Player Matchup

Anubis
Anubis
KickNafka41
Anubis
Level 142
God Stats
5W - 4L
1,716 SR
Queue Stats
705W - 710L
1,549 Elo+
Party 1
Yemoja
Yemoja
ManMeatMike
Yemoja
Level 127
God Stats
1W - 1L
1,439 SR
Queue Stats
135W - 109L
1,678 Elo+
Party 3
Neith
Neith
SwindleSL
Neith
Level 127
God Stats
2W - 7L
1,228 SR
Queue Stats
295W - 303L
1,554 Elo+
Party 1
Nike
Nike
TheDevilsWolfPup
Nike
Level 148
God Stats
2W - 7L
1,531 SR
Queue Stats
218W - 197L
1,606 Elo+
Party 3
Ao Kuang
Ao Kuang
bangyourdead253
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 230L
1,635 Elo+
Solo
Team Averages
Level 123
1,483 SR
1,604 Elo+

VS

Team Averages
Level 124
1,516 SR
1,552 Elo+
Cerberus
Cerberus
DrPurpleGlow
Cerberus
Level 109
God Stats
1W - 1L
1,645 SR
Queue Stats
43W - 26L
1,666 Elo+
Party 4
Hercules
Hercules
S1L3NT x Galaxy
Hercules
Level 160
God Stats
4W - 2L
1,503 SR
Queue Stats
167W - 165L
1,505 Elo+
Party 2
Sol
Sol
Skadi2H0ttie
Sol
Level 128
God Stats
1W - 0L
1,582 SR
Queue Stats
33W - 46L
1,478 Elo+
Party 2
Hel
Hel
WhiteRachel
Hel
Level 135
God Stats
2W - 3L
1,254 SR
Queue Stats
88W - 80L
1,633 Elo+
Party 4
Hun Batz
Hun Batz
ragnartom
Hun Batz
Level 86
God Stats
3W - 1L
1,597 SR
Queue Stats
427W - 402L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 8 / 7
9,327
717
12,315
13,568
7,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
2 / 6 / 6
9,660
743
8,301
23,239
25,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SwindleSL
Neith
17
2 / 5 / 8
10,281
791
25,664
13,266
6,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 7
9,672
744
15,043
24,629
18,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
14
2 / 7 / 5
8,759
674
12,824
18,097
19,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrPurpleGlow
Cerberus
15
1 / 2 / 20
9,218
709
10,418
18,335
19,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
19
13 / 1 / 17
11,374
875
22,084
27,579
25,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
7 / 3 / 17
10,775
829
18,991
15,819
6,565
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 19
10,512
809
10,855
13,812
6,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
ragnartom
Hun Batz
17
5 / 4 / 21
10,433
803
18,260
17,012
8,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
124
11
Kills
30
30
Deaths
12
33
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DrPurpleGlow
Cerberus
1
2
20
5.5
L
Anubis
2
8
7
0.69
L
Yemoja
2
6
6
0.83
W
Hercules
13
1
17
21.5
W
7
3
17
5.17
L
Neith
SwindleSL
Neith
2
5
8
1.2
L
3
4
7
1.63
W
4
2
19
6.75
L
Ao Kuang
2
7
5
0.64
W
Hun Batz
ragnartom
Hun Batz
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,147
Damage
80,608
92,799
Taken
92,557
78,062
Mitigated
66,795
32,442
Healing
62,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DrPurpleGlow
Cerberus
10,418
733
2,982
6,519
18,335
19,665
321
6,284
12,051
16,908
0
L
Anubis
12,315
588
770
1,232
13,568
7,711
626
3,920
9,648
25,980
0
L
Yemoja
8,301
2,435
5,432
5,782
23,239
25,819
161
9,721
13,518
16,959
0
W
Hercules
22,084
8,444
1,483
13,837
27,579
25,334
637
10,058
17,521
0
28,458
W
18,991
8,313
668
5,338
15,819
6,565
2,750
6,190
9,629
43,230
0
L
Neith
SwindleSL
Neith
25,664
9,972
50
3,114
13,266
6,358
1,119
4,489
8,777
0
40,314
L
15,043
1,632
2,021
8,595
24,629
18,314
800
13,570
11,059
4,812
23,832
W
10,855
610
22,684
9,151
13,812
6,929
803
6,006
7,806
24,426
0
L
Ao Kuang
12,824
4,908
1,154
4,292
18,097
19,860
1,031
8,564
9,533
17,289
0
W
Hun Batz
ragnartom
Hun Batz
18,260
3,389
0
0
17,012
8,302
1,168
7,567
9,445
0
29,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
52,312
115
Minions Killed
127
0
Camps Cleared
0
1,064,620
Distance Traveled
1,263,003
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,218
709
12
1
0
248,088
2
L
Anubis
9,327
717
29
2
0
191,686
0
L
Yemoja
9,660
743
13
1
0
203,122
2
W
Hercules
11,374
875
12
1
0
294,734
1
W
Sol
10,775
829
52
4
0
191,059
0
L
Neith
10,281
791
45
3
0
208,472
1
L
Nike
9,672
744
21
2
0
242,834
0
W
Hel
10,512
809
29
2
0
267,857
1
L
Ao Kuang
8,759
674
7
1
0
218,506
1
W
Hun Batz
10,433
803
22
2
0
261,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role