Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Fuhseinheimer
Susano
Level 6
God Stats
2W - 2L
1,248 SR
Queue Stats
5W - 10L
1,243 Elo+
Solo
Merlin
Merlin
Imfamous7414
Merlin
Level 9
God Stats
2W - 5L
1,274 SR
Queue Stats
22W - 24L
1,358 Elo+
Solo
Artemis
Artemis
RipplyAthor
Artemis
Level 29
God Stats
3W - 4L
1,305 SR
Queue Stats
144W - 171L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
pravishkar1999
Sun Wukong
Level 28
God Stats
13W - 12L
1,579 SR
Queue Stats
43W - 40L
1,370 Elo+
Solo
Team Averages
Level 19
1,381 SR
1,363 Elo+

VS

Team Averages
Level 16
1,392 SR
1,329 Elo+
Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BeniShinmon-
Pele
Level 8
God Stats
1W - 5L
1,260 SR
Queue Stats
36W - 34L
1,342 Elo+
Party 1
Ymir
Ymir
OriginalOrphan
Ymir
Level 27
God Stats
0W - 1L
1,448 SR
Queue Stats
9W - 10L
1,339 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kikurikun
Morgan Le Fay
Level 3
God Stats
1W - 4L
1,307 SR
Queue Stats
2W - 4L
1,124 Elo+
Solo
Artemis
Artemis
musetheangel02
Artemis
Level 16
God Stats
7W - 10L
1,444 SR
Queue Stats
10W - 17L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
10 / 2 / 5
7,823
652
8,620
8,501
2,757
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 3
6,952
579
3,860
4,854
1,460
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
12
3 / 4 / 7
7,576
631
4,223
6,388
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
RipplyAthor
Artemis
10
4 / 2 / 5
6,753
563
4,943
6,516
1,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
pravishkar1999
Sun Wukong
9
0 / 5 / 1
5,731
478
2,156
7,418
2,790
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 5 / 4
5,205
434
1,994
8,620
3,741
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
9 / 6 / 1
7,334
611
6,855
9,618
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 2
6,451
538
2,732
9,966
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
kikurikun
Morgan Le Fay
6
1 / 3 / 1
4,987
416
1,328
2,395
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 4 / 2
6,235
520
3,294
6,068
1,429
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
21
Kills
14
15
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
10
2
5
6.25
L
Sobek
 
Sobek
0
5
4
0.4
L
9
6
1
1.58
W
4
2
3
2.75
W
Merlin
3
4
7
1.63
L
2
3
2
1
W
Artemis
RipplyAthor
Artemis
4
2
5
3.25
L
Morgan Le Fay
kikurikun
Morgan Le Fay
1
3
1
0.5
L
2
4
2
0.75
W
Sun Wukong
pravishkar1999
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,802
Damage
16,203
33,677
Taken
36,667
10,514
Mitigated
16,740
3,972
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,620
2,596
0
1,636
8,501
2,757
0
1,439
7,046
0
41,196
L
Sobek
 
Sobek
1,994
496
0
1,390
8,620
3,741
240
0
8,620
8,616
0
L
6,855
2,296
0
1,305
9,618
3,741
364
2,045
7,573
0
35,583
W
3,860
1,352
0
0
4,854
1,460
2,099
1,130
3,704
0
18,390
W
Merlin
4,223
191
63
979
6,388
1,922
1,835
1,151
5,137
39,369
0
L
2,732
977
0
1,508
9,966
7,156
502
632
9,334
19,256
0
W
Artemis
RipplyAthor
Artemis
4,943
2,628
0
512
6,516
1,585
37
968
5,548
0
23,119
L
Morgan Le Fay
kikurikun
Morgan Le Fay
1,328
79
0
13
2,395
673
0
889
1,506
11,655
0
L
3,294
1,657
0
561
6,068
1,429
746
657
5,411
0
22,729
W
Sun Wukong
pravishkar1999
Sun Wukong
2,156
532
0
782
7,418
2,790
189
1,230
6,188
0
21,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
30,212
284
Minions Killed
183
0
Camps Cleared
0
1,118,487
Distance Traveled
925,867
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,823
652
80
7
0
260,051
1
L
Sobek
5,205
434
14
1
0
190,604
1
L
Pele
7,334
611
65
5
0
234,969
0
W
Susano
6,952
579
39
3
0
206,918
1
W
Merlin
7,576
631
80
7
0
218,541
6
L
Ymir
6,451
538
34
3
0
206,016
2
W
Artemis
6,753
563
35
3
0
194,469
0
L
Morgan Le Fay
4,987
416
26
2
0
97,129
0
L
Artemis
6,235
520
44
4
0
197,149
0
W
Sun Wukong
5,731
478
50
4
0
238,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role