Player Matchup

Jing Wei
Jing Wei
Blakkinn
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,684 Elo+
Party 1
Horus
Horus
barbaºblanca
Horus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,530 Elo+
Party 1
Geb
Geb
dna1030
Geb
Level 125
God Stats
14W - 6L
1,787 SR
Queue Stats
328W - 343L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
elliestabu1219
Gilgamesh
Level 149
God Stats
10W - 6L
1,620 SR
Queue Stats
153W - 139L
1,533 Elo+
Party 2
Scylla
Scylla
sidondisdik
Scylla
Level 87
God Stats
2W - 5L
1,373 SR
Queue Stats
114W - 84L
1,532 Elo+
Party 2
Team Averages
Level 122
1,556 SR
1,549 Elo+

VS

Team Averages
Level 84
1,612 SR
1,494 Elo+
Bacchus
Bacchus
FTA_Ghost94
Bacchus
Level 67
God Stats
1W - 0L
1,845 SR
Queue Stats
27W - 31L
1,416 Elo+
Party 3
Scylla
Scylla
Gas-Mask-Jayy
Scylla
Level 126
God Stats
3W - 2L
1,593 SR
Queue Stats
214W - 225L
1,580 Elo+
Party 3
Chaac
Chaac
JSNcredible
Chaac
Level 85
God Stats
2W - 0L
1,581 SR
Queue Stats
34W - 29L
1,510 Elo+
Solo
Hun Batz
Hun Batz
MR YATZ 04
Hun Batz
Level 69
God Stats
4W - 3L
1,549 SR
Queue Stats
498W - 456L
1,499 Elo+
Solo
Chang'e
Chang'e
TCMickey
Chang'e
Level 73
God Stats
8W - 8L
1,494 SR
Queue Stats
778W - 828L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blakkinn
Jing Wei
16
4 / 8 / 9
9,784
699
17,114
16,806
7,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 6 / 12
9,339
667
5,276
20,401
25,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
18
4 / 6 / 16
11,062
790
11,343
18,639
25,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
elliestabu1219
Gilgamesh
18
9 / 6 / 8
11,229
802
25,566
28,651
30,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
3 / 7 / 11
9,540
681
16,106
14,210
6,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FTA_Ghost94
Bacchus
19
4 / 3 / 20
11,062
790
11,312
27,323
27,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
13 / 4 / 11
12,472
891
23,341
12,796
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 28
10,861
776
17,007
26,872
28,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
MR YATZ 04
Hun Batz
17
7 / 7 / 15
11,748
839
12,637
17,226
15,346
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
TCMickey
Chang'e
18
6 / 5 / 20
11,474
820
21,828
17,410
15,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
126
20
Kills
32
33
Deaths
21
56
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Blakkinn
Jing Wei
4
8
9
1.06
W
Bacchus
FTA_Ghost94
Bacchus
4
3
20
4.67
W
13
4
11
4.63
W
2
2
28
8
W
Hun Batz
MR YATZ 04
Hun Batz
7
7
15
2.07
W
Chang'e
TCMickey
Chang'e
6
5
20
3.2
L
0
6
12
1
L
Geb
4
6
16
2
L
Gilgamesh
elliestabu1219
Gilgamesh
9
6
8
2.17
L
Scylla
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,405
Damage
86,125
98,707
Taken
101,627
95,882
Mitigated
92,987
33,753
Healing
55,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Blakkinn
Jing Wei
17,114
9,576
810
2,115
16,806
7,879
883
11,678
5,128
0
32,028
W
Bacchus
FTA_Ghost94
Bacchus
11,312
1,211
1,191
9,386
27,323
27,985
1,028
6,403
20,699
17,033
0
W
23,341
2,250
2,556
2,232
12,796
5,502
1,969
2,875
9,501
41,811
0
W
17,007
4,836
1,160
15,327
26,872
28,472
1,690
9,765
16,413
274
33,335
W
Hun Batz
MR YATZ 04
Hun Batz
12,637
902
1,575
2,600
17,226
15,346
408
3,307
13,541
0
23,911
W
Chang'e
TCMickey
Chang'e
21,828
1,182
11,908
7,326
17,410
15,682
794
5,099
12,022
43,273
0
L
5,276
2,065
5,647
7,445
20,401
25,721
176
12,146
8,255
0
14,482
L
Geb
11,343
1,215
1,146
1,596
18,639
25,440
392
9,653
8,986
21,425
0
L
Gilgamesh
elliestabu1219
Gilgamesh
25,566
5,394
2,125
9,602
28,651
30,234
240
16,854
11,797
0
36,737
L
Scylla
16,106
1,445
454
2,813
14,210
6,608
442
6,347
7,863
28,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
57,617
119
Minions Killed
146
0
Camps Cleared
0
1,189,876
Distance Traveled
1,330,079
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,784
699
45
3
0
214,712
0
W
Bacchus
11,062
790
13
1
0
281,090
0
W
Scylla
12,472
891
44
3
0
261,196
0
W
Chaac
10,861
776
19
1
0
289,617
4
W
Hun Batz
11,748
839
16
1
0
260,463
1
W
Chang'e
11,474
820
54
4
0
237,713
0
L
Horus
9,339
667
16
1
0
265,644
0
L
Geb
11,062
790
12
1
0
220,681
0
L
Gilgamesh
11,229
802
21
2
0
262,359
0
L
Scylla
9,540
681
25
2
0
226,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role