Player Matchup

Sun Wukong
Sun Wukong
Darkoroth
Sun Wukong
Level 126
God Stats
1W - 1L
1,334 SR
Queue Stats
130W - 133L
1,397 Elo+
Solo
Poseidon
Poseidon
NW DAB ASSASSIN
Poseidon
Level 80
God Stats
8W - 1L
1,720 SR
Queue Stats
120W - 103L
1,415 Elo+
Party 2
Bellona
Bellona
WARpathSTASH
Bellona
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 123L
1,414 Elo+
Party 2
Neith
Neith
WildMrsWeazel
Neith
Level 113
God Stats
12W - 12L
1,541 SR
Queue Stats
364W - 336L
1,478 Elo+
Party 2
Scylla
Scylla
Wildmrweaze1
Scylla
Level 83
God Stats
15W - 7L
1,656 SR
Queue Stats
216W - 183L
1,471 Elo+
Party 2
Team Averages
Level 99
1,550 SR
1,435 Elo+

VS

Team Averages
Level 105
1,389 SR
1,397 Elo+
Kukulkan
Kukulkan
DanosonicDaimyo
Kukulkan
Level 145
God Stats
1W - 2L
1,461 SR
Queue Stats
154W - 164L
1,360 Elo+
Party 1
Amaterasu
Amaterasu
Winston Carr
Amaterasu
Level 147
God Stats
0W - 2L
1,250 SR
Queue Stats
315W - 344L
1,343 Elo+
Party 1
Hercules
Hercules
Zunguar
Hercules
Level 83
God Stats
2W - 4L
1,445 SR
Queue Stats
309W - 310L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
man of bat 506
Ao Kuang
Level 107
God Stats
0W - 2L
1,290 SR
Queue Stats
47W - 46L
1,381 Elo+
Party 1
Janus
Janus
sourcream42
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkoroth
Sun Wukong
17
2 / 6 / 20
11,530
678
13,460
19,461
24,138
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
18
6 / 6 / 17
11,867
698
19,754
13,819
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
WARpathSTASH
Bellona
19
2 / 1 / 20
11,990
705
9,302
19,835
17,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
13 / 1 / 17
14,036
826
23,186
9,120
4,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
20
11 / 1 / 17
13,424
790
37,209
9,069
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 5 / 6
11,251
662
23,900
16,288
8,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Winston Carr
Amaterasu
20
3 / 5 / 7
10,951
644
8,461
28,900
29,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
Zunguar
Hercules
17
0 / 8 / 11
10,403
612
7,425
33,658
37,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
16
6 / 8 / 3
10,614
624
5,919
16,903
6,906
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 8 / 9
10,344
608
8,855
14,961
7,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
51
34
Kills
15
15
Deaths
34
91
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
5
6
1.4
W
Sun Wukong
Darkoroth
Sun Wukong
2
6
20
2
W
Poseidon
6
6
17
2.42
W
Bellona
WARpathSTASH
Bellona
2
1
20
12
W
13
1
17
21.5
W
Scylla
11
1
17
19.5
L
Amaterasu
Winston Carr
Amaterasu
3
5
7
1.3
L
Hercules
Zunguar
Hercules
0
8
11
0.69
L
Ao Kuang
6
8
3
0.94
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,911
Damage
54,560
71,304
Taken
110,710
55,793
Mitigated
89,193
33,900
Healing
37,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
23,900
1,513
1,082
3,526
16,288
8,054
255
8,621
7,667
58,072
0
W
Sun Wukong
Darkoroth
Sun Wukong
13,460
2,110
1,866
4,642
19,461
24,138
101
10,053
9,408
0
18,887
W
Poseidon
19,754
2,348
1,819
2,416
13,819
5,566
233
9,049
4,770
40,473
0
W
Bellona
WARpathSTASH
Bellona
9,302
1,794
4,532
7,393
19,835
17,048
373
10,184
9,651
0
19,818
W
23,186
11,358
2,104
4,202
9,120
4,526
3,969
5,116
4,004
0
52,625
W
Scylla
37,209
2,721
1,506
3,420
9,069
4,515
873
4,272
4,797
56,012
0
L
Amaterasu
Winston Carr
Amaterasu
8,461
1,196
2,196
13,142
28,900
29,040
77
15,376
13,524
0
14,662
L
Hercules
Zunguar
Hercules
7,425
1,617
2,940
9,406
33,658
37,754
270
14,638
19,020
0
18,738
L
Ao Kuang
5,919
1,190
787
2,332
16,903
6,906
822
8,230
8,673
11,711
0
L
8,855
432
405
1,301
14,961
7,439
404
10,098
4,863
24,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,847
Gold Earned
53,563
191
Minions Killed
150
0
Camps Cleared
0
1,615,000
Distance Traveled
1,452,933
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,251
662
78
5
0
274,059
0
W
Sun Wukong
11,530
678
11
1
0
288,017
0
W
Poseidon
11,867
698
47
3
0
292,281
3
W
Bellona
11,990
705
16
1
0
394,708
4
W
Neith
14,036
826
63
4
0
305,308
1
W
Scylla
13,424
790
54
3
0
334,686
0
L
Amaterasu
10,951
644
15
1
0
360,086
1
L
Hercules
10,403
612
23
1
0
283,542
0
L
Ao Kuang
10,614
624
7
0
0
287,363
0
L
Janus
10,344
608
27
2
0
247,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role