Player Matchup

Merlin
Merlin
DeadsNight
Merlin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 73L
1,680 Elo+
Party 2
Chaac
Chaac
ShibaInuCoin
Chaac
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 19L
1,805 Elo+
Party 2
Apollo
Apollo
theweeping6
Apollo
Level 29
God Stats
7W - 3L
1,344 SR
Queue Stats
156W - 164L
1,365 Elo+
Solo
Team Averages
Level 20
1,448 SR
1,617 Elo+

VS

Team Averages
Level 52
1,551 SR
1,413 Elo+
Fenrir
Fenrir
HannaFromTheClub
Fenrir
Level 68
God Stats
0W - 2L
1,620 SR
Queue Stats
20W - 24L
1,345 Elo+
Solo
Mercury
Mercury
StickyJoker58
Mercury
Level 68
God Stats
1W - 1L
1,714 SR
Queue Stats
267W - 292L
1,495 Elo+
Party 1
Zeus
Zeus
Sweaty L0ad
Zeus
Level 20
God Stats
0W - 1L
1,318 SR
Queue Stats
27W - 30L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeadsNight
Merlin
13
9 / 2 / 11
8,557
1,070
8,846
4,997
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
14 / 1 / 8
9,398
1,175
15,456
13,649
11,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
0 / 4 / 17
6,896
862
1,817
6,734
2,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 4
6,802
850
5,939
14,598
7,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
9
3 / 8 / 4
6,543
818
2,786
10,087
2,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 8 / 2
5,771
721
5,394
7,327
1,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
23
Kills
7
7
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
DeadsNight
Merlin
9
2
11
7.25
L
3
7
4
0.71
W
14
1
8
18
L
Mercury
3
8
4
0.63
L
1
8
2
0.25
W
Apollo
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,119
Damage
14,119
25,380
Taken
32,012
15,329
Mitigated
12,570
9,812
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DeadsNight
Merlin
8,846
453
0
895
4,997
1,609
983
1,025
3,972
34,934
0
L
5,939
2,772
221
988
14,598
7,996
0
5,892
7,721
0
10,942
W
15,456
2,813
73
7,774
13,649
11,579
310
3,364
10,285
4,136
31,703
L
Mercury
2,786
1,149
414
538
10,087
2,965
0
3,084
6,619
0
9,438
L
5,394
1,349
0
0
7,327
1,609
0
1,610
5,245
18,240
0
W
Apollo
1,817
1,128
0
1,070
6,734
2,141
1,079
1,742
4,992
0
9,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
19,116
116
Minions Killed
52
8
Camps Cleared
1
482,476
Distance Traveled
358,655
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,557
1,070
45
6
5
150,141
2
L
Fenrir
6,802
850
12
2
0
119,959
0
W
Chaac
9,398
1,175
52
7
3
157,766
2
L
Mercury
6,543
818
20
3
0
134,353
0
L
Zeus
5,771
721
20
3
1
104,343
0
W
Apollo
6,896
862
19
2
0
174,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role