Player Matchup

Danzaburou
Danzaburou
AegisMax98
Danzaburou
Level 28
God Stats
4W - 3L
1,641 SR
Queue Stats
22W - 13L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
FestusOwO
Baron Samedi
Level 108
God Stats
5W - 1L
1,752 SR
Queue Stats
68W - 60L
1,576 Elo+
Party 2
Mulan
Mulan
The Spooky Nut
Mulan
Level 132
God Stats
7W - 5L
1,591 SR
Queue Stats
137W - 97L
1,596 Elo+
Party 2
Team Averages
Level 89
1,661 SR
1,575 Elo+

VS

Team Averages
Level 64
1,686 SR
1,540 Elo+
Tiamat
Tiamat
Esophagusles
Tiamat
Level 114
God Stats
68W - 35L
1,816 SR
Queue Stats
263W - 180L
1,654 Elo+
Party 1
Nemesis
Nemesis
GhoulB22z
Nemesis
Level 14
God Stats
0W - 1L
1,713 SR
Queue Stats
42W - 22L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Yonko juzo
Cthulhu
Level 63
God Stats
8W - 7L
1,530 SR
Queue Stats
148W - 115L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AegisMax98
Danzaburou
18
8 / 1 / 10
13,339
702
19,897
15,686
5,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
FestusOwO
Baron Samedi
15
4 / 7 / 14
12,418
654
17,309
19,158
8,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
8 / 1 / 11
12,972
683
19,045
24,043
21,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 6 / 4
11,591
610
15,256
18,606
12,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
GhoulB22z
Nemesis
15
4 / 6 / 2
11,536
607
11,866
16,607
11,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Yonko juzo
Cthulhu
13
0 / 8 / 7
10,335
544
16,063
26,747
35,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
20
Kills
8
9
Deaths
20
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AegisMax98
Danzaburou
8
1
10
13
L
Tiamat
4
6
4
1
W
Baron Samedi
FestusOwO
Baron Samedi
4
7
14
1.57
L
Nemesis
GhoulB22z
Nemesis
4
6
2
0.83
W
8
1
11
13.5
L
Cthulhu
Yonko juzo
Cthulhu
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,251
Damage
43,185
58,887
Taken
61,960
35,556
Mitigated
59,520
28,335
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AegisMax98
Danzaburou
19,897
9,497
0
7,232
15,686
5,866
1,556
8,782
6,456
0
63,039
L
Tiamat
15,256
1,150
0
2,384
18,606
12,440
0
4,229
14,377
55,516
0
W
Baron Samedi
FestusOwO
Baron Samedi
17,309
1,204
3,507
6,647
19,158
8,207
818
12,351
6,465
50,340
0
L
Nemesis
GhoulB22z
Nemesis
11,866
4,839
0
1,396
16,607
11,776
0
4,347
12,260
0
20,838
W
19,045
3,678
1,107
9,842
24,043
21,483
191
9,838
13,821
0
36,266
L
Cthulhu
Yonko juzo
Cthulhu
16,063
967
533
2,912
26,747
35,304
0
9,246
17,501
32,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,729
Gold Earned
33,462
206
Minions Killed
166
10
Camps Cleared
5
915,259
Distance Traveled
939,604
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,339
702
101
5
3
330,742
1
L
Tiamat
11,591
610
104
5
5
294,410
2
W
Baron Samedi
12,418
654
64
3
5
270,563
3
L
Nemesis
11,536
607
32
2
0
324,402
2
W
Mulan
12,972
683
41
2
2
313,954
2
L
Cthulhu
10,335
544
30
2
0
320,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role