 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,563 SR
2,534 MMR
Amaterasu
Amaterasu
Diamond I
KakaKrabbyPattie
Amaterasu
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 46L
2,365 MMR
Solo
Erlang Shen
Erlang Shen
Masters
LunarSRB
Erlang Shen
Masters
Level 145
God Stats
6W - 3L
1,706 SR
Queue Stats
352W - 337L
2,481 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
MrTimebomb
Morgan Le Fay
Masters
Level 97
God Stats
5W - 9L
1,420 SR
Queue Stats
635W - 618L
2,639 MMR
Party 1
Chiron
Chiron
Masters
OldtimerDan
Chiron
Masters
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 88L
2,845 MMR
Solo
Sobek
Sobek
Diamond II
SparkFlare
Sobek
Diamond II
Level 158
God Stats
5W - 2L
1,692 SR
Queue Stats
137W - 123L
2,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Armand1
Hercules
17
1 / 7 / 1
11,261
433
9,206
29,142
29,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Azazvl
Ullr
20
4 / 8 / 3
12,889
496
18,675
22,751
8,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 7 / 3
9,598
369
9,707
28,349
34,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
LoserLeo
Hun Batz
19
4 / 12 / 3
12,827
493
13,052
22,202
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
kr3eps
Persephone
20
5 / 6 / 3
14,593
561
18,278
24,446
8,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
TiamatGebLokiSolGilgamesh

VS

Bans
OdinFenrirThothTsukuyomiOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
4 / 2 / 14
14,342
552
10,816
27,437
34,250
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
LunarSRB
Erlang Shen
20
15 / 5 / 8
16,650
640
24,374
24,332
23,286
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
MrTimebomb
Morgan Le Fay
20
4 / 3 / 13
14,839
571
20,772
16,169
6,850
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
20
14 / 2 / 10
17,268
664
37,351
21,333
9,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
20
3 / 2 / 15
14,345
552
12,829
26,603
40,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
14
Kills
40
40
Deaths
14
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
Armand1
Hercules
1
7
1
0.21
L
Ullr
Azazvl
Ullr
4
8
3
0.69
L
0
7
3
0.21
W
Amaterasu
4
2
14
5.5
L
Hun Batz
LoserLeo
Hun Batz
4
12
3
0.46
W
Erlang Shen
LunarSRB
Erlang Shen
15
5
8
3.8
W
Morgan Le Fay
MrTimebomb
Morgan Le Fay
4
3
13
3.5
W
Chiron
14
2
10
9.5
W
Sobek
3
2
15
5.25
L
Persephone
kr3eps
Persephone
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,918
Damage
106,142
126,890
Taken
115,874
88,197
Mitigated
114,314
19,852
Healing
46,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Armand1
Hercules
9,206
2,722
0
6,524
29,142
29,957
0
10,144
18,998
6,790
66,807
L
Ullr
Azazvl
Ullr
18,675
6,849
0
418
22,751
8,353
2,487
4,341
18,410
0
107,274
L
9,707
880
1,215
3,865
28,349
34,205
0
8,350
19,999
38,729
0
W
Amaterasu
10,816
3,664
762
11,183
27,437
34,250
2,599
9,334
17,841
814
39,388
L
Hun Batz
LoserLeo
Hun Batz
13,052
3,069
0
2,642
22,202
7,282
0
4,317
17,885
0
93,760
W
Erlang Shen
LunarSRB
Erlang Shen
24,374
12,284
0
7,099
24,332
23,286
2,063
6,361
17,805
0
138,455
W
Morgan Le Fay
MrTimebomb
Morgan Le Fay
20,772
2,468
0
3,339
16,169
6,850
3,813
5,393
10,692
126,313
0
W
Chiron
37,351
12,793
1,541
8,363
21,333
9,058
5,286
5,645
15,427
0
188,840
W
Sobek
12,829
1,149
0
13,727
26,603
40,870
653
2,654
23,875
77,987
0
L
Persephone
kr3eps
Persephone
18,278
1,601
90
5,098
24,446
8,400
0
7,177
17,263
124,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,168
Gold Earned
77,444
754
Minions Killed
825
0
Camps Cleared
0
2,372,464
Distance Traveled
2,674,914
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,261
433
158
6
0
443,814
6
L
Ullr
12,889
496
170
7
0
489,087
4
L
Artio
9,598
369
62
2
0
516,135
10
W
Amaterasu
14,342
552
57
2
0
583,194
5
L
Hun Batz
12,827
493
148
6
0
453,024
4
W
Erlang Shen
16,650
640
178
7
0
527,379
2
W
Morgan Le Fay
14,839
571
204
8
0
522,920
8
W
Chiron
17,268
664
228
9
0
515,869
4
W
Sobek
14,345
552
158
6
0
525,552
5
L
Persephone
14,593
561
216
8
0
470,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role