Player Matchup

Cliodhna
Cliodhna
Adam831XD
Cliodhna
Level 24
God Stats
1W - 3L
1,398 SR
Queue Stats
39W - 28L
1,573 Elo+
Party 2
Izanami
Izanami
Flavious001
Izanami
Level 28
God Stats
13W - 9L
1,634 SR
Queue Stats
86W - 91L
1,472 Elo+
Party 3
Agni
Agni
JahVoonJr
Agni
Level 67
God Stats
1W - 2L
1,588 SR
Queue Stats
72W - 73L
1,544 Elo+
Party 2
Scylla
Scylla
SniperPigAlpha
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,644 Elo+
Party 2
Terra
Terra
galoo52
Terra
Level 35
God Stats
7W - 8L
1,530 SR
Queue Stats
136W - 144L
1,458 Elo+
Party 3
Team Averages
Level 48
1,530 SR
1,538 Elo+

VS

Team Averages
Level 77
1,645 SR
1,514 Elo+
Anubis
Anubis
Cenny Senpai
Anubis
Level 108
God Stats
18W - 10L
1,468 SR
Queue Stats
277W - 301L
1,390 Elo+
Solo
Sol
Sol
HikaruSuzuhara
Sol
Level 108
God Stats
4W - 3L
1,793 SR
Queue Stats
29W - 26L
1,660 Elo+
Party 1
Olorun
Olorun
LoliLover6940
Olorun
Level 1
God Stats
1W - 1L
1,827 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Nick2258
Sobek
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,373 Elo+
Solo
Freya
Freya
WhiteRoseFluff
Freya
Level 127
God Stats
6W - 4L
1,636 SR
Queue Stats
74W - 62L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Adam831XD
Cliodhna
7
3 / 3 / 0
4,687
586
2,794
4,869
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Flavious001
Izanami
7
1 / 2 / 0
4,166
521
3,219
4,046
1,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
7
0 / 3 / 3
4,289
536
1,790
4,058
1,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
1 / 7 / 0
3,699
462
1,996
5,164
1,469
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Terra
galoo52
Terra
5
0 / 3 / 1
3,884
486
1,509
5,679
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 3 / 2
4,632
579
2,318
5,251
2,332
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
8 / 1 / 3
6,288
786
4,571
4,011
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
4 / 0 / 2
4,946
618
3,554
2,757
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Nick2258
Sobek
7
0 / 1 / 4
4,328
541
1,673
4,718
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
6 / 0 / 3
5,591
699
4,838
4,113
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
18
18
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Adam831XD
Cliodhna
3
3
0
1
W
Anubis
0
3
2
0.33
L
Izanami
Flavious001
Izanami
1
2
0
0.5
W
8
1
3
9.5
L
Agni
0
3
3
0.5
W
4
0
2
5
W
Sobek
Nick2258
Sobek
0
1
4
2
L
1
7
0
0.14
W
6
0
3
7.5
L
Terra
galoo52
Terra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,308
Damage
16,954
23,816
Taken
20,850
8,181
Mitigated
8,579
4,197
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Adam831XD
Cliodhna
2,794
424
0
306
4,869
1,434
0
2,300
2,569
0
17,130
W
Anubis
2,318
567
0
2,080
5,251
2,332
434
1,766
3,485
20,688
0
L
Izanami
Flavious001
Izanami
3,219
2,540
0
1,451
4,046
1,128
0
2,720
1,326
0
21,826
W
4,571
2,345
0
1,905
4,011
1,504
764
1,352
2,659
29,255
4,233
L
Agni
1,790
149
0
1,131
4,058
1,124
0
2,907
1,151
13,866
0
W
3,554
1,608
75
1,596
2,757
1,011
0
349
2,408
25,498
2,809
W
Sobek
Nick2258
Sobek
1,673
125
0
2,212
4,718
2,252
0
923
3,795
6,306
0
L
1,996
505
0
475
5,164
1,469
0
3,664
1,500
7,874
0
W
4,838
1,638
0
2,476
4,113
1,480
0
905
3,208
18,774
5,924
L
Terra
galoo52
Terra
1,509
193
4
830
5,679
3,026
0
3,813
1,866
7,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,725
Gold Earned
25,785
154
Minions Killed
212
0
Camps Cleared
0
714,012
Distance Traveled
742,686
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,687
586
40
5
0
161,997
0
W
Anubis
4,632
579
38
5
0
117,139
0
L
Izanami
4,166
521
48
6
0
137,868
3
W
Sol
6,288
786
61
8
0
152,060
0
L
Agni
4,289
536
42
5
0
124,154
1
W
Olorun
4,946
618
52
7
0
147,411
0
W
Sobek
4,328
541
13
2
0
155,399
2
L
Scylla
3,699
462
12
2
0
138,511
2
W
Freya
5,591
699
48
6
0
170,677
1
L
Terra
3,884
486
12
2
0
151,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role