Player Matchup

Chernobog
Chernobog
ADozenKatZ
Chernobog
Level 16
God Stats
2W - 0L
1,729 SR
Queue Stats
69W - 63L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
Nukedskittlz
Cthulhu
Level 79
God Stats
1W - 0L
1,504 SR
Queue Stats
54W - 45L
1,499 Elo+
Party 2
Mercury
Mercury
Vintaneous
Mercury
Level 123
God Stats
16W - 16L
1,591 SR
Queue Stats
46W - 39L
1,553 Elo+
Party 2
Ra
Ra
xAssassinx AquA
Ra
Level 148
God Stats
11W - 7L
1,622 SR
Queue Stats
193W - 179L
1,598 Elo+
Party 2
Odin
Odin
zombiekill4060
Odin
Level 80
God Stats
1W - 0L
1,255 SR
Queue Stats
2W - 1L
1,305 Elo+
Party 2
Team Averages
Level 89
1,540 SR
1,510 Elo+

VS

Team Averages
Level 84
1,497 SR
1,459 Elo+
Yemoja
Yemoja
Floradoraa
Yemoja
Level 21
God Stats
63W - 59L
1,392 SR
Queue Stats
83W - 70L
1,468 Elo+
Party 1
Thanatos
Thanatos
Goose Shot 12
Thanatos
Level 96
God Stats
6W - 14L
1,422 SR
Queue Stats
108W - 89L
1,480 Elo+
Party 1
He Bo
He Bo
Its Blink FN
He Bo
Level 49
God Stats
1W - 3L
1,674 SR
Queue Stats
107W - 126L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
bEaN5 0n T0AsT
Cu Chulainn
Level 153
God Stats
15W - 15L
1,554 SR
Queue Stats
555W - 496L
1,472 Elo+
Party 1
Poseidon
Poseidon
footballguy751
Poseidon
Level 103
God Stats
3W - 6L
1,445 SR
Queue Stats
470W - 412L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ADozenKatZ
Chernobog
15
2 / 4 / 8
10,886
473
3,626
11,336
3,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Nukedskittlz
Cthulhu
17
2 / 6 / 12
12,033
523
10,857
21,589
19,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
Vintaneous
Mercury
20
13 / 4 / 7
15,165
659
15,668
19,408
8,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 0 / 11
15,170
660
19,711
16,046
7,721
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 4 / 7
12,189
530
10,429
17,737
15,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Floradoraa
Yemoja
13
0 / 2 / 1
8,903
387
3,271
9,800
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Goose Shot 12
Thanatos
19
6 / 5 / 2
11,811
514
9,317
17,826
8,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 11 / 0
9,918
431
7,098
14,668
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
bEaN5 0n T0AsT
Cu Chulainn
19
6 / 6 / 6
12,650
550
22,200
25,156
18,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
18
3 / 8 / 4
11,041
480
9,989
17,296
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
32
Kills
17
18
Deaths
32
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ADozenKatZ
Chernobog
2
4
8
1.5
L
Yemoja
Floradoraa
Yemoja
0
2
1
0.25
L
Thanatos
Goose Shot 12
Thanatos
6
5
2
1.4
L
2
11
0
0.18
W
Cthulhu
Nukedskittlz
Cthulhu
2
6
12
1.33
W
Mercury
Vintaneous
Mercury
13
4
7
4.13
L
Cu Chulainn
bEaN5 0n T0AsT
Cu Chulainn
6
6
6
1.5
L
Poseidon
3
8
4
0.63
W
13
0
11
18.5
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,291
Damage
51,875
86,116
Taken
84,746
54,732
Mitigated
49,020
27,966
Healing
30,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ADozenKatZ
Chernobog
3,626
2,428
0
1,872
11,336
3,889
168
5,394
5,893
0
48,998
L
Yemoja
Floradoraa
Yemoja
3,271
369
1,503
1,259
9,800
9,675
618
4,047
5,484
24,421
0
L
Thanatos
Goose Shot 12
Thanatos
9,317
2,170
0
14,850
17,826
8,342
0
5,551
12,115
0
97,384
L
7,098
390
0
1,411
14,668
4,996
332
7,852
6,532
54,330
0
W
Cthulhu
Nukedskittlz
Cthulhu
10,857
600
974
3,549
21,589
19,158
173
6,516
14,911
41,843
0
W
Mercury
Vintaneous
Mercury
15,668
9,997
0
5,142
19,408
8,001
2,428
5,850
13,558
0
110,418
L
Cu Chulainn
bEaN5 0n T0AsT
Cu Chulainn
22,200
3,659
0
6,635
25,156
18,287
17
10,641
13,570
17,799
80,224
L
Poseidon
9,989
1,387
0
4,764
17,296
7,720
227
5,363
11,749
82,269
8,616
W
19,711
1,789
4,078
9,646
16,046
7,721
2,292
7,001
8,786
124,488
0
W
10,429
2,266
0
2,705
17,737
15,963
511
5,988
11,749
15,080
47,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,443
Gold Earned
54,323
594
Minions Killed
584
0
Camps Cleared
0
2,315,962
Distance Traveled
2,098,880
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,886
473
77
3
0
416,475
3
L
Yemoja
8,903
387
39
2
0
428,491
0
L
Thanatos
11,811
514
143
6
0
446,331
1
L
He Bo
9,918
431
112
5
0
377,547
9
W
Cthulhu
12,033
523
49
2
0
438,150
7
W
Mercury
15,165
659
148
6
0
521,713
1
L
Cu Chulainn
12,650
550
159
7
0
431,141
4
L
Poseidon
11,041
480
131
6
0
415,370
4
W
Ra
15,170
660
194
8
0
510,380
9
W
Odin
12,189
530
126
5
0
429,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role