Player Matchup

Ymir
Ymir
BilliardTheKid
Ymir
Level 148
God Stats
2W - 2L
1,714 SR
Queue Stats
142W - 119L
1,554 Elo+
Party 3
Persephone
Persephone
FreeTimmy
Persephone
Level 124
God Stats
0W - 2L
1,290 SR
Queue Stats
85W - 75L
1,511 Elo+
Party 3
Sol
Sol
RandyIsSavage
Sol
Level 109
God Stats
3W - 3L
1,602 SR
Queue Stats
283W - 270L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
RustyCubensis
Kukulkan
Level 155
God Stats
1W - 4L
1,421 SR
Queue Stats
333W - 322L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
Vaanic
Zhong Kui
Level 127
God Stats
2W - 2L
1,614 SR
Queue Stats
73W - 82L
1,488 Elo+
Party 2
Team Averages
Level 133
1,528 SR
1,515 Elo+

VS

Team Averages
Level 105
1,583 SR
1,501 Elo+
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Blue iMaster
King Arthur
Level 126
God Stats
2W - 1L
1,717 SR
Queue Stats
85W - 80L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
ChangedName5142
Zhong Kui
Level 146
God Stats
1W - 2L
1,544 SR
Queue Stats
219W - 216L
1,536 Elo+
Party 1
Thoth
Thoth
MirrorIsMyName
Thoth
Level 59
God Stats
7W - 5L
1,452 SR
Queue Stats
120W - 140L
1,478 Elo+
Party 1
Sol
Sol
MitchSelling
Sol
Level 67
God Stats
1W - 0L
1,700 SR
Queue Stats
129W - 104L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 9
10,375
648
7,020
24,311
31,944
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
FreeTimmy
Persephone
18
4 / 7 / 11
11,393
712
12,481
14,963
5,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 7 / 6
11,798
737
13,787
14,867
4,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
RustyCubensis
Kukulkan
19
3 / 4 / 10
10,679
667
19,051
9,867
3,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
Vaanic
Zhong Kui
17
2 / 7 / 10
9,940
621
8,434
18,849
11,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 6 / 14
10,717
670
9,969
16,566
23,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Blue iMaster
King Arthur
16
3 / 7 / 14
10,342
646
8,547
20,588
28,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
ChangedName5142
Zhong Kui
20
11 / 2 / 15
12,913
807
23,093
20,107
15,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
12 / 1 / 14
14,056
879
18,664
9,806
3,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 16
11,079
692
13,910
11,372
4,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
105
18
Kills
32
32
Deaths
18
46
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
6
14
1.67
L
2
7
9
0.93
W
King Arthur
Blue iMaster
King Arthur
3
7
14
1.43
W
Zhong Kui
ChangedName5142
Zhong Kui
11
2
15
9.25
L
Persephone
FreeTimmy
Persephone
4
7
11
1.36
W
12
1
14
19
W
3
2
16
5.5
L
7
7
6
1.43
L
Kukulkan
RustyCubensis
Kukulkan
3
4
10
2
L
Zhong Kui
Vaanic
Zhong Kui
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,773
Damage
74,183
82,857
Taken
78,439
57,221
Mitigated
75,021
24,129
Healing
38,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,969
176
3,301
3,604
16,566
23,307
34
13,951
2,615
15,540
0
L
7,020
387
1,028
3,427
24,311
31,944
0
15,845
8,150
12,114
0
W
King Arthur
Blue iMaster
King Arthur
8,547
432
4,831
3,250
20,588
28,077
94
13,896
6,692
0
14,643
W
Zhong Kui
ChangedName5142
Zhong Kui
23,093
4,697
3,881
10,672
20,107
15,226
2,781
14,326
5,781
41,874
1,948
L
Persephone
FreeTimmy
Persephone
12,481
951
1,892
3,775
14,963
5,073
187
12,675
2,051
25,775
0
W
18,664
1,329
284
1,961
9,806
3,559
1,101
8,241
1,565
53,163
0
W
13,910
3,004
2,048
4,779
11,372
4,852
1,276
10,359
1,013
32,034
461
L
13,787
3,136
2,483
3,588
14,867
4,818
1,080
12,601
2,135
32,813
0
L
Kukulkan
RustyCubensis
Kukulkan
19,051
1,818
244
1,934
9,867
3,953
293
7,976
1,799
37,291
0
L
Zhong Kui
Vaanic
Zhong Kui
8,434
591
683
5,075
18,849
11,433
413
14,459
4,215
18,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,185
Gold Earned
59,107
155
Minions Killed
185
0
Camps Cleared
0
1,298,966
Distance Traveled
1,489,350
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,717
670
21
1
0
280,145
3
L
Ymir
10,375
648
9
1
0
245,682
1
W
King Arthur
10,342
646
8
1
0
290,067
0
W
Zhong Kui
12,913
807
55
3
0
292,389
2
L
Persephone
11,393
712
18
1
0
276,087
0
W
Thoth
14,056
879
74
5
0
321,031
1
W
Sol
11,079
692
27
2
0
305,718
0
L
Sol
11,798
737
49
3
0
249,958
1
L
Kukulkan
10,679
667
50
3
0
287,711
1
L
Zhong Kui
9,940
621
29
2
0
239,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role