Player Matchup

Loki
Loki
AverageMahon
Loki
Level 157
God Stats
3W - 2L
1,683 SR
Queue Stats
133W - 122L
1,675 Elo+
Party 2
Olorun
Olorun
GhostRider412334
Olorun
Level 150
God Stats
20W - 12L
1,686 SR
Queue Stats
204W - 159L
1,684 Elo+
Solo
Charybdis
Charybdis
ReleaseCabrakan
Charybdis
Level 160
God Stats
6W - 4L
1,572 SR
Queue Stats
95W - 71L
1,710 Elo+
Party 2
Cerberus
Cerberus
mathsquirrel
Cerberus
Level 109
God Stats
8W - 7L
1,680 SR
Queue Stats
382W - 286L
1,635 Elo+
Solo
Cthulhu
Cthulhu
zGoldenEye
Cthulhu
Level 127
God Stats
19W - 9L
1,769 SR
Queue Stats
1,008W - 861L
1,710 Elo+
Solo
Team Averages
Level 141
1,678 SR
1,683 Elo+

VS

Team Averages
Level 152
1,635 SR
1,620 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Derptasticly
Camazotz
Level 157
God Stats
4W - 1L
1,788 SR
Queue Stats
393W - 270L
1,777 Elo+
Party 1
Anhur
Anhur
VoidUG
Anhur
Level 160
God Stats
32W - 14L
1,773 SR
Queue Stats
367W - 238L
1,657 Elo+
Solo
Kuzenbo
Kuzenbo
haskaal
Kuzenbo
Level 122
God Stats
16W - 13L
1,614 SR
Queue Stats
740W - 703L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 1
4,279
428
941
2,752
755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,556
456
2,863
4,959
1,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
ReleaseCabrakan
Charybdis
9
1 / 5 / 0
5,456
546
3,731
7,636
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
mathsquirrel
Cerberus
7
0 / 4 / 3
4,842
484
2,757
7,730
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cthulhu
zGoldenEye
Cthulhu
10
3 / 3 / 0
5,806
581
5,397
9,348
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 1 / 4
6,558
656
2,709
3,561
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
 
Cu Chulainn
10
2 / 1 / 2
6,145
615
5,269
8,316
4,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
Derptasticly
Camazotz
11
3 / 2 / 6
6,220
622
4,342
9,362
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
VoidUG
Anhur
11
9 / 0 / 1
6,810
681
7,654
5,494
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
haskaal
Kuzenbo
10
2 / 1 / 8
5,771
577
2,902
5,534
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
18
18
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
4
4
W
Cu Chulainn
 
Cu Chulainn
2
1
2
3
L
1
3
1
0.5
W
Camazotz
Derptasticly
Camazotz
3
2
6
3
L
0
3
1
0.17
L
Charybdis
ReleaseCabrakan
Charybdis
1
5
0
0.2
W
Anhur
VoidUG
Anhur
9
0
1
9.5
W
Kuzenbo
haskaal
Kuzenbo
2
1
8
6
L
Cerberus
mathsquirrel
Cerberus
0
4
3
0.38
L
Cthulhu
zGoldenEye
Cthulhu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,689
Damage
22,876
32,425
Taken
32,267
14,720
Mitigated
12,599
9,428
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,709
380
0
905
3,561
885
0
1,422
2,139
44,943
0
W
Cu Chulainn
 
Cu Chulainn
5,269
1,312
0
3,334
8,316
4,353
0
4,009
3,417
0
35,133
L
941
272
0
376
2,752
755
0
250
2,502
0
10,322
W
Camazotz
Derptasticly
Camazotz
4,342
1,191
0
5,620
9,362
2,625
0
2,109
7,128
0
32,325
L
2,863
1,063
102
1,375
4,959
1,202
0
1,731
3,228
23,604
0
L
Charybdis
ReleaseCabrakan
Charybdis
3,731
1,097
0
1,572
7,636
1,346
0
1,847
5,789
0
34,295
W
Anhur
VoidUG
Anhur
7,654
4,577
0
2,740
5,494
1,323
0
761
4,733
0
40,074
W
Kuzenbo
haskaal
Kuzenbo
2,902
1,550
0
1,136
5,534
3,413
48
1,701
3,833
13,040
0
L
Cerberus
mathsquirrel
Cerberus
2,757
400
0
2,131
7,730
3,913
0
2,000
5,730
13,918
0
L
Cthulhu
zGoldenEye
Cthulhu
5,397
997
0
3,872
9,348
7,504
0
0
9,348
24,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,939
Gold Earned
31,504
225
Minions Killed
344
0
Camps Cleared
0
791,798
Distance Traveled
1,030,698
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,558
656
103
10
0
214,852
4
W
Cu Chulainn
6,145
615
78
8
0
200,334
4
L
Loki
4,279
428
25
3
0
84,451
0
W
Camazotz
6,220
622
68
7
0
228,757
3
L
Olorun
4,556
456
42
4
0
180,528
4
L
Charybdis
5,456
546
72
7
0
172,114
4
W
Anhur
6,810
681
74
7
0
188,245
2
W
Kuzenbo
5,771
577
21
2
0
198,510
7
L
Cerberus
4,842
484
24
2
0
174,272
3
L
Cthulhu
5,806
581
62
6
0
180,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role