Player Matchup

Baron Samedi
Baron Samedi
EmbraceAmbition
Baron Samedi
Level 129
God Stats
6W - 4L
1,391 SR
Queue Stats
335W - 259L
1,697 Elo+
Party 2
Ne Zha
Ne Zha
ProdigyJakeV2
Ne Zha
Level 156
God Stats
15W - 10L
1,639 SR
Queue Stats
484W - 380L
1,709 Elo+
Party 2
Cupid
Cupid
TheProdigyJake
Cupid
Level 15
God Stats
9W - 1L
1,839 SR
Queue Stats
21W - 3L
1,953 Elo+
Party 2
Team Averages
Level 100
1,623 SR
1,786 Elo+

VS

Team Averages
Level 64
1,414 SR
1,338 Elo+
Achilles
Achilles
GustavoAugusto
Achilles
Level 160
God Stats
5W - 13L
1,492 SR
Queue Stats
124W - 152L
1,592 Elo+
Solo
Tiamat
Tiamat
iGrouchi
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,211 Elo+
Party 1
Ares
Ares
notrenoblade
Ares
Level 28
God Stats
1W - 2L
1,250 SR
Queue Stats
5W - 9L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmbraceAmbition
Baron Samedi
14
5 / 1 / 12
9,718
694
12,372
7,285
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 15
9,417
673
14,567
13,749
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
10 / 2 / 8
10,745
768
12,030
7,312
2,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 3 / 1
10,108
722
12,548
17,267
14,717
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
iGrouchi
Tiamat
10
0 / 10 / 1
7,422
530
2,719
13,796
6,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 4
9,353
668
5,871
16,273
17,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
18
Kills
5
5
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EmbraceAmbition
Baron Samedi
5
1
12
11
L
Achilles
4
3
1
1.5
W
3
2
15
5.25
W
10
2
8
7
L
Tiamat
iGrouchi
Tiamat
0
10
1
0.05
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,969
Damage
21,138
28,346
Taken
47,336
20,510
Mitigated
38,550
11,699
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EmbraceAmbition
Baron Samedi
12,372
896
3,093
3,455
7,285
4,950
541
3,848
3,437
33,065
0
L
Achilles
12,548
1,568
0
1,922
17,267
14,717
0
5,212
11,565
7,787
32,687
W
14,567
4,428
213
3,866
13,749
12,573
526
4,318
9,431
1,733
33,798
W
12,030
5,124
513
559
7,312
2,987
1,057
2,325
4,987
0
38,451
L
Tiamat
iGrouchi
Tiamat
2,719
304
0
1,128
13,796
6,708
0
3,072
10,292
16,952
0
L
5,871
147
0
1,109
16,273
17,125
0
5,098
10,661
15,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
26,883
156
Minions Killed
108
7
Camps Cleared
5
695,102
Distance Traveled
697,785
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,718
694
60
4
2
236,421
3
L
Achilles
10,108
722
63
5
4
267,440
6
W
Ne Zha
9,417
673
39
3
0
232,551
3
W
Cupid
10,745
768
57
4
5
226,130
3
L
Tiamat
7,422
530
24
2
1
202,523
3
L
Ares
9,353
668
21
2
0
227,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role