Player Matchup

Heimdallr
Heimdallr
CertifiedJitster
Heimdallr
Level 17
God Stats
11W - 8L
1,636 SR
Queue Stats
117W - 70L
1,468 Elo+
Party 3
Thor
Thor
Rnady_15
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,785 Elo+
Party 2
Ymir
Ymir
Tox1c-_-Gh0ul
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,785 Elo+
Party 2
Eset
Eset
UnhappyGiant
Eset
Level 111
God Stats
9W - 8L
1,633 SR
Queue Stats
323W - 296L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
fdehsfg
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 55L
1,604 Elo+
Party 3
Team Averages
Level 31
1,554 SR
1,627 Elo+

VS

Team Averages
Level 49
1,559 SR
1,549 Elo+
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Johnnydelta38
Apollo
Level 29
God Stats
5W - 7L
1,724 SR
Queue Stats
21W - 15L
1,688 Elo+
Solo
Fenrir
Fenrir
Panduhz44
Fenrir
Level 18
God Stats
16W - 6L
1,740 SR
Queue Stats
41W - 17L
1,759 Elo+
Solo
Loki
Loki
Ullr_kali_main
Loki
Level 10
God Stats
1W - 1L
1,333 SR
Queue Stats
3W - 5L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
8
1 / 6 / 0
5,219
474
3,441
7,796
2,055
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
4
0 / 0 / 0
4,131
376
0
1,771
367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,485
499
2,010
6,614
5,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 0
5,768
524
4,268
5,756
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
fdehsfg
Sun Wukong
12
0 / 1 / 0
6,612
601
6,265
10,803
5,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 0 / 0
7,172
652
8,125
9,041
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
 
Freya
11
2 / 0 / 1
6,900
627
2,859
6,390
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
5 / 1 / 3
7,180
653
4,360
7,531
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Panduhz44
Fenrir
10
2 / 2 / 4
6,581
598
2,833
7,878
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
4 / 2 / 1
6,764
615
3,216
6,941
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
14
14
Deaths
5
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
W
Freya
 
Freya
2
0
1
2.5
L
Heimdallr
1
6
0
0.17
W
5
1
3
6.5
W
Fenrir
Panduhz44
Fenrir
2
2
4
2
L
Thor
0
0
0
0
L
1
3
0
0.33
W
4
2
1
2.25
L
0
4
0
0
L
Sun Wukong
fdehsfg
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,984
Damage
21,393
32,740
Taken
37,781
15,412
Mitigated
15,470
8,641
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,125
2,696
0
1,982
9,041
6,567
0
0
9,041
0
52,218
W
Freya
 
Freya
2,859
757
0
3,938
6,390
2,167
308
3,080
2,883
33,985
3,114
L
Heimdallr
3,441
2,957
0
853
7,796
2,055
242
0
7,796
0
22,985
W
4,360
2,298
194
2,968
7,531
1,965
1,136
1,206
6,325
0
45,742
W
Fenrir
Panduhz44
Fenrir
2,833
1,195
0
3,013
7,878
2,758
52
378
7,500
0
23,556
L
Thor
0
0
0
810
1,771
367
0
0
1,771
0
6,149
L
2,010
531
0
449
6,614
5,644
0
254
6,360
19,467
0
W
3,216
430
0
3,123
6,941
2,013
0
1,180
5,629
0
40,404
L
4,268
231
0
1,150
5,756
1,601
0
2,264
3,492
30,890
0
L
Sun Wukong
fdehsfg
Sun Wukong
6,265
2,094
0
5,379
10,803
5,745
476
0
10,803
0
46,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,215
Gold Earned
34,597
282
Minions Killed
375
0
Camps Cleared
0
914,777
Distance Traveled
1,122,591
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,172
652
102
9
0
227,242
2
W
Freya
6,900
627
87
8
0
221,189
2
L
Heimdallr
5,219
474
49
4
0
188,729
0
W
Apollo
7,180
653
81
7
0
216,814
0
W
Fenrir
6,581
598
26
2
0
211,290
3
L
Thor
4,131
376
12
1
0
61,456
0
L
Ymir
5,485
499
48
4
0
196,570
2
W
Loki
6,764
615
79
7
0
246,056
2
L
Eset
5,768
524
64
6
0
218,015
3
L
Sun Wukong
6,612
601
109
10
0
250,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role