Player Matchup

Artio
Artio
Azezuss
Artio
Level 104
God Stats
6W - 8L
1,457 SR
Queue Stats
598W - 624L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
SirStellios
Ao Kuang
Level 89
God Stats
4W - 6L
1,350 SR
Queue Stats
337W - 329L
1,432 Elo+
Party 1
Da Ji
Da Ji
Thy Hunter
Da Ji
Level 65
God Stats
1W - 3L
1,122 SR
Queue Stats
165W - 170L
1,418 Elo+
Party 1
Skadi
Skadi
UwwwwU
Skadi
Level 68
God Stats
4W - 8L
1,359 SR
Queue Stats
106W - 113L
1,422 Elo+
Solo
Tiamat
Tiamat
kebous
Tiamat
Level 64
God Stats
3W - 5L
1,426 SR
Queue Stats
157W - 169L
1,487 Elo+
Solo
Team Averages
Level 78
1,343 SR
1,437 Elo+

VS

Team Averages
Level 84
1,496 SR
1,307 Elo+
Charybdis
Charybdis
Ganstarific23
Charybdis
Level 67
God Stats
2W - 2L
1,792 SR
Queue Stats
134W - 113L
1,518 Elo+
Solo
Kukulkan
Kukulkan
RegularJerry
Kukulkan
Level 101
God Stats
1W - 3L
1,187 SR
Queue Stats
111W - 109L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
Talonia
Jormungandr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 2
Persephone
Persephone
VenomousX__
Persephone
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,020 Elo+
Party 2
Athena
Athena
l3th_Oath
Athena
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Azezuss
Artio
11
1 / 2 / 0
7,852
436
5,345
18,778
16,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
SirStellios
Ao Kuang
16
3 / 3 / 1
9,999
556
8,236
14,368
12,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
8
0 / 6 / 1
6,455
359
5,838
10,253
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
UwwwwU
Skadi
11
0 / 3 / 0
7,195
400
8,543
8,310
1,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
kebous
Tiamat
15
1 / 2 / 1
9,449
525
9,525
10,800
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ganstarific23
Charybdis
13
2 / 0 / 3
8,178
454
9,508
10,919
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
RegularJerry
Kukulkan
18
3 / 1 / 4
11,067
615
6,176
6,738
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Talonia
Jormungandr
16
8 / 2 / 5
9,914
551
11,282
12,764
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
VenomousX__
Persephone
15
2 / 1 / 3
8,684
482
11,275
8,799
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
l3th_Oath
Athena
13
1 / 1 / 3
8,201
456
5,426
18,782
17,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
16
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
Azezuss
Artio
1
2
0
0.5
W
Charybdis
Ganstarific23
Charybdis
2
0
3
3.5
W
Kukulkan
RegularJerry
Kukulkan
3
1
4
5
L
Ao Kuang
SirStellios
Ao Kuang
3
3
1
1.17
W
Jormungandr
Talonia
Jormungandr
8
2
5
5.25
L
Da Ji
0
6
1
0.08
L
Skadi
UwwwwU
Skadi
0
3
0
0
W
Persephone
VenomousX__
Persephone
2
1
3
3.5
L
Tiamat
kebous
Tiamat
1
2
1
0.75
W
Athena
l3th_Oath
Athena
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
43,667
62,509
Taken
58,002
39,301
Mitigated
32,431
18,948
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Azezuss
Artio
5,345
1,596
797
6,004
18,778
16,866
0
8,952
9,517
27,374
0
W
Charybdis
Ganstarific23
Charybdis
9,508
4,300
0
4,850
10,919
3,223
1,765
2,804
8,101
0
55,962
W
Kukulkan
RegularJerry
Kukulkan
6,176
1,231
78
2,533
6,738
2,855
1,864
3,235
3,495
65,453
0
L
Ao Kuang
SirStellios
Ao Kuang
8,236
3,278
0
4,900
14,368
12,239
76
9,108
4,846
56,327
0
W
Jormungandr
Talonia
Jormungandr
11,282
2,852
0
697
12,764
5,278
0
6,606
6,002
60,042
0
L
Da Ji
5,838
1,596
0
2,327
10,253
3,511
0
4,856
5,322
0
30,406
L
Skadi
UwwwwU
Skadi
8,543
5,589
0
1,612
8,310
1,914
0
3,902
4,368
0
51,253
W
Persephone
VenomousX__
Persephone
11,275
1,526
0
3,395
8,799
3,137
1,325
4,693
3,822
55,712
0
L
Tiamat
kebous
Tiamat
9,525
541
96
3,212
10,800
4,771
186
6,364
4,233
64,638
0
W
Athena
l3th_Oath
Athena
5,426
2,290
0
4,021
18,782
17,938
226
5,206
13,476
19,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
46,044
419
Minions Killed
485
0
Camps Cleared
0
1,626,520
Distance Traveled
1,608,412
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,852
436
29
2
0
338,708
5
W
Charybdis
8,178
454
98
5
0
323,463
2
W
Kukulkan
11,067
615
168
9
0
311,855
2
L
Ao Kuang
9,999
556
110
6
0
315,091
2
W
Jormungandr
9,914
551
102
6
0
311,354
0
L
Da Ji
6,455
359
49
3
0
354,754
3
L
Skadi
7,195
400
103
6
0
255,179
4
W
Persephone
8,684
482
87
5
0
334,149
5
L
Tiamat
9,449
525
128
7
0
362,788
1
W
Athena
8,201
456
30
2
0
327,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role