Player Matchup

Morgan Le Fay
Morgan Le Fay
Distrudo
Morgan Le Fay
Level 28
God Stats
0W - 5L
1,229 SR
Queue Stats
138W - 134L
1,534 Elo+
Solo
Hun Batz
Hun Batz
Kedunkel
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KiingEdit
Cu Chulainn
Level 26
God Stats
0W - 2L
1,273 SR
Queue Stats
14W - 11L
1,579 Elo+
Solo
Poseidon
Poseidon
Nekusasu69
Poseidon
Level 27
God Stats
2W - 1L
1,621 SR
Queue Stats
94W - 84L
1,517 Elo+
Solo
Awilix
Awilix
PerfectlySalty
Awilix
Level 124
God Stats
0W - 4L
1,857 SR
Queue Stats
75W - 87L
1,593 Elo+
Party 2
Team Averages
Level 47
1,496 SR
1,548 Elo+

VS

Team Averages
Level 93
1,535 SR
1,576 Elo+
Erlang Shen
Erlang Shen
X JrM02 X
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 219L
1,630 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
X deadsh0t200 X
Morgan Le Fay
Level 106
God Stats
8W - 6L
1,537 SR
Queue Stats
262W - 214L
1,607 Elo+
Party 1
Rama
Rama
sabres_own
Rama
Level 26
God Stats
1W - 1L
1,309 SR
Queue Stats
6W - 6L
1,467 Elo+
Solo
Janus
Janus
uchija664
Janus
Level 152
God Stats
5W - 6L
1,560 SR
Queue Stats
223W - 211L
1,568 Elo+
Party 1
Scylla
Scylla
xHDPx Getzum
Scylla
Level 153
God Stats
1W - 1L
1,770 SR
Queue Stats
139W - 104L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Distrudo
Morgan Le Fay
17
3 / 4 / 8
9,706
809
14,116
8,939
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Kedunkel
Hun Batz
13
0 / 8 / 6
7,611
634
7,736
10,177
5,925
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
KiingEdit
Cu Chulainn
14
0 / 4 / 8
7,855
655
5,430
19,320
9,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Nekusasu69
Poseidon
16
3 / 6 / 8
9,458
788
11,716
11,082
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 4 / 2
8,875
740
6,329
10,768
8,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
X JrM02 X
Erlang Shen
17
4 / 2 / 18
10,840
903
8,065
16,969
21,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morgan Le Fay
X deadsh0t200 X
Morgan Le Fay
16
5 / 3 / 12
9,833
819
13,270
11,180
5,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 8
8,613
718
4,824
11,092
4,833
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
uchija664
Janus
17
5 / 2 / 15
10,206
851
12,704
8,831
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
18
10 / 2 / 11
10,500
875
18,094
9,040
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
12
Kills
26
26
Deaths
13
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Distrudo
Morgan Le Fay
3
4
8
1.75
L
Hun Batz
Kedunkel
Hun Batz
0
8
6
0.38
L
Cu Chulainn
KiingEdit
Cu Chulainn
0
4
8
1
L
Poseidon
Nekusasu69
Poseidon
3
6
8
1.17
L
6
4
2
1.75
W
Erlang Shen
X JrM02 X
Erlang Shen
4
2
18
6.5
W
Morgan Le Fay
X deadsh0t200 X
Morgan Le Fay
5
3
12
3.67
W
2
4
8
1.5
W
Janus
uchija664
Janus
5
2
15
6.25
W
Scylla
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,327
Damage
56,957
60,286
Taken
57,112
31,569
Mitigated
40,353
14,585
Healing
16,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Distrudo
Morgan Le Fay
14,116
834
60
2,480
8,939
3,313
0
6,985
1,954
30,597
0
L
Hun Batz
Kedunkel
Hun Batz
7,736
1,104
0
0
10,177
5,925
0
7,080
3,097
0
10,453
L
Cu Chulainn
KiingEdit
Cu Chulainn
5,430
568
604
6,906
19,320
9,551
0
14,452
4,868
844
14,534
L
Poseidon
Nekusasu69
Poseidon
11,716
392
831
1,690
11,082
4,151
0
8,303
2,779
30,893
0
L
6,329
2,242
488
1,526
10,768
8,629
0
7,248
3,520
0
10,429
W
Erlang Shen
X JrM02 X
Erlang Shen
8,065
1,535
723
5,901
16,969
21,325
439
8,415
8,554
0
15,417
W
Morgan Le Fay
X deadsh0t200 X
Morgan Le Fay
13,270
1,644
197
1,445
11,180
5,482
1,066
5,036
6,144
23,248
0
W
4,824
4,705
1,427
1,716
11,092
4,833
2,213
4,908
6,184
0
13,913
W
Janus
uchija664
Janus
12,704
381
1,424
1,883
8,831
4,289
723
4,408
4,423
32,336
0
W
Scylla
18,094
541
659
1,161
9,040
4,424
1,551
3,501
5,539
28,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
49,992
112
Minions Killed
132
0
Camps Cleared
0
1,018,445
Distance Traveled
1,196,490
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,706
809
37
3
0
230,078
3
L
Hun Batz
7,611
634
11
1
0
206,413
1
L
Cu Chulainn
7,855
655
20
2
0
194,983
2
L
Poseidon
9,458
788
24
2
0
178,593
0
L
Awilix
8,875
740
20
2
0
208,378
4
W
Erlang Shen
10,840
903
15
1
0
256,874
1
W
Morgan Le Fay
9,833
819
25
2
0
236,265
0
W
Rama
8,613
718
23
2
0
208,849
2
W
Janus
10,206
851
34
3
0
260,113
1
W
Scylla
10,500
875
35
3
0
234,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role