Player Matchup

Merlin
Merlin
AresOfLegend
Merlin
Level 124
God Stats
2W - 5L
1,383 SR
Queue Stats
129W - 188L
1,322 Elo+
Party 3
Cliodhna
Cliodhna
JpLazzarini
Cliodhna
Level 153
God Stats
4W - 5L
1,500 SR
Queue Stats
177W - 193L
1,338 Elo+
Party 2
Bellona
Bellona
JyNx_xScRuBsTaRx
Bellona
Level 79
God Stats
27W - 11L
1,255 SR
Queue Stats
28W - 18L
1,275 Elo+
Solo
Chiron
Chiron
Kales9368
Chiron
Level 122
God Stats
2W - 3L
1,387 SR
Queue Stats
139W - 209L
1,323 Elo+
Party 3
Tiamat
Tiamat
MajorZeppelin
Tiamat
Level 66
God Stats
1W - 8L
1,059 SR
Queue Stats
68W - 79L
1,344 Elo+
Party 2
Team Averages
Level 109
1,317 SR
1,321 Elo+

VS

Team Averages
Level 79
1,509 SR
1,427 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BadSnakeStorm
Nike
Level 63
God Stats
13W - 5L
1,550 SR
Queue Stats
46W - 45L
1,368 Elo+
Party 1
Cernunnos
Cernunnos
GapingConch809
Cernunnos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 87L
1,452 Elo+
Party 1
Terra
Terra
MIKE4213
Terra
Level 87
God Stats
19W - 14L
1,576 SR
Queue Stats
53W - 56L
1,349 Elo+
Party 1
Da Ji
Da Ji
Oradaga4829
Da Ji
Level 83
God Stats
18W - 18L
1,419 SR
Queue Stats
615W - 682L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 5 / 1
7,932
417
4,772
7,704
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
JpLazzarini
Cliodhna
16
10 / 6 / 2
10,262
540
14,944
15,573
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 8 / 3
9,167
482
11,395
15,714
9,810
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Kales9368
Chiron
13
1 / 3 / 1
7,685
404
6,072
14,868
5,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 6
7,681
404
5,026
11,185
6,142
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 6 / 5
9,982
525
10,016
11,608
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 5
10,143
534
9,694
13,543
10,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
GapingConch809
Cernunnos
12
1 / 3 / 4
7,834
412
6,312
7,032
2,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
MIKE4213
Terra
15
2 / 1 / 12
9,127
480
6,362
19,104
12,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
13 / 4 / 5
11,944
629
13,308
11,906
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
16
Kills
23
25
Deaths
17
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
6
5
0.92
L
Merlin
1
5
1
0.3
W
4
3
5
2.17
W
Cernunnos
GapingConch809
Cernunnos
1
3
4
1
L
Cliodhna
JpLazzarini
Cliodhna
10
6
2
1.83
L
4
8
3
0.69
L
Chiron
Kales9368
Chiron
1
3
1
0.5
W
Terra
MIKE4213
Terra
2
1
12
8
L
0
3
6
1
W
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,209
Damage
45,692
65,044
Taken
63,193
30,744
Mitigated
36,679
17,653
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,016
837
53
3,002
11,608
4,415
2,401
604
10,961
60,204
0
L
Merlin
4,772
362
340
567
7,704
2,446
601
1,515
6,159
43,496
0
W
9,694
1,104
0
3,152
13,543
10,052
594
2,106
11,437
8,202
40,517
W
Cernunnos
GapingConch809
Cernunnos
6,312
2,372
0
444
7,032
2,233
1,943
885
6,021
0
33,341
L
Cliodhna
JpLazzarini
Cliodhna
14,944
2,230
0
3,158
15,573
7,278
0
2,738
12,795
0
63,497
L
11,395
4,526
33
1,116
15,714
9,810
133
6,232
9,078
0
52,476
L
Chiron
Kales9368
Chiron
6,072
2,515
278
7,645
14,868
5,068
809
4,752
10,004
0
49,989
W
Terra
MIKE4213
Terra
6,362
227
856
8,266
19,104
12,722
724
3,802
14,914
43,008
0
L
5,026
435
0
4,516
11,185
6,142
760
2,216
8,931
28,686
0
W
13,308
4,115
81
3,446
11,906
7,257
1,045
1,760
10,062
0
69,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,727
Gold Earned
49,030
423
Minions Killed
471
0
Camps Cleared
0
1,675,957
Distance Traveled
1,747,910
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,982
525
129
7
0
322,049
1
L
Merlin
7,932
417
90
5
0
286,666
7
W
Nike
10,143
534
98
5
0
347,265
3
W
Cernunnos
7,834
412
74
4
0
287,854
3
L
Cliodhna
10,262
540
117
6
0
342,961
2
L
Bellona
9,167
482
94
5
0
392,952
0
L
Chiron
7,685
404
73
4
0
356,587
5
W
Terra
9,127
480
58
3
0
398,590
2
L
Tiamat
7,681
404
49
3
0
296,791
2
W
Da Ji
11,944
629
112
6
0
392,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role