Player Matchup

Charybdis
Charybdis
Arcnuss
Charybdis
Level 56
God Stats
0W - 3L
1,808 SR
Queue Stats
193W - 178L
1,436 Elo+
Party 1
Bellona
Bellona
DangYouCute
Bellona
Level 26
God Stats
40W - 38L
1,508 SR
Queue Stats
145W - 165L
1,410 Elo+
Party 1
Fenrir
Fenrir
Now On iTunes
Fenrir
Level 24
God Stats
16W - 20L
1,532 SR
Queue Stats
106W - 120L
1,429 Elo+
Party 1
Chang'e
Chang'e
TyDefy
Chang'e
Level 128
God Stats
6W - 3L
1,755 SR
Queue Stats
803W - 721L
1,463 Elo+
Party 1
Ymir
Ymir
UniCorn34
Ymir
Level 101
God Stats
5W - 5L
1,581 SR
Queue Stats
549W - 523L
1,601 Elo+
Solo
Team Averages
Level 67
1,637 SR
1,468 Elo+

VS

Team Averages
Level 87
1,554 SR
1,687 Elo+
Thor
Thor
AngryJewishMan
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,662 Elo+
Party 2
Guan Yu
Guan Yu
FatMonkeyBalls
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 2L
1,662 Elo+
Party 2
Hachiman
Hachiman
ItzVonix
Hachiman
Level 156
God Stats
6W - 3L
1,567 SR
Queue Stats
179W - 112L
1,739 Elo+
Party 2
He Bo
He Bo
Lieux
He Bo
Level 86
God Stats
20W - 13L
1,413 SR
Queue Stats
262W - 321L
1,409 Elo+
Solo
Mulan
Mulan
Yotsuyu
Mulan
Level 160
God Stats
1W - 1L
1,790 SR
Queue Stats
1,963W - 391L
1,963 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arcnuss
Charybdis
15
2 / 4 / 1
9,006
450
5,827
11,934
2,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DangYouCute
Bellona
15
2 / 7 / 2
8,801
440
3,359
9,969
6,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 10 / 4
8,674
434
7,089
17,564
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
TyDefy
Chang'e
15
5 / 5 / 4
10,063
503
13,639
16,723
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
1 / 7 / 9
8,011
401
6,884
26,142
27,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
10,623
531
10,496
9,433
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 0 / 13
10,423
521
9,125
15,028
15,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
ItzVonix
Hachiman
18
5 / 2 / 9
11,207
560
15,135
12,352
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Lieux
He Bo
17
8 / 6 / 4
10,213
511
12,658
10,693
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Yotsuyu
Mulan
17
7 / 3 / 10
10,998
550
15,147
16,227
16,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
12
Kills
33
33
Deaths
12
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Charybdis
Arcnuss
Charybdis
2
4
1
0.63
L
Bellona
DangYouCute
Bellona
2
7
2
0.43
W
4
0
13
10.5
W
Hachiman
ItzVonix
Hachiman
5
2
9
4.75
W
He Bo
Lieux
He Bo
8
6
4
1.67
L
2
10
4
0.4
L
Chang'e
TyDefy
Chang'e
5
5
4
1.4
L
Ymir
1
7
9
0.79
W
Mulan
Yotsuyu
Mulan
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,798
Damage
62,561
82,332
Taken
63,733
49,118
Mitigated
43,816
17,825
Healing
25,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,496
3,475
0
3,437
9,433
3,691
708
2,733
6,502
0
64,856
L
Charybdis
Arcnuss
Charybdis
5,827
2,129
0
2,221
11,934
2,582
0
95
11,839
0
65,342
L
Bellona
DangYouCute
Bellona
3,359
1,244
0
569
9,969
6,745
0
1,093
8,850
0
34,772
W
9,125
2,014
2,938
6,162
15,028
15,507
326
2,964
11,888
0
54,217
W
Hachiman
ItzVonix
Hachiman
15,135
9,386
0
6,759
12,352
4,405
636
3,178
9,128
0
94,224
W
He Bo
Lieux
He Bo
12,658
280
0
873
10,693
3,776
403
6,812
3,555
58,788
0
L
7,089
1,185
0
2,279
17,564
6,888
0
3,205
14,165
0
56,521
L
Chang'e
TyDefy
Chang'e
13,639
1,180
3,009
6,688
16,723
5,227
488
5,144
11,295
65,512
0
L
Ymir
6,884
696
564
2,495
26,142
27,676
108
4,589
21,263
28,816
0
W
Mulan
Yotsuyu
Mulan
15,147
2,042
0
4,919
16,227
16,437
383
3,928
12,137
11,067
57,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,555
Gold Earned
53,464
469
Minions Killed
576
0
Camps Cleared
0
1,799,013
Distance Traveled
1,851,220
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,623
531
100
5
0
337,680
2
L
Charybdis
9,006
450
126
6
0
345,123
3
L
Bellona
8,801
440
83
4
0
381,372
0
W
Guan Yu
10,423
521
82
4
0
417,076
2
W
Hachiman
11,207
560
151
8
0
379,206
1
W
He Bo
10,213
511
95
5
0
357,669
3
L
Fenrir
8,674
434
89
4
0
355,042
0
L
Chang'e
10,063
503
123
6
0
367,347
1
L
Ymir
8,011
401
48
2
0
350,129
0
W
Mulan
10,998
550
148
7
0
359,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role