Player Matchup

Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Wizardean
Cu Chulainn
Platinum II
Level 160
God Stats
59W - 60L
1,606 SR
Queue Stats
848W - 856L
1,911 MMR
Solo
Olorun
Olorun
Platinum I
Zerocrosss
Olorun
Platinum I
Level 158
God Stats
7W - 2L
1,591 SR
Queue Stats
108W - 104L
1,914 MMR
Party 1
Cupid
Cupid
Platinum I
reformo
Cupid
Platinum I
Level 158
God Stats
13W - 5L
2,092 SR
Queue Stats
145W - 140L
1,914 MMR
Party 1
Geb
Geb
Platinum I
vervvxvvyvvgb
Geb
Platinum I
Level 61
God Stats
3W - 1L
1,763 SR
Queue Stats
108W - 93L
1,997 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,710 SR
1,847 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,562 SR
1,849 MMR
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
Banananar
Hachiman
Platinum IV
Level 139
God Stats
1W - 1L
1,691 SR
Queue Stats
47W - 40L
1,898 MMR
Solo
Osiris
Osiris
Platinum II
ChuckFina
Osiris
Platinum II
Level 127
God Stats
6W - 7L
1,406 SR
Queue Stats
435W - 421L
1,931 MMR
Solo
Bastet
Bastet
Platinum III
GatsbyX
Bastet
Platinum III
Level 125
God Stats
5W - 6L
1,517 SR
Queue Stats
224W - 224L
1,951 MMR
Solo
Sol
Sol
Platinum I
Khärö
Sol
Platinum I
Level 160
God Stats
36W - 24L
1,696 SR
Queue Stats
146W - 139L
1,965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
14 / 2 / 6
13,714
686
19,220
16,510
8,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Wizardean
Cu Chulainn
17
2 / 3 / 7
11,765
588
8,466
14,624
11,154
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Zerocrosss
Olorun
20
5 / 1 / 4
13,378
669
7,822
12,366
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
reformo
Cupid
20
4 / 0 / 9
13,288
664
16,220
16,009
5,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 0 / 14
11,203
560
6,347
15,499
17,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
LokiArtioOdinTiamatMulan

VS

Bans
GilgameshMorgan Le FayKhepriChaacAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 4 / 3
8,228
411
5,797
17,766
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Banananar
Hachiman
16
1 / 6 / 0
9,691
485
8,287
14,629
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
ChuckFina
Osiris
18
3 / 5 / 0
11,167
558
10,021
16,279
16,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
GatsbyX
Bastet
15
0 / 5 / 3
8,902
445
5,842
15,458
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
16
2 / 7 / 0
9,986
499
10,155
13,275
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
27
Kills
6
6
Deaths
27
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
14
2
6
8.5
L
Ne Zha
 
Ne Zha
0
4
3
0.38
L
Hachiman
Banananar
Hachiman
1
6
0
0.17
L
Osiris
ChuckFina
Osiris
3
5
0
0.6
L
Bastet
GatsbyX
Bastet
0
5
3
0.3
L
Sol
2
7
0
0.29
W
Cu Chulainn
Wizardean
Cu Chulainn
2
3
7
1.83
W
Olorun
Zerocrosss
Olorun
5
1
4
7
W
Cupid
reformo
Cupid
4
0
9
8.5
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,075
Damage
40,102
75,008
Taken
77,407
47,846
Mitigated
39,463
33,522
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
19,220
8,402
0
4,340
16,510
8,378
1,088
3,515
12,995
0
108,817
L
Ne Zha
 
Ne Zha
5,797
1,232
0
2,808
17,766
10,835
0
3,217
14,549
0
30,842
L
Hachiman
Banananar
Hachiman
8,287
5,924
0
4,932
14,629
3,040
1,122
1,243
13,386
0
76,272
L
Osiris
ChuckFina
Osiris
10,021
2,382
0
3,188
16,279
16,701
0
2,541
13,738
14,278
71,886
L
Bastet
GatsbyX
Bastet
5,842
1,904
0
4,415
15,458
5,102
0
3,515
11,943
0
57,730
L
Sol
10,155
1,905
0
3,770
13,275
3,785
0
3,285
9,990
73,001
4,611
W
Cu Chulainn
Wizardean
Cu Chulainn
8,466
1,964
0
3,519
14,624
11,154
665
2,893
11,731
0
67,758
W
Olorun
Zerocrosss
Olorun
7,822
3,629
1,161
9,726
12,366
5,540
4,960
2,800
9,566
105,470
10,046
W
Cupid
reformo
Cupid
16,220
11,711
209
9,832
16,009
5,609
5,806
2,354
13,655
0
110,677
W
6,347
843
0
4,735
15,499
17,165
371
2,014
13,485
24,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,348
Gold Earned
47,974
662
Minions Killed
629
0
Camps Cleared
0
2,039,360
Distance Traveled
1,879,395
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,714
686
121
6
0
470,190
10
L
Ne Zha
8,228
411
44
2
0
422,401
1
L
Hachiman
9,691
485
133
7
0
320,302
1
L
Osiris
11,167
558
165
8
0
386,049
5
L
Bastet
8,902
445
115
6
0
399,314
5
L
Sol
9,986
499
172
9
0
351,329
11
W
Cu Chulainn
11,765
588
143
7
0
384,978
6
W
Olorun
13,378
669
197
10
0
368,395
0
W
Cupid
13,288
664
184
9
0
378,357
3
W
Geb
11,203
560
17
1
0
437,440
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role