Player Matchup

Mulan
Mulan
Heyho3060
Mulan
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 32L
1,732 Elo+
Solo
Cliodhna
Cliodhna
SlimyBiscuit
Cliodhna
Level 160
God Stats
6W - 4L
1,849 SR
Queue Stats
520W - 406L
1,736 Elo+
Party 2
He Bo
He Bo
TheSuperChicken
He Bo
Level 160
God Stats
6W - 9L
1,698 SR
Queue Stats
342W - 245L
1,818 Elo+
Party 2
Hou Yi
Hou Yi
VoidUG
Hou Yi
Level 160
God Stats
11W - 6L
1,680 SR
Queue Stats
367W - 238L
1,669 Elo+
Solo
Baron Samedi
Baron Samedi
zGoldenEye
Baron Samedi
Level 127
God Stats
6W - 2L
1,903 SR
Queue Stats
1,008W - 861L
1,699 Elo+
Solo
Team Averages
Level 151
1,726 SR
1,731 Elo+

VS

Team Averages
Level 159
1,568 SR
1,599 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Derptasticly
Loki
Level 157
God Stats
12W - 10L
1,626 SR
Queue Stats
393W - 270L
1,785 Elo+
Party 1
Ne Zha
Ne Zha
xMulch
Ne Zha
Level 156
God Stats
8W - 7L
1,712 SR
Queue Stats
464W - 420L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Heyho3060
Mulan
9
1 / 1 / 5
5,261
526
3,813
6,655
2,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cliodhna
SlimyBiscuit
Cliodhna
11
5 / 0 / 2
6,926
693
5,759
4,632
1,959
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
5 / 1 / 4
6,364
636
4,189
5,646
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
VoidUG
Hou Yi
12
6 / 0 / 1
6,505
651
7,128
6,281
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
zGoldenEye
Baron Samedi
9
3 / 1 / 4
5,731
573
4,845
4,909
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
2 / 4 / 0
5,561
556
5,011
5,767
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
8
1 / 0 / 1
5,199
520
4,103
7,432
5,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
 
Medusa
9
0 / 4 / 1
4,952
495
3,648
6,298
1,124
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 0
5,048
505
1,609
7,771
2,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
xMulch
Ne Zha
9
0 / 5 / 1
5,041
504
4,041
7,788
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
20
Kills
3
3
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
0
0.5
L
Bellona
 
Bellona
1
0
1
1.5
L
Medusa
 
Medusa
0
4
1
0.13
L
0
7
0
0
W
Mulan
Heyho3060
Mulan
1
1
5
3.5
W
Cliodhna
SlimyBiscuit
Cliodhna
5
0
2
6
W
5
1
4
7
W
Hou Yi
VoidUG
Hou Yi
6
0
1
6.5
L
Ne Zha
xMulch
Ne Zha
0
5
1
0.1
W
Baron Samedi
zGoldenEye
Baron Samedi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,734
Damage
18,412
28,123
Taken
35,056
9,680
Mitigated
14,306
13,264
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,011
406
0
1,116
5,767
3,418
0
3,579
2,038
24,487
0
L
Bellona
 
Bellona
4,103
1,143
632
2,232
7,432
5,079
0
1,370
5,932
0
19,858
L
Medusa
 
Medusa
3,648
1,676
0
1,051
6,298
1,124
0
327
5,971
0
28,312
L
1,609
383
0
780
7,771
2,267
0
495
7,276
0
25,393
W
Mulan
Heyho3060
Mulan
3,813
896
160
2,350
6,655
2,895
0
1,139
5,376
0
15,568
W
Cliodhna
SlimyBiscuit
Cliodhna
5,759
398
0
1,842
4,632
1,959
0
0
4,632
0
33,951
W
4,189
262
0
2,820
5,646
1,572
0
1,172
4,394
34,414
0
W
Hou Yi
VoidUG
Hou Yi
7,128
3,458
0
3,492
6,281
1,514
1,008
56
6,215
0
39,510
L
Ne Zha
xMulch
Ne Zha
4,041
1,161
0
1,939
7,788
2,418
0
2,921
4,805
0
24,924
W
Baron Samedi
zGoldenEye
Baron Samedi
4,845
890
535
2,065
4,909
1,740
78
2,178
2,495
27,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
25,801
330
Minions Killed
251
0
Camps Cleared
0
1,032,601
Distance Traveled
998,814
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,561
556
56
6
0
178,095
3
L
Bellona
5,199
520
36
4
0
222,284
4
L
Medusa
4,952
495
51
5
0
184,656
3
L
Loki
5,048
505
60
6
0
206,414
3
W
Mulan
5,261
526
36
4
0
215,493
2
W
Cliodhna
6,926
693
79
8
0
236,413
2
W
He Bo
6,364
636
74
7
0
209,220
2
W
Hou Yi
6,505
651
71
7
0
181,449
3
L
Ne Zha
5,041
504
48
5
0
207,365
2
W
Baron Samedi
5,731
573
70
7
0
190,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role