Player Matchup

Artio
Artio
Silver III
GreenedOutTurtle
Artio
Silver III
Level 100
God Stats
3W - 5L
1,411 SR
Queue Stats
241W - 272L
893 MMR
Solo
Danzaburou
Danzaburou
Silver I
JayDecay-GPK
Danzaburou
Silver I
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 167L
1,015 MMR
Solo
Awilix
Awilix
Silver II
KyojuroRengoku18
Awilix
Silver II
Level 103
God Stats
0W - 1L
1,398 SR
Queue Stats
125W - 142L
1,023 MMR
Solo
Nike
Nike
Silver II
PRIMETIME9NIZZLE
Nike
Silver II
Level 48
God Stats
1W - 1L
1,632 SR
Queue Stats
64W - 78L
889 MMR
Solo
Hou Yi
Hou Yi
Silver III
frankbatoloco
Hou Yi
Silver III
Level 157
God Stats
0W - 2L
1,276 SR
Queue Stats
217W - 224L
936 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,443 SR
951 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,545 SR
951 MMR
Ganesha
Ganesha
Silver III
FiveFaun943342
Ganesha
Silver III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 112L
960 MMR
Solo
Raijin
Raijin
Silver III
Hovark
Raijin
Silver III
Level 137
God Stats
1W - 0L
1,930 SR
Queue Stats
20W - 25L
1,032 MMR
Solo
Mercury
Mercury
Silver II
MrDUP
Mercury
Silver II
Level 160
God Stats
1W - 5L
1,254 SR
Queue Stats
533W - 530L
1,037 MMR
Party 1
Neith
Neith
Silver II
raginglulz
Neith
Silver II
Level 128
God Stats
30W - 19L
1,518 SR
Queue Stats
69W - 73L
1,021 MMR
Solo
Skadi
Skadi
Silver IV
rawdigie
Skadi
Silver IV
Level 156
God Stats
51W - 63L
1,524 SR
Queue Stats
697W - 689L
705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
8,344
464
5,286
14,596
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
JayDecay-GPK
Danzaburou
15
2 / 6 / 3
9,802
545
8,552
14,567
5,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
5 / 6 / 1
8,426
468
7,487
13,952
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 3 / 3
8,822
490
6,118
13,663
12,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 6 / 3
8,296
461
9,244
14,780
4,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GilgameshArachneMorgan Le FayLokiAthena

VS

Bans
YmirBacchusTiamatHadesCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 14
8,925
496
5,132
14,743
18,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Hovark
Raijin
18
7 / 2 / 4
11,188
622
11,214
10,948
4,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
MrDUP
Mercury
17
6 / 3 / 8
10,993
611
9,865
15,395
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
17
8 / 2 / 2
11,098
617
14,712
11,555
4,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
rawdigie
Skadi
17
4 / 5 / 5
10,917
607
12,025
11,654
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
12
Kills
25
25
Deaths
13
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
L
3
4
1
0.88
W
Raijin
Hovark
Raijin
7
2
4
4.5
L
Danzaburou
JayDecay-GPK
Danzaburou
2
6
3
0.58
L
5
6
1
0.92
W
Mercury
MrDUP
Mercury
6
3
8
3.33
L
1
3
3
0.83
L
1
6
3
0.42
W
Neith
8
2
2
4.5
W
Skadi
rawdigie
Skadi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,687
Damage
52,948
71,558
Taken
64,295
40,997
Mitigated
40,898
17,684
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,132
623
660
1,646
14,743
18,899
97
2,397
12,346
33,212
0
L
5,286
604
328
3,312
14,596
13,863
0
2,675
11,921
29,793
0
W
Raijin
Hovark
Raijin
11,214
855
0
4,454
10,948
4,989
1,532
277
10,671
74,462
0
L
Danzaburou
JayDecay-GPK
Danzaburou
8,552
3,726
0
5,038
14,567
5,432
896
5,718
8,849
0
66,998
L
7,487
2,694
0
2,770
13,952
4,666
0
2,005
11,947
0
35,025
W
Mercury
MrDUP
Mercury
9,865
6,418
0
5,417
15,395
7,324
521
375
15,020
0
67,001
L
6,118
577
0
3,667
13,663
12,229
0
3,472
10,191
9,095
42,616
L
9,244
3,538
0
2,569
14,780
4,807
176
2,476
12,304
0
62,363
W
Neith
14,712
7,026
0
6,020
11,555
4,178
4,678
2,815
8,740
0
87,616
W
Skadi
rawdigie
Skadi
12,025
6,117
0
831
11,654
5,508
3,074
749
10,905
0
61,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
53,121
453
Minions Killed
543
0
Camps Cleared
0
1,556,803
Distance Traveled
1,808,691
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,925
496
17
1
0
392,101
5
L
Artio
8,344
464
55
3
0
318,513
5
W
Raijin
11,188
622
136
8
0
345,580
2
L
Danzaburou
9,802
545
128
7
0
268,665
7
L
Awilix
8,426
468
66
4
0
330,058
1
W
Mercury
10,993
611
117
7
0
415,853
1
L
Nike
8,822
490
108
6
0
331,530
6
L
Hou Yi
8,296
461
96
5
0
308,037
2
W
Neith
11,098
617
152
8
0
330,372
3
W
Skadi
10,917
607
121
7
0
324,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role